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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4734
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Posted - 2014.11.09 19:04:00 -
[1] - Quote
EVE/Legion/DUST connection is going to get fought every step of the way by EVE players, tooth and nail unless there is a VERY clear and immediate advantage to EVE players for having the link.
Everyone fixated on "I'm gonna blow up your supercaps!" in the trailer without taking into account that it might take an investment of billions of ISK to pull that off. It's what everyone fixates on. Or boarding EVE players ships to murder them helplessly.
So most EVE players don't see any advantage to having DUST players or Legion players in their business. Like it or not, for the cool stuff we actually need the EVEside cooperation.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4742
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Posted - 2014.11.09 19:31:00 -
[2] - Quote
if wrecking drones in a district increased PI production higher than normal it'd be a start.
If having mercs maintaining a planet counts for use-based SOV (screw Dominion) that would allow you to retain a foothold even if driven out otherwise?
How about missions geared to put resources into coalition hands like building the equivalent of SOV upgrades on planets instead of importing the damn things from hisec?
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4778
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Posted - 2014.11.10 11:05:00 -
[3] - Quote
EVE players pay to play.
Making any portion of their game DEPENDENT upon the presence of free to play game players and their cooperation is not ok.
They must have immediate tangible benefits from infantry to entice them to cooperate and invite us into the fold. They must not have their gameplay experience punished for not having us there.
Adding benefits for having infantry cooperation is excellent. Making it so PI and manufacturing automatically fails or so you can demolish their stuff without retaliation should always be a no-go.
Infantry needs to enhance the game for corps and alliances, not provide additional roadblocks.
Repelling sanshas, for instance, should provide benefits to the EVE players in the form of buffs vs sanshas or increased pay or something. Making their actions HARDER because we can't be arsed to assist creates more problems than it solves.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4826
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Posted - 2014.11.10 21:58:00 -
[4] - Quote
Lady MDK wrote:Breakin Stuff wrote:EVE players pay to play.
Making any portion of their game DEPENDENT upon the presence of free to play game players and their cooperation is not ok.
They must have immediate tangible benefits from infantry to entice them to cooperate and invite us into the fold. They must not have their gameplay experience punished for not having us there.
Adding benefits for having infantry cooperation is excellent. Making it so PI and manufacturing automatically fails or so you can demolish their stuff without retaliation should always be a no-go.
Infantry needs to enhance the game for corps and alliances, not provide additional roadblocks.
Repelling sanshas, for instance, should provide benefits to the EVE players in the form of buffs vs sanshas or increased pay or something. Making their actions HARDER because we can't be arsed to assist creates more problems than it solves. Let's not forget the original idea was a cross post from the eve forum. And an idea from an eve player who sees opportunities within dust. I see eve is going through some big changes at the moment, it needs to change more in some areas than others to make mercs relevent. Also Why would PI increase cus drones where being beaten back then return to normal once the drones were cleared?
Cleared?
I would say as long as there were mercs actively working the area killing drones, etc. there should be a bonus. activity on the planet should reward EVE players for hiring the mercs to help increase production values.
I think the idea that a district should be "cleared" should be a temporary thing. But never have the PI values drop below their default (current) values.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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