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Zatara Rought
Fatal Absolution General Tso's Alliance
4556
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Posted - 2014.11.17 02:09:00 -
[1] - Quote
Ripley Riley wrote:Grease Spillett wrote:If you are assault stay outside? A big problem with this "advice" from HMG sentinels is that a lot of skirm and dom objectives are located inside. So basically, you are saying "Assaults, don't push the objective." Which is kind of bullshit, don't you think?
Jesus I'm starting to think you read my mind.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4556
|
Posted - 2014.11.17 02:10:00 -
[2] - Quote
castba wrote:Jacques Cayton II wrote:I love the hmg but its beimg spammed so it will receive a nerf and thats why if it should receive ome just the heat build up should increase nothing else Good Lord, if there is a heat increase on the burst it will be useless. Could do with a very slight damage increase (0.5 Hp) IMO. Standard Hmg heat increase? Sure. Assault? Leave as is.
I think he's only talking about the regular variant.
Honestly the assault needs a tighter dispersion so that it can do it's intended job at the ranges it should.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4559
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Posted - 2014.11.17 03:29:00 -
[3] - Quote
The point is this.
You can talk all about how HMG should be the best weapon in CQC.
If you give a suit 1.5-2x the ehp of the next highest EHP suit...and then also give him a weapon that does the best CQC damage by a not insignificant amount...
and make MOST Skirmish maps have objectives that require CQC fighting (name a skirm map that doesn't have > 40% of objectives in a CQC enclosed space...and have uplinks that can be spammed near said objective that mitigates the heavies slow speed by putting them RIGHT on the objective (let alone the fact you can SPAWN on objectives -_-)
To say nothing of the passive scans negating first shot opportunities for any other class except the scout...
yeah..you're gonna have the PC population realize it's best to just spam the **** out of heavies. They become the best at assaulting points AND defending points from a blob assault (scouts do better if you're leaving just one or 2 people on point defense until the enemy commits to zerging the point with 4+) when you're facing a blob...scouts have to count on RE's because they aren't going to last if the blob has anywhere near decent awareness/communication.
Doesn't help also that assaults and logi's suck compared to heavies at killing shotty/re cloaky scouts....the other most broken **** in PC.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4599
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Posted - 2014.11.17 05:12:00 -
[4] - Quote
DarthPlagueis TheWise wrote:it's really ridiculous. heavies are such easy, slow targets that people should be ashamed of themselves for thinking they're OP now that the burst problem is gone.
just get a ******* breach AR and mow them down
LMAO...50 mill says you come use an assault or logi suit and you'll go negative if you even remotely attempt to push a point in PC.
I'll pull 15 FA in and you vs KEQ and watch you get spammed until you ragequit and only pride prevents you from recanting this asburd assertion.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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