Sylwester Dziewiecki
Interregnum.
437
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Posted - 2014.11.24 00:49:00 -
[2] - Quote
Luther Mandrix wrote: (...)How about if the suit you deployed them in is dampened the equipment will have a modifier. And looking through a building could be a modifier also.
I would like to see this. It is good ideas.
But I would like to see equipment signatures link to modules that are fitted to dropsuit that is deploying equ - I think that if we would link them to suit itself no matter what modules are fitted it would always make Scout uplinks best(even if they have 1k ehp, and not very low signature), but if we would instead link them to ewar modules even commando uplinks may became hard to detect if player suffer to fit ewar modules.
About the idea of building, I'm not sure whether we cross our capabilities with this idea. There are some buildings that are 'loud' already, it would be cool if they would distorted ewar at some proximity, by reducing "-%" to passive scan precision and/or range, and precision of Active Scanners.
Also, if we speaking about ideas I would like to Upling that right after dropping it on ground works for period of time, like 4 minutes. But it different from other uplinks in not just that - it spawn people every 30 seconds(so it spawns people 8 times), starting from moment when it touch the ground(so they can regroup and spawn at the same time lowering enemy chance to kill them instantly on spot), so the players time spend on incapacitated screen is not relevant to when they may spawn on this uplink, they always spawn on cycle timers. This idea is similar to revive on battleground cemetery in World of Warcraft - priest revive players every 2min over there.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Sylwester Dziewiecki
Interregnum.
441
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Posted - 2014.11.25 07:15:00 -
[3] - Quote
Monkey MAC wrote: Uplinks in general need a whole shake-up.
Uplinks that 'can not be find' should have they limitations. It suck mainly because they can spawn 'to many' things. It is like with suit that is great in too many things - he's capability need to be limited, roles need to be separate across other suits, so he keep may have fun playing with it but it is more challenging now because there are others who can perform similar things. So it would be a good addition to limit some of uplinks on size of suits they can spawn. It could be flat number, or complicated one, lets say uplink have 10 points, Heavy required 4 to spawn, Medium 2, Light 1 - so uplink can spawn 1H and 3M or 10L.
There are two numbers that count for person that is fitting uplink, it is: time to spawn, and count of spawns - but player that is choosing uplink to spawn do not look at this(he do not even know how many spawns are left, he may use last one and regret that he will not be reinforce by friends), he just want to spawn closes to place where he want to be, or where he died.. whole concept of "we want to make skilling into and using high tier Equipment more rewarding." is ruined because of it, we do not get more points for using better Equipment if much worst is 1 meter closer to objective. There's no wonder that players choose easiest place to respawn, HUD when you are dead is not clear - each uplink have 'wave' effect, when they overlap one each other in concentrated point you can not tell if there is red dots between them, not to mention to even try read countdown spawn timer.
Even if we will have in future uplink's that are undetectable, that have 1-10 signature; it is not giving us guarantees that no one will find one and simply camp it. Today players do not know if they spawning on camped uplink or not, but there is that stupid mechanic where they are immortal(is it able to safe your life when link is camped by squad - NO) - it would be much better if some of uplinks would self-destruct when they detect enemy 5-10 meters from them, it would safe a lot of anger for everyone.
It would be awesome to have variant of uplink that 'turnOFF' from public use when it have just one spawns left, and it is reserved for player that deployed it.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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