Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Slave of MORTE
Eyniletti Rangers Minmatar Republic
83
|
Posted - 2014.11.18 15:15:00 -
[1] - Quote
Explains why we will never see decent changes to isk payouts ..
Allot if people said that the day they accidentally bugged payouts was the most fun of dusts life .. And it was fun But here Southpark explains why balanced risk cs reward system will never exist in dust http://m.youtube.com/watch?v=5CbWr0zO7Ac
Yet another slave of Mortedeamor
|
Ripley Riley
Incorruptibles
4906
|
Posted - 2014.11.18 15:19:00 -
[2] - Quote
This is aimed more toward "cow clicker" mobile games...
You can earn ISK in Dust pretty easily: run ambushes. I hate that game mode but it makes me decent ISK.
You can also run starter fittings and every ISK you make from the match is pure profit... Run militia/standard fittings and you would have to die 50+ times to lose money that match.
My advice to you, playa...
|
Slave of MORTE
Eyniletti Rangers Minmatar Republic
83
|
Posted - 2014.11.18 15:28:00 -
[3] - Quote
Ripley Riley wrote:This is aimed more toward "cow clicker" mobile games...
You can earn ISK in Dust pretty easily: run ambushes. I hate that game mode but it makes me decent ISK.
You can also run starter fittings and every ISK you make from the match is pure profit... Run militia/standard fittings and you would have to die 50+ times to lose money that match. If you watch the full episode at 9 r point they explain ..that a ftp game just can't be to much fun otherwise less people will use microtransactions.
They keep isk payouts uber ****** And keep decent risk vs rewards system out of dust to promote microtransactions they intentionally keep this game in a barely satisfying state Just like every simple Freemium phone game dust is no better
that Southpark episode nails dust on the head ..
Yet another slave of Mortedeamor
|
Patrilicus
Trash Bucket
72
|
Posted - 2014.11.18 16:12:00 -
[4] - Quote
Slave of MORTE wrote:Ripley Riley wrote:This is aimed more toward "cow clicker" mobile games...
You can earn ISK in Dust pretty easily: run ambushes. I hate that game mode but it makes me decent ISK.
You can also run starter fittings and every ISK you make from the match is pure profit... Run militia/standard fittings and you would have to die 50+ times to lose money that match. If you watch the full episode at 9 r point they explain ..that a ftp game just can't be to much fun otherwise less people will use microtransactions. They keep isk payouts uber ****** And keep decent risk vs rewards system out of dust to promote microtransactions they intentionally keep this game in a barely satisfying state Just like every simple Freemium phone game dust is no better that Southpark episode nails dust on the head ..
No, it doesn't.
It nailed the simpsons tapped out app and ipad and mobile apps on the head.
"Make the game about waiting but let them pay not to wait"
You're trying too hard here. Oh, and you're an idiot
Garbage Day!
|
Ryme Intrinseca
Dead Man's Game RUST415
2034
|
Posted - 2014.11.18 16:14:00 -
[5] - Quote
Patrilicus wrote:Slave of MORTE wrote:Ripley Riley wrote:This is aimed more toward "cow clicker" mobile games...
You can earn ISK in Dust pretty easily: run ambushes. I hate that game mode but it makes me decent ISK.
You can also run starter fittings and every ISK you make from the match is pure profit... Run militia/standard fittings and you would have to die 50+ times to lose money that match. If you watch the full episode at 9 r point they explain ..that a ftp game just can't be to much fun otherwise less people will use microtransactions. They keep isk payouts uber ****** And keep decent risk vs rewards system out of dust to promote microtransactions they intentionally keep this game in a barely satisfying state Just like every simple Freemium phone game dust is no better that Southpark episode nails dust on the head .. No, it doesn't. It nailed the simpsons tapped out app and ipad and mobile apps on the head. "Make the game about waiting but let them pay not to wait" Sounds like they nailed Dust 514 to me. 'Do more, faster!'. |
Ripley Riley
Incorruptibles
4912
|
Posted - 2014.11.18 16:18:00 -
[6] - Quote
Ryme Intrinseca wrote:Patrilicus wrote:No, it doesn't.
