Luna McDuffing
COALICION LATINA Top Men.
92
|
Posted - 2014.11.17 23:44:00 -
[2] - Quote
Vitharr Foebane wrote:sir RAVEN WING wrote:Vitharr Foebane wrote:Would you guys prefer a minimum distance like the LR has to limit the RR cqc viability? This is about the spool up time... exactly everyone is complaining about the "long" spool up time. What if rather then a spool up time you did 80% less damage in cqc
eerr NO!!! How about keep the current kick and return the previous spool time. People complaint way too much in this game. Boohhoo I'm getting killed by X or Y gun boohoo. Well, maybe it is not the gun itself but the player. The RR is a niche weapon. It was made for long range and that it did well. Or rather used to do well. Because of the new nerf people will stop using it. If that was the goal, then congratulations for those that wanted this but, guess what. There are plenty of other guns to choose from. If X person was getting hammers by a particular gun and that gun goes away then that same X person will not get hammer by a new gun. Call this new weapon the Breach assault. There are already people in the forum complaining about it. With the kickback the RR became less useful at close range so, once you close the distance your chances of success went up. With the breach it is just the opposite. The closer you get the worst the player is going to get hit. So, the people that where complaining about the RR have a surprise coming to them. Let me spoil the surprise for you. These people won't be able to get close. At that point they will wish they had a RR to be able to kill people at a distance. With the new change there will be no hiding spot for them. But, of course they are already complaining about the RR so what is going to happen? It will get nerf and people will migrate to something else, say the shotgun. I've seen quite a lot of minmatar assaults with shotguns and they do quite well. Of course, they will say that the shotgun is too powerful so they'll nerf that. So people will migrate to knifes which are even more difficult to use. They will die by the dozen due to its difficulty and they will ask for a nerf and guess what will happen. People will migrate to simply melee. Oh, but, it doesn't stop there. you see they will complain that the minmatar scout bonus to melee is too high and they will want to nerf that too. Or that the heavy has too much HP to be melee to death by the average Joe.
Maybe at some point they will realize that maybe just maybe the person killing them is simply a better player than they are. But, hey what are the odds of that being the case? |