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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
515
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Posted - 2014.11.20 19:51:00 -
[1] - Quote
CCP Rattati wrote:I personally think it sucks to go out of your way to place an uplink, and virtually anybody sees it by passing by, even if you hid it in a corner on the second floor.
Learn to hide your gear better.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
515
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Posted - 2014.11.20 19:53:00 -
[2] - Quote
No equipment, proto or otherwise should be undiscoverable by an unskilled medium frame, so no base db profile whatever that base is. (iirc, 45 or 50 db)
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
516
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Posted - 2014.11.20 20:20:00 -
[3] - Quote
Alaika Arbosa wrote:el OPERATOR wrote:No equipment, proto or otherwise should be undiscoverable by an unskilled medium frame, so no base db profile whatever that base is. (iirc, 45 or 50 db) Do you have any clue how pants on head that sounds? Seriously, what is the point of skilling up then? I can understand not needing any skills if you have a direct LoS, but just because it is within your passive range but on the other side of the ceiling or wall doesn't mean that you should be able to see it if you haven't skilled appropriately.
Not allowing visibility will seriously impede new player ability to perform even a simple yet vital battlefield role, clearing an area of equipment.
Skilling into proto equipment already grants a multitude of benefits over lower-tier equipment, and since not all frames are able to traverse the multitude of topographical features the maps here have, the idea that the more acrobatic frames will be able to stash equipment in places that are already impossible to reach AND have it go undetected is bad. Real bad.
EDIT: ok, maybe not REAL bad, but it's pretty frikin' bad.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
516
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Posted - 2014.11.20 20:24:00 -
[4] - Quote
Wake up and smell the scoutlogi buff and everyone else nerf.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
516
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Posted - 2014.11.20 20:40:00 -
[5] - Quote
Al the destroyer wrote:I don't think remotes or proximity mine should be passively scanned ever
I disagree, doing this would provide no counter opportunity to devices deployable from already largely uncounterable positions, like RE rain from catwalks. No detection= No indication of imminent threat = No rock/paper/scissors.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
529
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Posted - 2014.11.21 19:14:00 -
[6] - Quote
Atiim wrote:Proximity Explosives: 0db
Given how they already have an alarm which sounds before you get within their radius they shouldn't be visible on the TACNET.
+1! lol
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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