It nailed the simpsons tapped out app and ipad and mobile apps on the head.
"Make the game about waiting but let them pay not to wait" Sounds like they nailed Dust 514 to me. 'Do more, faster!'. You can wait for passive SP, or you can take part in matches and earn active SP. Active SP nets you more SP per hour and the cap is enormous now.
Don't want have the patience to skill into proto for something? Buy the facwar version for LP. While you are playing FW you will earn more SP.
My advice to you, playa...
|
Apothecary Za'ki
Biomass Positive
1965
|
Posted - 2014.11.18 16:21:00 -
[7] - Quote
Slave of MORTE wrote:Explains why we will never see decent changes to isk payouts .. Allot if people said that the day they accidentally bugged payouts was the most fun of dusts life .. And it was fun But here Southpark explains why balanced risk cs reward system will never exist in dust http://m.youtube.com/watch?v=5CbWr0zO7Ac the isk payouts is a result to being hotfixed with out testing or downtime DURING the massive pay day.. rip nov 4th.
and now with FW incentives and slightly lower isk per match in pub matches they are trying to slowly decrease the isk flood from that day.
Logic.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
Apothecary Za'ki
Biomass Positive
1965
|
Posted - 2014.11.18 16:23:00 -
[8] - Quote
Ripley Riley wrote:Ryme Intrinseca wrote:Patrilicus wrote:No, it doesn't.
It nailed the simpsons tapped out app and ipad and mobile apps on the head.
"Make the game about waiting but let them pay not to wait" Sounds like they nailed Dust 514 to me. 'Do more, faster!'. You can wait for passive SP, or you can take part in matches and earn active SP. Active SP nets you more SP per hour and the cap is enormous now. Don't want have the patience to skill into proto for something? Buy the facwar version for LP. While you are playing FW you will earn more SP. you can pay for passive booster accellerator. you can now triple stack boosters, and there is even FW boosters now which also triple stack.. OH and instant boosters for use at the EOM which also tripple stack..
however these are just additions to the game and not the basic premise the game was designed and built around.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1155
|
Posted - 2014.11.18 16:24:00 -
[9] - Quote
First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun.
Please, make my Opus pretty...
|
Dreis Shadowweaver
T.H.I.R.D R.O.C.K
645
|
Posted - 2014.11.18 16:27:00 -
[10] - Quote
Slave of MORTE wrote:Ripley Riley wrote:This is aimed more toward "cow clicker" mobile games...
You can earn ISK in Dust pretty easily: run ambushes. I hate that game mode but it makes me decent ISK.
You can also run starter fittings and every ISK you make from the match is pure profit... Run militia/standard fittings and you would have to die 50+ times to lose money that match. If you watch the full episode at 9 r point they explain ..that a ftp game just can't be to much fun otherwise less people will use microtransactions. They keep isk payouts uber ****** And keep decent risk vs rewards system out of dust to promote microtransactions they intentionally keep this game in a barely satisfying state Just like every simple Freemium phone game dust is no better that Southpark episode nails dust on the head .. That's why Legion should not be F2P.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis - pronounced like 'maize'
|
|
Slave of MORTE
Eyniletti Rangers Minmatar Republic
86
|
Posted - 2014.11.18 16:38:00 -
[11] - Quote
Dreis Shadowweaver wrote:Slave of MORTE wrote:Ripley Riley wrote:This is aimed more toward "cow clicker" mobile games...
You can earn ISK in Dust pretty easily: run ambushes. I hate that game mode but it makes me decent ISK.
