137H4RGIC
Bloodline Rebellion Capital Punishment.
339
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Posted - 2014.11.14 20:40:00 -
[1] - Quote
Color Scheme: Caution Orange
Demolitionists are Faster and harder to scan down than their Assault or Logistic Counterparts but are also weaker in terms of EHP, and Tactical Weapon fighting with Rifles and thus rely on use of the sidearm. When you need Area Denial and Heavy Explosive Ordinance called in, this is your go to class for Demolitions.
Medium Frames
Amarr: Thoughts: I favored how the Amarr Logi can hold a sidearm, and I thought that the Demolitionists, while they only carry sidearms (as seen in other FPS's,) the amarr can hold the pattern of holding an additional weapon class like its logistic counterpart. As a demolitionist, I wanted them to be the go-to guy for you basic all around Grenadier. Wheras the minmitar Goes a bit beyond his training in mastering the damage values of all explosives (read on for Minmitar) Skill bonuses: +2% Damage to all Grenades Per Level +3% Splash Radius to all Grenades per level
Standard: Sidearm Slot Light Weapon 2 Grenade Slots 1 Equipment Slot 1 Hi Slot 1 Low Slot
Advanced: Sidearm Slot Light Weapon 2 Grenade Slots 1 Equipment Slot 1 Hi Slot 2 Low slots
Prototype: Sidearm Slot Light Weapon 2 Grenade 1 Equipment 2 Hi 2 Lo
Caldari: When I think of Caldari, I think of Flux Grenades and Lai Dai Packed Grenades. Those are two very Caldari functional weapons and I think the main fitting for this suit would be Proto Fluxes, and Lai Dai Packed Grenades. Only problem is, they're very niche and can't fight well against most other things. However, if one were to use Fluxes in conjunction with the nanohives, I think they might be a decent fighter in a Medium Suit with a sub machine gun. I donno.
Skill Bonus: +5% Splash Radius Per Level
Standard: Sidearm 2 Grenades 1 Equipment 2 Hi
Advanced: Sidearm 2 Grenades 1 Equipment 2 Hi 1 Low
Proto: Light Weapon Sidearm 2 Grenades 1 Equipment 3 Hi 1 Low
Gallente: These guys are the grenade spammers since they can carry so much. I tried to think of other tags that goes with grenades, and I had considered the Plasma Cannon. I think there's a possible skill change there. But the Gallente Logi has more Slots than any other class in the game, so I kinda regard them as spammers and general powerhouses.
Skill: +.5 Grenades Carried Per level. (+ 1 Grenade at level 1, +2 Grenades at Level 3, +3 Grenades at Level 5 (total of 5 grenades at level 5)
Standard: Sidearm 1 Grenade 1 Equipment 2 Low
Advanced: Sidearm 2 Grenade 1 Equipment 1 Hi 2 Low
Prototype: Sidearm 2 Grenade 1 Equipment 1 Hi 3 Low
Minmitar: Thoughts: I was wanting the Minmitar to be more in use of the Remote Explosives, Locus Grenades, Contact Grenades and Swarms making them a more versatile class. But I think the skill bonus affects too many weapons with the listed above because now that I think about it, they'lll get bonuses for AV Grenades. However, since they're more limited in their grenade selection, they'll have to pick what they want to have as the grenade bonus. The Two equipment slots from the getgo are to support possible Nano Hives and Remote Explosives. Though now that I think about it, why do REs need more damage? They already 1shot nearly everyone...
Skill: +2% Explosive Dmg Per level
Standard: 1 Sidearm 1 Grenade 2 Equipment 1 Hi 1 Low
Advanced 1 Sidearm 1 Grenade 2 Equipment 1 Hi 1 Low
Prototype: 1 Sidearm 2 Grenade 2 Equipment 2 Hi 2 Low
Afternotes. Some other skills that I thought of, were as follows: Positive attributes for Plasma Cannons (reload, ammo count, damage, bullet velocity) Positive Attributes for Swarm Launchers (Same as above) +X to Max RE's Deployed, +X to Max RE's carried +X to Flux Grenade Damage
I hear a lot of people asking about grenadier classes, so this was my attempt at getting something going.
Saying things like "That ****'s OP, horrible idea." Say something like. "Having too much of this is a bad thing, perhaps we could try this... (your idea here)"
I want to help DUST become a better experience for everyone. Let's work together!
137H4RGIC - Running for CPM2 (SOONGäó)
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