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Thor Odinson42
Molon Labe. General Tso's Alliance
5239
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Posted - 2014.11.12 19:31:00 -
[1] - Quote
Soraya Xel wrote:And people think I'm a troll.
Bravo though.
Reducing damage fired across the redline is a terrible idea.
It's weird that nearly everything scrubby you support and everything that hurts scrubby gameplay you are against.
I wish my avatar was Minmatar.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5239
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Posted - 2014.11.12 19:32:00 -
[2] - Quote
Apothecary Za'ki wrote:Vell0cet wrote:A better redline fix: make the redline timer function like the cloak. Increase the time in the enemy redline significantly to something like 1 minute, but you don't immediately reset your timer when you exit. Instead it slowly regens back (up to the max limit) at something like a 2:1 ratio (i.e. 2 minutes out of the redline will allow you to have 1 minute in). This timer persists through death, so suicide runs can't be spammed. Also you cannot recive reps and your armor/shields won't recharge when in the enemy redline.
This means you can run into the redline to take out that annoying sniper, rail tank, enemy installation, etc. but you can't camp the enemy's spawn in a sustained/coordinated manner. this will only encourage redline stomping INSIDE the redline.
exactly, which would be awesome
I wish my avatar was Minmatar.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5240
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Posted - 2014.11.12 19:53:00 -
[3] - Quote
Thumb Green wrote:Thor Odinson42 wrote:
It's weird that nearly everything scrubby you support and everything that hurts scrubby gameplay you are against.
Thor Odinson42 wrote:Apothecary Za'ki wrote:Vell0cet wrote:A better redline fix: make the redline timer function like the cloak. Increase the time in the enemy redline significantly to something like 1 minute, but you don't immediately reset your timer when you exit. Instead it slowly regens back (up to the max limit) at something like a 2:1 ratio (i.e. 2 minutes out of the redline will allow you to have 1 minute in). This timer persists through death, so suicide runs can't be spammed. Also you cannot recive reps and your armor/shields won't recharge when in the enemy redline.
This means you can run into the redline to take out that annoying sniper, rail tank, enemy installation, etc. but you can't camp the enemy's spawn in a sustained/coordinated manner. this will only encourage redline stomping INSIDE the redline. exactly, which would be awesome Want to talk about scrubby?
Either let people hunt in the redline or accelerate the damage to the MCC when you have all points capped.
It's not fun when the only thing you can do is hide in a corner to avoid sniper fire or run along the redline hoping to see a target once in a while.
I wish my avatar was Minmatar.
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