You can also run starter fittings and every ISK you make from the match is pure profit... Run militia/standard fittings and you would have to die 50+ times to lose money that match. If you watch the full episode at 9 r point they explain ..that a ftp game just can't be to much fun otherwise less people will use microtransactions. They keep isk payouts uber ****** And keep decent risk vs rewards system out of dust to promote microtransactions they intentionally keep this game in a barely satisfying state Just like every simple Freemium phone game dust is no better that Southpark episode nails dust on the head .. That's why Legion should not be F2P. I agree completely
Yet another slave of Mortedeamor
|
Slave of MORTE
Eyniletti Rangers Minmatar Republic
86
|
Posted - 2014.11.18 16:40:00 -
[12] - Quote
Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. In certain situations there it literally no point in playing over afking..Payouts were cut in half with 1.9 and they were barely decent before 1.9 the difference between sitting on your ass and doing nothing in this game vs giving it your all isn't even noticeable ...which is why afking is rampant..
Yet another slave of Mortedeamor
|
Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1430
|
Posted - 2014.11.18 16:48:00 -
[13] - Quote
Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. I can agree with the one , two and three of your statement and it's true and would be a major problem if it wasn't this way .
I spend money and for the most part I enjoy myself , I don't spend as much as some but I do my share to support the company and the game it's self .
This is a business and businesses need profit to profit , that's common knowledge .
I just don't see a problem here .
If ISK payments are more then that would just destroy the fragile balance that this game has .
More people running proto with no problems and no risks .
Is that helpful for new players and those who are less then a year into the game ??? I just can't see how that would benefit the structure .
Doubts are like flies and should be treated as such and crushed .
|
Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1430
|
Posted - 2014.11.18 16:58:00 -
[14] - Quote
Slave of MORTE wrote:Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. In certain situations there it literally no point in playing over afking..Payouts were cut in half with 1.9 and they were barely decent before 1.9 the difference between sitting on your ass and doing nothing in this game vs giving it your all isn't even noticeable ...which is why afking is rampant.. People AFKed before 1.9 and they did so because of screwed matchmaking where you have pro stacked squads and q-sync prototype teams killing the experience of pub matches .
If they AFK during FW then they would do the same in a PC match and that says more about the player over the situation it's self .
They should bring back the war-barge in pub matches and give enough time for players to make squads with a total mix of random players instead of allowing ready made squads and q-sync pro teams to kill the randomness of the pub environment so I would leave that up to CCP and there designs on if they want to change and address the real issue and problem with pub matches .
I just believe that you should not see more then three of the same corporation unless it's a starter corp , in a pub match ... that way you don't have to have meta restrictions in a pub match and you keep the random nature of how a pub match should be but many would and do disagree with this idea .
AFKing has more to do with skill disparaging then not getting a huge payment of ISK at the end of a match .
Your misrepresenting the real reasons for those who AFK .
Doubts are like flies and should be treated as such and crushed .
|
Slave of MORTE
Eyniletti Rangers Minmatar Republic
87
|
Posted - 2014.11.18 16:59:00 -
[15] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. I can agree with the one , two and three of your statement and it's true and would be a major problem if it wasn't this way . I spend money and for the most part I enjoy myself , I don't spend as much as some but I do my share to support the company and the game it's self . This is a business and businesses need profit to profit , that's common knowledge . I just don't see a problem here . If ISK payments are more then that would just destroy the fragile balance that this game has . More people running proto with no problems and no risks . Is that helpful for new players and those who are less then a year into the game ??? I just can't see how that would benefit the structure . What you describe is high payouts ..Ide prefer balanced payouts ..
Imagine ..actually making isk when you do good..
Having incentive to keep trying after a few deaths
Having incentive to give your all...dust has none if this ..half it's matches are filled with afkers
And it would help new players more than it would hurt them as newer players could afford to run better gear to compete ...not only could they afford it they would have incentive to do as much as they could ...
I have loads of isk like every other vet I could spam proto endlessly ..sometimes I do..but new players don't gave stacks of isk they gotta live off end battle payouts which is the equivalent if welfare atm.
