Vitantur Nothus wrote:Straight EWAR fits are too squishy to do much else apart from sneak and peak. Since the proposed paper-thin wouldn't be able to participate in combat, they wouldn't be much fun to run. They'd need to generate WP for passive scans on par with the WP generated by Logis for rep-slaving and hive tossing. Perhaps even more, since the paper-thins would operate at far higher risk, having a third the Logi's HP and having to hug enemy positions (rather than hide behind heavies).
In order to make the proposed paper-thin fun, we'd definitely have to give them opportunity to assassinate targets of opportunity. As everyone else is running 1000+ HP, this would mean massive role or racial bonuses to alpha weapons. At the end of the day, hopefully the new paper-thin would have a few loadout options to choose from ...
Glass-Cannon - Bonuses to SGs and NKs which insta-gib even the tankiest of targets.
Scout Sniper - Thales-like bonus to zoom and shared LoS target acquisition + WP.
Sneak and Peak - Low attack capability, low HP, high risk. Massive WP rewards.
Dead in .01 seconds or dead in 0.5s makes no difference to me. I get seen, I'm dead, or at the very least, must withdraw. At least, that is how I approach battles. That's how it was pre-1.8, and that was a viable if not ultra-hard-mode playstyle. I believe it still can be done today.
The whole point of scouts having ewar is so they can be stealthy, and have better situational awareness. That is what they should use instead of HP. I don't agree with you saying they're too squishy for combat. It's just a different style of play, and it can be *incredibly* fun to run. You can usually best another merc if they're solo, and you can have great fun with squads and confuse the hell out of them - doesn't require a kill, though it's usually possible.
Also I'm not really seeing a problem with existing alpha weapons - shotgun and nova knife are highly effective. You should be able to get the 2nd shot off before taking fire, and even then if you're skillful (and partly lucky) you can finish off a heavy. And before anyone jumps on the cloak bandwagon, none of what I am describing requires it. Let's not forget the use of REs too.
As for WP - I think it's fine as is. I probably make on average 1000 WP per game. Sometimes it's only 500, other times it's closer to 2000. I know others make far more, but I influence the game too. More so skirmish, but Dom has it's moments.
Please stop thinking scouts can't do combat without HP. They can, they do it effectively, and it brings another dimension to a game.