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Kensai Dragon
DUST University Ivy League
64
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Posted - 2014.11.12 15:56:00 -
[31] - Quote
Yelhsa Jin-Mao wrote:Kensai Dragon wrote:Yelhsa Jin-Mao wrote:Kensai Dragon wrote:Probably trying to cover the 750k cap + passive + Boosters (*3) + instant Boosters (+3) = 5mil+ SP / week fiasco. Are you dumb, active boosters DO NOT help you hit the cap quicker, they simply award you a percentage of the SP you earned in battle, that is outside of your Weekly SP pool. And when I get 1st place on a reclined Dom, 1,500 WP and only earn 4,000SP, something is wrong. Lol, are YOU dumb? Read the forums that you post on. Even Rattati thought the same thing. Read here. NO, he DIDNT. That was just some Bullshit he came out with to try and cover their assess when they edited the patchnotes by removing the weekly 750,000SP Cap, and then didn't implement it. He then tried to play the incompetent dyslexic by saying he "didn't understand", when every other time they have posted the words about an SP cap increase for an event, they have managed to successfully implement it. These guys are goddamn programmers with degrees, not school children messing about in IT class. They understand perfectly well what they are doing, and your even more of an idiot than they are if you actually believe it every time they serve a **** and bullshit sandwich and say it a delicasse and you should be grateful for it.
Lol, ok, calm down, don't pop that vein poking out.
Tell you what, I'm not at the ps3 atm, but let's pay attention to the end of match screen that shows how much SP left till cap. Write down the number, then after next match figure out if the new number has the Booster bonus accounted for or not. Just to verify which way is right. Just to clarify, Rattati's claim is that the new number will only go down by the base amount of SP, the bonus SP will have no effect.
I'll try it tonight myself. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2304
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Posted - 2014.11.12 15:58:00 -
[32] - Quote
Bendtner92 wrote:Vrain Matari wrote:Sweet. Passive cut in half, WP to SP doubled. I'll take it. I don't know why you would because it doesn't give the same amount of SP since the passive SP gains was the majority of your SP gains. Because it's not about sp - who gives two kittenshits about skillpoints? It's all about sending the message to every plyer who tries this game that progression is earned through effective performance on the battle field, end of story.
The job of the game designer is to find a way to help new and struggling players exist, grow, and hopefully thrive in the savage unbalanced pit-fight that is the Dust battlefield. All this while still motivating vets. If it wasn't glaringly obvious to you, a dole is not the way to do this.
You can sit in you merc quarters counting your sp if you like, but it seems like a sad little life for an immortal if you ask me. I'm here to fight. If you ask me time spent in the MCC should earn a player negative sp.
PSN: RationalSpark
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Yelhsa Jin-Mao
New 'Recruits' Get Paid ISK - Ask For Details
400
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Posted - 2014.11.12 16:01:00 -
[33] - Quote
Kensai Dragon wrote:Yelhsa Jin-Mao wrote:Kensai Dragon wrote:Yelhsa Jin-Mao wrote:Kensai Dragon wrote:Probably trying to cover the 750k cap + passive + Boosters (*3) + instant Boosters (+3) = 5mil+ SP / week fiasco. Are you dumb, active boosters DO NOT help you hit the cap quicker, they simply award you a percentage of the SP you earned in battle, that is outside of your Weekly SP pool. And when I get 1st place on a reclined Dom, 1,500 WP and only earn 4,000SP, something is wrong. Lol, are YOU dumb? Read the forums that you post on. Even Rattati thought the same thing. Read here. NO, he DIDNT. That was just some Bullshit he came out with to try and cover their assess when they edited the patchnotes by removing the weekly 750,000SP Cap, and then didn't implement it. He then tried to play the incompetent dyslexic by saying he "didn't understand", when every other time they have posted the words about an SP cap increase for an event, they have managed to successfully implement it. These guys are goddamn programmers with degrees, not school children messing about in IT class. They understand perfectly well what they are doing, and your even more of an idiot than they are if you actually believe it every time they serve a **** and bullshit sandwich and say it a delicasse and you should be grateful for it. Lol, ok, calm down, don't pop that vein poking out. Tell you what, I'm not at the ps3 atm, but let's pay attention to the end of match screen that shows how much SP left till cap. Write down the number, then after next match figure out if the new number has the Booster bonus accounted for or not. Just to verify which way is right. Just to clarify, Rattati's claim is that the new number will only go down by the base amount of SP, the bonus SP will have no effect. I'll try it tonight myself. I played my first match this morning after the reset. I earned 2200SP, and my 3 omegas earned me an additional 6,600 so I had 8,800 for that game, yet my remaining cap SP read 747,800, 2,200 shy of 750,000, which just so happened to be the SP I earned for that match. That's how it worked, the same way it's always worked, the only difference now is that the initial 2,200 was too damn low for the match I played and the WP I earned.
