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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4720
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Posted - 2014.11.09 14:03:00 -
[1] - Quote
I disagree on sentinels.
they never should have been made CQC to begin with, and turn speed penalty on a CQC platform is pure idiocy.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4720
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Posted - 2014.11.09 14:12:00 -
[2] - Quote
BL4CKST4R wrote:Breakin Stuff wrote:I disagree on sentinels.
they never should have been made CQC to begin with, and turn speed penalty on a CQC platform is pure idiocy. What should have they been made?
Long range fire support. I've actually made a post detailing how CQC negates every single weakness the Sentinel has.
And turn speed penalties are only balanced on long ranged weapons. Putting it on a CQC weapon renders said weapon worthless. it's why turn speeds were normalized to begin with, all you had to do was strafe around a heavy and shoot him in the side of the head, which kmeant the gun was useless unless you run straight at him.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4725
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Posted - 2014.11.09 15:52:00 -
[3] - Quote
VikingKong iBUN wrote:BL4CKST4R wrote:Breakin Stuff wrote:BL4CKST4R wrote:Breakin Stuff wrote:I disagree on sentinels.
they never should have been made CQC to begin with, and turn speed penalty on a CQC platform is pure idiocy. What should have they been made? Long range fire support. I've actually made a post detailing how CQC negates every single weakness the Sentinel has. And turn speed penalties are only balanced on long ranged weapons. Putting it on a CQC weapon renders said weapon worthless. it's why turn speeds were normalized to begin with, all you had to do was strafe around a heavy and shoot him in the side of the head, which kmeant the gun was useless unless you run straight at him. How can they be tuned to do so, without overpowering them or does your post outline that? Nerf DPS, buff range. Done. not even close
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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