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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.15 04:29:00 -
[1] - Quote
Ok heres my theroy and the theroy alot of friends have agreed with ive always loved cal and rr but never choose to spec it why i dont know i myself have already payed 100 american dollars just in respecs this last week trying new things out and i think i still love cal and rr the most so my proposal to all whom it concerns(if any) take the kick away and the charge up time like it was before ok make the clip size smaller and maybe add a sharpshooter skill for the hell of it my theroy the cal assault bonus is relod why not make a smaller clip so that the reload speed bonus is more relevant and means something you know like 36 round clips instead this way if people wanna use it they will go to the cal assault and use it like that instead of what they used to do people will actually need the cal suit for the rr to be decent but dont go make it kick like a mule and charge like a snail thats just to much over nerf there |
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.15 04:51:00 -
[2] - Quote
Zatara Rought wrote:Midas Fool wrote:Zatara Rought wrote:Hansei Kaizen wrote:Using the RR from the hip is like grabbing a donkey by its legs and then setting its tail on fire. I love it  Interesting...well the change actually reduced the hipfire kick...are you saying you would have preferred that to the doubling of the charge time? I like this. I like the RR right now. CQC is more challenging, but that is supposed to be the balancing factor anyway. Before this patch the RR had no problems competing at point blank, just on sheer damage. Increasing the charge up time would hurt it at range because it shortens the damage-dealing window. IMO, that would hurt the rifle in an area where it should excel. Call me crazy but this wasn't really a nerf, the RR feels actually balanced now. Almost everything feels actually balanced now. My thoughts EXACTLY. Ok heres my theroy and the theroy alot of friends have agreed with ive always loved cal and rr but never choose to spec it why i dont know i myself have already payed 100 american dollars just in respecs this last week trying new things out and i think i still love cal and rr the most so my proposal to all whom it concerns(if any) take the kick away and the charge up time like it was before ok make the clip size smaller and maybe add a sharpshooter skill for the hell of it my theroy the cal assault bonus is relod why not make a smaller clip so that the reload speed bonus is more relevant and means something you know like 36 round clips instead this way if people wanna use it they will go to the cal assault and use it like that instead of what they used to do people will actually need the cal suit for the rr to be decent but dont go make it kick like a mule and charge like a snail thats just to much over nerf there |
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.15 04:54:00 -
[3] - Quote
Zatara Rought wrote:People complained about the hipfire kick so the charge time was doubled
Feedback? Ok heres my theroy and the theroy alot of friends have agreed with ive always loved cal and rr but never choose to spec it why i dont know i myself have already payed 100 american dollars just in respecs this last week trying new things out and i think i still love cal and rr the most so my proposal to all whom it concerns(if any) take the kick away and the charge up time like it was before ok make the clip size smaller and maybe add a sharpshooter skill for the hell of it my theroy the cal assault bonus is relod why not make a smaller clip so that the reload speed bonus is more relevant and means something you know like 36 round clips instead this way if people wanna use it they will go to the cal assault and use it like that instead of what they used to do people will actually need the cal suit for the rr to be decent but dont go make it kick like a mule and charge like a snail thats just to much over nerf there |
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.16 02:54:00 -
[4] - Quote
Zatara Rought wrote:Bradric Banewolf wrote:I can not agree. The rail kills where it's suppose to now. At range! Situational awareness is key now! Fotm kills your abilities. You actually have to work with the rail now. It's still great weapon, but it isn't good up close. I think you're missing the point...they actually undid the CQC nerf to hipfire and instead made hipfire kick easier but doubled the charge time...which hurts long range effectiveness due to the nature of needing to realign targets at range...especially with the kick you still have to deal with ADS. no the kick was never removed its still there and the charge is kinda fing it up to but like my forum post says and my teroy above make it normal .3 charge no kik like it was before and shorten the clip size or give it a sharpness skill book or do both i think people would love that
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.16 22:02:00 -
[5] - Quote
Zatara Rought wrote:Jack the Rlpper wrote:Zatara Rought wrote:Bradric Banewolf wrote:I can not agree. The rail kills where it's suppose to now. At range! Situational awareness is key now! Fotm kills your abilities. You actually have to work with the rail now. It's still great weapon, but it isn't good up close. I think you're missing the point...they actually undid the CQC nerf to hipfire and instead made hipfire kick easier but doubled the charge time...which hurts long range effectiveness due to the nature of needing to realign targets at range...especially with the kick you still have to deal with ADS. no the kick was never removed its still there and the charge is kinda fing it up to but like my forum post says and my teroy above make it normal .3 charge no kik like it was before and shorten the clip size or give it a sharpness skill book or do both i think people would love that You misinterpreted "undid the CQC hipfire kick" for "removed all kick" But yeah...the whole point is asking feedback over the new changes (Which Rattati detailed were reducing the kick he previously implemented and instead gave it 2x the charge up time) Ok heres my theroy and the theroy alot of friends have agreed with ive always loved cal and rr but never choose to spec it why i dont know i myself have already payed 100 american dollars just in respecs this last week trying new things out and i think i still love cal and rr the most so my proposal to all whom it concerns(if any) take the kick away and the charge up time like it was before ok make the clip size smaller and maybe add a sharpshooter skill for the hell of it my theroy the cal assault bonus is relod why not make a smaller clip so that the reload speed bonus is more relevant and means something you know like 36 round clips instead this way if people wanna use it they will go to the cal assault and use it like that instead of what they used to do people will actually need the cal suit for the rr to be decent but dont go make it kick like a mule and charge like a snail thats just to much over nerf there |
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.16 22:11:00 -
[6] - Quote
Zatara Rought wrote:Jack the Rlpper wrote: Ok heres my theroy and the theroy alot of friends have agreed with ive always loved cal and rr but never choose to spec it why i dont know i myself have already payed 100 american dollars just in respecs this last week trying new things out and i think i still love cal and rr the most so my proposal to all whom it concerns(if any) take the kick away and the charge up time like it was before ok make the clip size smaller and maybe add a sharpshooter skill for the hell of it my theroy the cal assault bonus is relod why not make a smaller clip so that the reload speed bonus is more relevant and means something you know like 36 round clips instead this way if people wanna use it they will go to the cal assault and use it like that instead of what they used to do people will actually need the cal suit for the rr to be decent but dont go make it kick like a mule and charge like a snail thats just to much over nerf there
Here's my theory. If you break that up so my eyes don't start bleeding when I see the Wall of Text you got there...I might just be able to read, interpret, and respond to that there post.  BRB that damn thing is gonna require some eye bleach. Sorry Basically put it back to normal charge and normal kick but add a sharpshooter skill book or reduce the clip size so the cal assault bonus will be more needed and it will require more sp like ar and cr |
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Jack the Rlpper
Fearless Infinity
14
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Posted - 2014.11.16 22:42:00 -
[7] - Quote
Zatara Rought wrote:Jack the Rlpper wrote: Sorry Basically put it back to normal charge and normal kick but add a sharpshooter skill book or reduce the clip size so the cal assault bonus will be more needed and it will require more sp like ar and cr
I like the idea of sharpshooter. I don't even mind the clip size being reduced...wow this actually might be a viable alternative.  see i knew you would it wont kick like a mule charge like a snail and requires more sp like ar and cr with less clip to make bonus more useful and everyone walks away happy and if im able to get my 6th repec or ccp is able to refund my aur for the last cause i made a mistake ill be able to go full cal assault and rr finally |
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