And no, you CANT have my ISK!!!
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2306
|
Posted - 2014.11.12 16:01:00 -
[34] - Quote
Yelhsa Jin-Mao wrote:Vrain Matari wrote:Kain Spero wrote:Okay, yep it looks like it has been cut in half. I ended up with a calculation of 2.3 SP a second. I figure my numbers are a little off and that means it has been halved to 2.5 SP per second. Sweet. Passive cut in half, WP to SP doubled. I'll take it. It's still kludgey and has the wrong game design geometry, but it's good enough for now. Would of loved if we could have had a conversation about this part of DUST's game design, the game needs it - what we've learned here should inform Legion. It's definitely worth a conversation. This fix is analogous to medicating an illness forever as opposed to actually curing it, but whatever. Wondering why they wouldn't advertise this change, it's a huge positive for DUST. Maybe trying to gauge how important AFK sp were for the playerbase. Regardless of the non-communication, imo it's another feather in Rattati's cap. Are you an idiot. The active sp increase does NOT compensate for the passive sp decrease. We are ALL running at an SP deficit every game we play, which means we have to GRIND even longer to cap out. And a 750,000 SP cap is a ******* mountain of a grind. Se my reply to Bendtner92.
I'm an immortal warrior who lives for battle. You, i think, should look for a different line of work. Maybe bean counting?
PSN: RationalSpark
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Yelhsa Jin-Mao
New 'Recruits' Get Paid ISK - Ask For Details
400
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Posted - 2014.11.12 16:04:00 -
[35] - Quote
Vrain Matari wrote:Bendtner92 wrote:Vrain Matari wrote:Sweet. Passive cut in half, WP to SP doubled. I'll take it. I don't know why you would because it doesn't give the same amount of SP since the passive SP gains was the majority of your SP gains. Because it's not about sp - who gives two kittenshits about skillpoints? It's all about sending the message to every plyer who tries this game that progression is earned through effective performance on the battle field, end of story. The job of the game designer is to find a way to help new and struggling players exist, grow, and hopefully thrive in the savage unbalanced pit-fight that is the Dust battlefield. All this while still motivating vets. If it wasn't glaringly obvious to you, a dole is not the way to do this. You can sit in you merc quarters counting your sp if you like, but it seems like a sad little life for an immortal if you ask me. I'm here to fight. If you ask me time spent in the MCC should earn a player negative sp.
Obvious troll is obvious. I give you 4/10. I stopped reading after "who gives two kittenshits about SP". Hmmm, maybe everybody who has to compete outside of academy and actually wants their character to progress in the game. That is why it's called character development and player progression, its kind of an important thing in just about any game, especially a competitive FPS.
And no, you CANT have my ISK!!!
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Bendtner92
Imperfects Negative-Feedback
2220
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Posted - 2014.11.12 16:04:00 -
[36] - Quote
Vrain Matari wrote:It's all about sending the message to every plyer who tries this game that progression is earned through effective performance on the battle field, end of story. Good, I agree, but then active gains should've been more than doubled.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Kensai Dragon
DUST University Ivy League
64
|
Posted - 2014.11.12 16:09:00 -
[37] - Quote
Yelhsa Jin-Mao wrote: I played my first match this morning after the reset. I earned 2200SP, and my 3 omegas earned me an additional 6,600 so I had 8,800 for that game, yet my remaining cap SP read 747,800, 2,200 shy of 750,000, which just so happened to be the SP I earned for that match. That's how it worked, the same way it's always worked, the only difference now is that the initial 2,200 was too damn low for the match I played and the WP I earned.
