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Thread Statistics | Show CCP posts - 0 post(s) |
Jammeh McJam
F0RSAKEN EMPIRE.
128
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Posted - 2014.11.13 23:50:00 -
[1] - Quote
Why is the rail rifle charge up time so much longer than it was before?
I have nothing against making the charge up time longer but not this long, it's almost unusable in its current state, by the time the rifle charges up your targets already in cover!
Please change it back CCP
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
MAG ~ Raven vet
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Jammeh McJam
F0RSAKEN EMPIRE.
128
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Posted - 2014.11.14 00:02:00 -
[2] - Quote
OliX PRZESMIEWCA wrote:Charge time isn't problem. Kick is. There should be skill like AR'S sharpshooter to reduce it a bit. Say bye bye to no zoom headshoots I don't care about kick, i fire the RR in bursts to avoid looking upwards, which is why i'm especially annoyed that the charge time is ridiculously long, it makes firing in bursts to get kills almost impossible unless the target is a good 100m away from all cover, but considering how many random boxes there are lying around in strange places there is rarely a situation where there's no cover.
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
MAG ~ Raven vet
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Jammeh McJam
F0RSAKEN EMPIRE.
129
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Posted - 2014.11.14 00:19:00 -
[3] - Quote
LUGMOS wrote:Or, you be smart and charge before you come out of cover like you're supposed to do... A lot of the time you don't know someone's around the corner so you don't think to charge while going around it, rail rifles were fine before this change, giving them longer charge times was completely pointless.
If CCP wanted to ruin the RR then they succeeded
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
MAG ~ Raven vet
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Jammeh McJam
F0RSAKEN EMPIRE.
129
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Posted - 2014.11.14 00:39:00 -
[4] - Quote
Joseph Ridgeson wrote:They decided to hit the close range effectiveness with a bigger nerf to the charge time and a lesser nerf to the kick. I think I prefer kick though as it was only when firing from the hip and "short, controlled bursts" worked even if it wasn't ideal because of the charge. Plus, when Aiming Down Sights having to wait .6 seconds to shoot something is more annoying than trying to aim the fire hose that is hipfire Rail Rifle. Exactly, I would rather run into cqc with my RR than sit back and wait for someone to stay out of cover for more than a second.
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
MAG ~ Raven vet
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Jammeh McJam
F0RSAKEN EMPIRE.
129
|
Posted - 2014.11.14 00:49:00 -
[5] - Quote
Michael Arck wrote:Simply because General Discussions feels that they shouldn't be dying in CQC to the RR. The meta of this game can be tiresome. Well then i'll just go and kill ppl in cqc with my RR, if ppl complain and ask why i'm using a RR in cqc i'll tell them that CCP f***** up its ranged capabilities because they listened to the whinging of the general discussions...
sounds like a plan
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
MAG ~ Raven vet
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