Pocket Rocket Girl
Psygod9
99
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Posted - 2014.11.16 18:47:00 -
[1] - Quote
White-Lion wrote:
5. Damage application
I didn't get the honor of skilling in to the infamous ads slayer (minmatar commando) but I got a glimpse of it. It's ability to stack not only two complex damage mods, but an explosive AND reload bonus native to the suit, and the swarm launcher prof (I'm not sure if that increases damage or not) plus it can also have a second light weapon such as a mass driver that will get all it's other bonuses to be used against infantry. Not only will it make it almost impossible to work against an ads, but it will decimate LAVs and make tanks run for their lives. I think it needs a bonus like this, but not to this extent of destruct to EVERTHING. I don't know the actual numbers but I know this has the capability to kill any ads within its 3 shots.
I hope this can help balance the battle field in someway. I'd like to hear some other opinions on the subject so leave a reply.
OK a little background on me first ive been playing since closed beta and the swarm and mass driver were the first things i have spec. into, using on on a min logi ( used for av support and hacking speed). I have always played this game its practically the only game that i play currently, i also use the proto minmando so i can reduce one of the biggest downs sides of the swarm launcher its reload time ( at least it is to me). recently i have speced into Drop ships and i have noticed one thing, The ADS are NOT ment to stay in a hot zone for to long i find i do best when i strafe or when i have ground support, there are times when i get caught off guard or i get really cunty and go " screw these people i can take them on" just to be shot down. where as the STD DS are ment to absorb damage i can actually sit for a bit and take swarm after swarm after swarm but then again i am unable to shoot back and HAVE to rely on my squad to take the AV out ( i still do every thing i can to avoid rail units) i can take about 2-3 forge gun rounds before i have to bugg out.
ok and now to address your supposed issues but there is one thins what ADS or DS do you use if i had to place a bet it would be on a DS, but any ways
1.I have noticed when i swarm that there are times when they will fly into the building while trying to get around as a swarmer, remember when they nerfed the swarm launcher they also nerfed the rail rifle but with 1.9 thoes changes changes got erased. now if they fixed it and changed it back or not i do not know. As a pilot if i am allowed to call my self that, i will notice that i tend to loose swarms as soon as i fly around a building other times i can fly across the map hide behind something and still get pelted by swarms most of the time its they fly into objects rather than go around buildings. 2. The lock on time us fine there is a 3 second lock on time plus a 2 second re-lock time, that is plenty of time to figure out hey i should GTFO most people engage vehicles around the 100m range i try to engage within 75-20m range so there is less travel time and i can choose when would be the optimal time to attack now even if you say that the lock is only 3 seconds you you mean that you cant fly out of the 175 range within 9 seconds? and every pilot has a AB. the lock on box is a bit big but then again it can only target vehicles but then again i didnt make the game
3+4. there has always been a issue with invs-o missiles and pilots not rendering correctly but its the same with the drop ships as well there have been times when i can hear the drop ship but cant find it then ill start to get pelted then still cant find it so i htink its on both ends with the rendering issue, but i can agree that the rendering issue is bad for the pilot
5. LOL really i have seen pythons incubus take swarm after swarm pop on sheild recharger and fly away, i can do it with my myron, with no problem shielded vehicles are the bane of swarm users
The Little Girl with the HMG
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Pocket Rocket Girl
Psygod9
100
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Posted - 2014.11.16 20:06:00 -
[2] - Quote
White-Lion wrote:
To answer the start of your entry... I'm maxed out on both ADSes
1. It was the intention of CCP to increase the turn speed, so when they fixed all of the bugs, that is one thing that stayed.
2. Lock time is 2.(something) seconds, relock time is 1.05 seconds. Don't go throwing around numbers if they aren't true.
3-4. Maybe you're blind/clueless? I don't know... The fact is that is should be a top priority to fix something like this because it is a very important factor to the game.
5. Exactly, now tell me how long did they fly away for after taking 1 or 2 shots? 30-45seconds... Of sitting in the redline AFTER the turned the mod off. Incubi (Incubuses, incuben, moosen, whatever) don't have that capability even with hardeners or plates, which it should be, but with stacked d mods, inaite damage boost, increased reload speed, +%20 armor damage, swarm prof., etc... All those boost kind of over kill any armor vehicle.
1. i dont keep up with every little update CCP does i was just throwing possibilities that i can think of.
2 lock on times are around 3 seconds long, like you might be maxed out on drop ships i am maxed out on swarms and have been doing swarms for as long as i have been playing.
3-4. no its a rendering issue on both ends i have seen it while flying and while swarming, unless i see the drop ship and do nothing but follow it but then again if it poses not initial threat im not going to be a turkey and stare at the sky while troops are coming after me. like i said im not arguing that its not a issue im just telling you my perspective on it.
5. I dont know i move on with my day after they run when i AV, when i pilot its around 30 seconds after taking about 3-4 swarms if i want to push it its around 4-5 but then again there are several factors in play a. i do not know what suit they are using b. what mods they have on said suit c. what swarm launcher they have. I do not know what mods you have but with mine as soon a i use a mod i need to be out ( myron fitting milt after burner, mil scanner, basic light shield recharger, and a mil heavy sheild extender, and 2 AT-1 missile launchers.) i do just fine
when ever i fly i assume that there are multiple swarmers around the map i have seen it happened before ill start at A get swarmed need to bugg out but on my way ill see 2 more swarm vollies from different locations, at times they are grouped together other times its just bad roll of the dice
The Little Girl with the HMG
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