I find your argument invalid as I personally feel raising payouts would harm new players not at all..If anything us vets would get a better fight more often ..as it was November 4th ...difference between now and November 4th granted the 4th payout were way to high is now we have a horde of afkers and players who give up immediately before we had a horde of try hards
Yet another slave of Mortedeamor
|
Slave of MORTE
Eyniletti Rangers Minmatar Republic
87
|
Posted - 2014.11.18 17:02:00 -
[16] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Slave of MORTE wrote:Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. In certain situations there it literally no point in playing over afking..Payouts were cut in half with 1.9 and they were barely decent before 1.9 the difference between sitting on your ass and doing nothing in this game vs giving it your all isn't even noticeable ...which is why afking is rampant.. People AFKed before 1.9 and they did so because of screwed matchmaking where you have pro stacked squads and q-sync prototype teams killing the experience of pub matches . If they AFK during FW then they would do the same in a PC match and that says more about the player over the situation it's self . They should bring back the war-barge in pub matches and give enough time for players to make squads with a total mix of random players instead of allowing ready made squads and q-sync pro teams to kill the randomness of the pub environment so I would leave that up to CCP and there designs on if they want to change and address the real issue and problem with pub matches . I just believe that you should not see more then three of the same corporation unless it's a starter corp , in a pub match ... that way you don't have to have meta restrictions in a pub match and you keep the random nature of how a pub match should be but many would and do disagree with this idea . AFKing has more to do with skill disparaging then not getting a huge payment of ISK at the end of a match . Your misrepresenting the real reasons for those who AFK . Oh I'm sorry I guess your the official rep of all afkers ..then explain to me why afking wasn't a problem Nov 4th if it's got nothing to do with isk .got the best fights in pubs I've ever had that day
Yet another slave of Mortedeamor
|
Flint Beastgood III
Carbon 7 Iron Oxide.
924
|
Posted - 2014.11.18 17:06:00 -
[17] - Quote
LOL, our choice. Personally, I'll take optional microtransactions and free updates over 10 lots of costly DLC map packs every year with the following year seeing a new game released to repeat the cycle while the other fades out of existence.
With DUST, if I don't spend money on the game I'm not really losing out, but if I don't buy every map pack on CoD (which are **** and extremely overpriced) then I don't get to play any new maps. Hmmm.
Yep
|
Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1430
|
Posted - 2014.11.18 17:06:00 -
[18] - Quote
Maybe they will change the system to pay players a bit more but I just think that's still going to favor those who have more to spend and less to loose .
Unless they want to give newer players a six month ISK boost of some sort .
This is just a delicate situation .
This game is in such a fragile state now that a lot of things that are administered really test the balance of this game .
It's really not a stable situation in the least .
Doubts are like flies and should be treated as such and crushed .
|
Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1430
|
Posted - 2014.11.18 17:08:00 -
[19] - Quote
Slave of MORTE wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Slave of MORTE wrote:Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. In certain situations there it literally no point in playing over afking..Payouts were cut in half with 1.9 and they were barely decent before 1.9 the difference between sitting on your ass and doing nothing in this game vs giving it your all isn't even noticeable ...which is why afking is rampant.. People AFKed before 1.9 and they did so because of screwed matchmaking where you have pro stacked squads and q-sync prototype teams killing the experience of pub matches . If they AFK during FW then they would do the same in a PC match and that says more about the player over the situation it's self . They should bring back the war-barge in pub matches and give enough time for players to make squads with a total mix of random players instead of allowing ready made squads and q-sync pro teams to kill the randomness of the pub environment so I would leave that up to CCP and there designs on if they want to change and address the real issue and problem with pub matches . I just believe that you should not see more then three of the same corporation unless it's a starter corp , in a pub match ... that way you don't have to have meta restrictions in a pub match and you keep the random nature of how a pub match should be but many would and do disagree with this idea . AFKing has more to do with skill disparaging then not getting a huge payment of ISK at the end of a match . Your misrepresenting the real reasons for those who AFK . Oh I'm sorry I guess your the official rep of all afkers ..then explain to me why afking wasn't a problem Nov 4th if it's got nothing to do with isk .got the best fights in pubs I've ever had that day And most of the people ran prototype , I was there and I seen it and as far as AFKing ... I had people whom I introduced to the game and they would tell me what they thought of the game and the problems that they noticed , so being a rep I'm not but communicating feedback ... I can do .
