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Thread Statistics | Show CCP posts - 1 post(s) |
MINA Longstrike
Kirjuun Heiian
1617
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Posted - 2014.11.16 01:25:00 -
[1] - Quote
CCP Rattati wrote:Joel II X wrote:Spool time is manageable. If it does get shortened, it shouldn't be as short as before.
The kick for ADS should be lowered for more precision aiming for long range, while keeping, or SLIGHTLY reducing, the hipfire kick.
Then, slightly increase the Magsec spool by .1 second.
Finally, change Caldari Assault bonus to spool time reduction. This is along the lines that I was thinking.
Cal assault doesn't need spool time reduction, it needs hipfire kick reduction.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1619
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Posted - 2014.11.16 03:06:00 -
[2] - Quote
Joel II X wrote:They're supposed to be for long range. If the ADS kick is lowered, then a bonus for it wouldn't be needed since it would be working as intended.
I've read plenty of complaints against the longer spool, and in my personal opinion, I'd rather be able to for sooner than more accurately when it comes to an equally useless situation (CQC).
How is a person that identifies as 'pure caldari' supposed to be able to play objectives if they only have a choice between rail rifles, sniper rifles and swarms for a 'primary' weapon.
Assault rail rifle handles incredibly poorly in close quarters especially when compared to other weapons.
Essentially what you're saying here is that an entire race/line of dropsuits should NOT BE ABLE to play the objective without having to resort to one of two sidearms that are less than ideal for such situations.
I'm not asking for the gun to be hyper-effective at all ranges, I'm saying that the weapon does not feel good to be used AT ALL when hipfired.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1619
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Posted - 2014.11.16 04:01:00 -
[3] - Quote
Nevyn Tazinas wrote:MINA Longstrike wrote:
How is a person that identifies as 'pure caldari' supposed to be able to play objectives if they only have a choice between rail rifles, sniper rifles and swarms for a 'primary' weapon.
Assault rail rifle handles incredibly poorly in close quarters especially when compared to other weapons.
Essentially what you're saying here is that an entire race/line of dropsuits should NOT BE ABLE to play the objective without having to resort to one of two sidearms that are less than ideal for such situations.
I'm not asking for the gun to be hyper-effective at all ranges, I'm saying that the weapon does not feel good to be used AT ALL when hipfired.
How is a person who identifies as a 'pure insert non caldari' meant to snipe. How is a person who identifies as a 'pure amarr' meant to do AV or Tank. This is not a unique Caldari problem and is not a good argument to make the rail rifle a one size fits all solution. Different races should feel strong in different ways and play to those strengths.
As far as sniping goes, that's very cherry-picked. As far as av goes I agree completely. My point was however about playing the objective in stuff like skirm, dom, fw, or pc - every race should have the ability to do that, maybe some should be slightly better but as it stands the caldari lineup does not support it well at all. A service rifle is a service rifle for a reason.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1619
|
Posted - 2014.11.16 06:56:00 -
[4] - Quote
^so make it a generic kick reduction, that's what I meant but not what I said.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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