|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Piercing Serenity
PFB Pink Fluffy Bunnies
661
|
Posted - 2014.11.11 00:00:00 -
[1] - Quote
CRYPT3C W0LF wrote:It gives squads a chance to see who their facing, come up with a plan, and make any final adjustments to your fittings that you may have forgotten to make/do. I know that at least when I started playing, one of the reasons that made me stay was the warbarge since It actually made me feel like I was part of something massive, bigger then just you're "run-of-the-mill" lobby shooter. Warbarges added an Sandbox element that few other games have, and that's what made it so unique and cool
Also, It really doesn't make sense why you would TAKE AWAY something that adds to the whole immersion of actually getting deployed and dropping for this massive ship from orbit. It gives you more of a perspective at just how crazy and cool it is, plus, I miss trapping people in corners and showing off my awesome dropsuits :(
BRING BACK WARBARGES CCP!
People complained that it took too long to load into match
I'm in favor of a waiting time of up to a minute. Probably something like 30-60 seconds
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Fatal
|
Piercing Serenity
PFB Pink Fluffy Bunnies
662
|
Posted - 2014.11.11 00:25:00 -
[2] - Quote
Maken Tosch wrote:I say make it 2 minutes. That way, you not only have time to see you're up against and change fittings accordingly, but also have the chance to form up squads, and finally have more time to show off your blingy suit.
I'd say 60s for pub matches, 120s for FW.
Point being that if you aren't in a squad before you go into pubs, then no amount of time will allow you to set up a "meaningful" squad. Sure, you can hop in someone's squad. But you're not going to be calling out FCs or determining squad comp.
In FacWarfare? Maybe. I could live with a 2 minute timer for FW. I'd probably help with matchmaking time a bit as well
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Fatal
|
Piercing Serenity
PFB Pink Fluffy Bunnies
662
|
Posted - 2014.11.11 00:32:00 -
[3] - Quote
Wilhelm Klingspor wrote:I agree, now we wait in a loading screen, very briefly i admit but if i have to wait a minute let me have my little warbarge stroll/merc-hump/polonaise back.
Also, now it get the occasional warbarge flash when i load up a pub match? why load that when its not used.
When it is going to be back, i humbly ask for jara to do a little dance on the table, you have the technology. Or a map of the sockets/outpost we are playing, even better.
cheers
Flame shield: On
I'd vote against the "pseudo-stripper" idea out of respect for any women who play DUST. A 3D model of the map of the socket/outpost that we would play on is better
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Fatal
|
Piercing Serenity
PFB Pink Fluffy Bunnies
665
|
Posted - 2014.11.11 00:51:00 -
[4] - Quote
CCP Rattati wrote:Of course we always wanted the map to reflect the battle, and an info screen, and a squad notification menu and a tactical map with proximity chat....
We all wanted to do a lot of things.
We CAN increase the timer, and I think we should.
As a work around for the bold statement, could we have a "Press O to interact" with the table to pull up the photo used in the "Map Feedback" section of the forums that corresponds to the map that we would be playing on?
I think that even seeing a photo titled: "Fracture road" with the friendly and Enemy starting locations noted would be very helpful.
Closed Beta Vet (E3 Build), Former PFBHz
Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm
|
|
|
|