Tesfa Alem
Death by Disassociation
347
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Posted - 2014.11.12 06:05:00 -
[1] - Quote
Personally, i think the vehicles need some serious love.
1) Fixing the ADS: this entails improving surviability vs Swarms, fixing the ROF issue, adjusting turrets, and fixing a 2.4 million (4.8 mil for those who specialzed in both ships) SP bonus that 0 bonus in an incubus is nearly identical to a level 5 python and vice versa.
2) Fixing supply depot locations: As anybody who tanks know, having inacessible supply depots on top of sockets is pretty useless.
3) Fixing location inaccessible: This has gotten extremely large on some maps, especially on Fracture road. Running pretty far in line of sight of AV to call in a tank or dropship, or even an lav. Tone it down
4) Fixing the redline on Impact Ridge. Sorry but currently its just completely stupid. Sorry if any devs take offense but theres no other way to describe it. Putting the redline withing 100 m of an domination objective, meaning that a sniper/ redline rail tank can shoot from one redline into the other and still be 150 - 200 m away from any sort of retaliation. Or heaven forbid you try to attack that rail tank, he can roll back another 400 meters...WTF. Hey, i would like to intercept enemy ships before they land on the rooftops, sorry i have less than 100m to shootdown a dropship moving roughly 50m/s. Kill it dead and bring back the old redline.
Game Priorities:
1) Matchmaking. Sorry but though the MU ratings improved the mixup somewhat, most games are still 1 sided stompfests
2) Content, and not AUR content. I mean racial vehicles and pilots suits. Took no time to render in a stripper vendor, and the racial vehicles are going to be built for legion anyway. Even placeholders, pilot suit should be a scout suit with 1 equipment slot and side arm only. Reskin the vehicles and give them Minmatar and Amarr based slot layouts.
3) Scouts/Shotguns: I have no idea why these twohasn't been fixed yet. Why is the creodorn proto shotgun 29K? Why do militia weapons 3 shot a heavy, and one shot most medium frames? Hit detection on cal scouts is still buggy, i have a basic cal light frame and there have been times where i damn near stood still and toe to toe killed a heavy with an hmg. Situations where i would have died every other time i survived in cal scout. Something is up.
4) Bolt pistol: Standard does more base damage than an ADV sniper rifle. If no scoping bad for the game, then why can i do better than the equivalent circle strafing with the bolt pistol?
5) Ewar: Rattatis ideas to make more suits harder to detect after people said scouts are too hard to detect, and to nueter the gal logi scans and all active scanners because team vision which he re-introduced are counter productive IMO. However, there does need to be an ewar shakeup, by making detection not so sacrificial to medium frames.
Redline for Thee, but no Redline for Me.
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