Doubts are like flies and should be treated as such and crushed .
|
Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1430
|
Posted - 2014.11.18 17:13:00 -
[20] - Quote
Flint Beastgood III wrote:LOL, our choice. Personally, I'll take optional microtransactions and free updates over 10 lots of costly DLC map packs every year with the following year seeing a new game released to repeat the cycle while the other fades out of existence.
With DUST, if I don't spend money on the game I'm not really losing out, but if I don't buy every map pack on CoD (which are **** and extremely overpriced) then I don't get to play any new maps. Hmmm. Correct .
So many games follow this set-up and you can spend so much for the game but if you don't spend that additional money your basically buying a skeleton of a game and won't be able to enjoy or experience the full content of the game .
This is a poor business practice in my mind but the people say nothing to the contrary .
Doubts are like flies and should be treated as such and crushed .
|
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1161
|
Posted - 2014.11.18 17:16:00 -
[21] - Quote
Slave of MORTE wrote:Fizzer XCIV wrote:First of all. ISK rewards are balanced to make:
1.)Standard gear highly profitable. 2.)Advanced gear able to break even with a bit of effort. 3.)Prototype gear hard to make a profit.
So, to me, it just sounds like you are buttmad that you can't run Proto 100% of the time like you could during the bugged payouts.
Second of all. Dust is relatively fun without spending any money. If you need bigger numbers to flash across your screen to have more fun, then you are the freemium target audience. Sure, spending money does make the game more fun, but it would be broken if it didn't make the game more fun. In certain situations there it literally no point in playing over afking..Payouts were cut in half with 1.9 and they were barely decent before 1.9 the difference between sitting on your ass and doing nothing in this game vs giving it your all isn't even noticeable ...which is why afking is rampant.. I'm just going to point out that I would AFK more if the ISK payouts were raised to anywhrpere near what they were. I don't have the patience to fight entire teams of Protostompers in my Standard stuff, so I'd just AFK until I have 10-15m SP. That would end up being 1000s of AFK games. People AFK because:
1.) Game balance is still pretty f*cked, regardless of the recent improvements. 2.) The NPE is still terrible. AFKing actually is more fun(less infuriating, really) than getting proto stomped on a new toon. Increased ISK payouts would only make this worse.
**** argument is ****.
Please, make my Opus pretty...
|
Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1430
|
Posted - 2014.11.18 17:21:00 -
[22] - Quote
Agreed with what you said .
Doubts are like flies and should be treated as such and crushed .
|
al nize mk2
No Skillz inc.
196
|
Posted - 2014.11.18 17:30:00 -
[23] - Quote
Slave of MORTE wrote:
They keep isk payouts uber ****** And keep decent risk vs rewards system out of dust to promote microtransactions they intentionally keep this game in a barely satisfying state Just like every simple Freemium phone game dust is no better
that Southpark episode nails dust on the head ..
Don't agree with yourself or any of the other forum posts that seem to think DUST is some kind of Machiavellian creation that only exists to scam us out of money. There are so many easier ways to scam people than making something as complex as Dust.
As long as you're spending within your means and enjoying it - where's the problem? If the game was a load of shash then none of us would enjoy it and we would all just go and play something else.
I don't mind paying for boosters every so often if it keeps the game going (ie makes CCP some money)
To me it's incredible that they've actually made a game you can still get immense fun from even if you don't pay a penny.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
|
|
|
|
Pages: 1 :: [one page] |