LAVALLOIS Nash
QcGOLD
290
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Posted - 2014.11.20 05:15:00 -
[1] - Quote
Almost all the gameplayI do is logi. And I think this change will impact me negatively. Please hear me out:
I understand that there are concerns about "equipment spam". By this, im sure they mean when people put down 50 nanohives around a supply depot. But thats not where I get any WP from because I dont do that.
Here is what I do when im playing Dust:
I spawn in, I have to get out and get my uplinks out fast. If its Line Harvest, I got to go and place uplinks on the roofs so that if my team suffers a bunch of setbacks, we have a place outside of the redline that is safe to regroup and relaunch from. It allows a outmatched team to keep trying instead of being redlined and waiting out the clock. If its Fracture Road then I prefer to have one on the pipes, as well as at locations I-7 and C-7. This creates a "flexible front line" and allows a team to reground and encircle an enemy who has the objective in Domination.
I need more that just 1 uplink, and I always place a Remote Mine on my uplink after I plant it as a trap to any shotgun eager scouts. Heck, sometimes when I know my team is about to be driven from an area, ill plant some nanohives with Remote Mines on top as we retreat, knowing that victorious squads get careless sometimes. Ive taken out entire squads with this kind of trickery. Im a player who plays 99% solo, i been playing for almost a year........this is going to curtail my creativity. So far ive been doing well because Ive had the flexibility to. Even LAVs, every time I use one, place some REs on the seat beside me, so if it gets captured I can get revenge on whoever killed me and stole it. Which brings me to my next point:
Proximity mines: Yeah, I use them. I should mention i have mines Lv5. I can slow down, scare, or destroy heavy or light vehicles. This is part of my job. I supply the frontline. In order for me to do that, its preferable if I can prevent an enemy vehicle assault on my teams rear or flank. I cant have the same suit with 3 sets of mines that I have for my 2 sets of uplinks and 1 set of RE. I need two different suits.
Its not "throwing down cheap equipment either". My proto proxymine fit costs something like 70,000SIK. And I dont always get to get away with it either. Sometimes an enemy tank or a scout with an early start catches me.
Plus after all the equipment is down, then what do I do? I no longer have a role. Right now I can take a dropship, land in a hotzone, throw down some triage nanohvives, and then blast off. For player who play in squads, its more feasible to follow someone with a repair tool or revive team mates. I cant always do that. Im always a solo player. When my job is to supply, I need to be able to deliver all these resources on time without compromising the rest of my supply chain. There have been times when im the only logi on a 16 man team. Imagine how much worse it would be with limits. If you want to say that "if you deploy stuff in a logi suit you cant use anything else except a "logistics" suit," then I would accept.
How about before everything gets changed, try a few small hotfixes:
-Prevent equipment from being deployed within a certain radius of a supply depot. A large enough one because the supply depot provides nanites so there is no need for equipment near it. -Increase the range and radius of flux grenades so that they can be thrown into high places -Increase the hitbox vertically to 0.3M on equipment so it can be targeted easier (exception: proxy mines) -Introduce a mass driver that fires flux rounds (ok maybe thats not a hotfix)
Thankyou for considering my concerns.
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