Ok, thank you. Now, this is what I'm saying. Only 2200 applied, yet you got 8800. By the time you reach 750k cap, you will have received an additional 2250k in one week. Additionally, you can get instant triple boost after each match, yielding yet another 3mil / week. |
Yelhsa Jin-Mao
New 'Recruits' Get Paid ISK - Ask For Details
400
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Posted - 2014.11.12 16:09:00 -
[38] - Quote
Vrain Matari wrote:Yelhsa Jin-Mao wrote:Vrain Matari wrote:Kain Spero wrote:Okay, yep it looks like it has been cut in half. I ended up with a calculation of 2.3 SP a second. I figure my numbers are a little off and that means it has been halved to 2.5 SP per second. Sweet. Passive cut in half, WP to SP doubled. I'll take it. It's still kludgey and has the wrong game design geometry, but it's good enough for now. Would of loved if we could have had a conversation about this part of DUST's game design, the game needs it - what we've learned here should inform Legion. It's definitely worth a conversation. This fix is analogous to medicating an illness forever as opposed to actually curing it, but whatever. Wondering why they wouldn't advertise this change, it's a huge positive for DUST. Maybe trying to gauge how important AFK sp were for the playerbase. Regardless of the non-communication, imo it's another feather in Rattati's cap. Are you an idiot. The active sp increase does NOT compensate for the passive sp decrease. We are ALL running at an SP deficit every game we play, which means we have to GRIND even longer to cap out. And a 750,000 SP cap is a ******* mountain of a grind. Se my reply to Bendtner92. I'm an immortal warrior who lives for battle. You, i think, should look for a different line of work. Maybe bean counting?
No, you're a sad no lifer if you are able to sit and home all day, play none stop, and have no concern for the in-game SP gains because you spend so much time playing DUST that you inevitably hit the SP CAP anyway. Some of us actually have real life jobs and commitments other than just bumming DUST all day.
And no, you CANT have my ISK!!!
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Yelhsa Jin-Mao
New 'Recruits' Get Paid ISK - Ask For Details
400
|
Posted - 2014.11.12 16:12:00 -
[39] - Quote
Kensai Dragon wrote:Yelhsa Jin-Mao wrote: I played my first match this morning after the reset. I earned 2200SP, and my 3 omegas earned me an additional 6,600 so I had 8,800 for that game, yet my remaining cap SP read 747,800, 2,200 shy of 750,000, which just so happened to be the SP I earned for that match. That's how it worked, the same way it's always worked, the only difference now is that the initial 2,200 was too damn low for the match I played and the WP I earned.
Ok, thank you. Now, this is what I'm saying. Only 2200 applied, yet you got 8800. By the time you reach 750k cap, you will have received an additional 2250k in one week. Additionally, you can get instant triple boost after each match, yielding yet another 3mil / week. I WILL ONLY HIT THE 750,000 SO CAP IF THEY INCREASE THE ACTIVE IN-GAME SO EARNINGS PER MATCH!!!! Damn, how many times do I have to explain it, it's damn near impossible for me to reach 750,000 SP in three days which is when my Omegas boosters would run out with the abysmal SP payouts we are earning per game.
And no, you CANT have my ISK!!!
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Kain Spero
Goonfeet
3784
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Posted - 2014.11.12 17:28:00 -
[40] - Quote
I'll be honest. I saw the cap increase to 750k as taking away the cap without taking away the cap.
You probably won't reach the cap, and that's OKAY. I just hope they fix this change, bug, or whatever it is by undoing the change or increase the amount of SP per WP. In terms of AFKing they always just needed to implement something where if you got 0 WP you got 0 ISK and SP.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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