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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2507
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Posted - 2014.11.09 05:59:00 -
[1] - Quote
Lloyd Orfay wrote:I was wondering if dropship pilots could tell me the long term effect of AV and Dropship changes(ADS of course) from hotfixes some time ago and how the changes have affected their gameplay. Besides that I've seen some glitches happen where a person randomly jumps out of their ship without pressing circle or so. Even one where ADS pilots won't hear the sound of missiles or rail weapon projectiles hitting them. That might be annoying for some.
Just a few questions... Anyone here a pilot that that could still play fine with any dropships? Anyone stopped piloting anything because of this? Anyone having that similar glitch? 1) Yep. I still regularly pilot and have great success in games (make more money than I lose usually, help the team out where I can). Adapt and Die. (That's not to say there still aren't things unbalanced both against and with ADSs)
2) Scrubs have.
3) Haven't seen anyone forced to jump out (I even use a MCRU on my Python), but I haven't had much dialogue with my passangers. I have noticed invisible swarms, though, and enemies failing to render upon approach.
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2510
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Posted - 2014.11.09 14:50:00 -
[2] - Quote
xavier zor wrote:Vulpes Dolosus wrote:Lloyd Orfay wrote:I was wondering if dropship pilots could tell me the long term effect of AV and Dropship changes(ADS of course) from hotfixes some time ago and how the changes have affected their gameplay. Besides that I've seen some glitches happen where a person randomly jumps out of their ship without pressing circle or so. Even one where ADS pilots won't hear the sound of missiles or rail weapon projectiles hitting them. That might be annoying for some.
Just a few questions... Anyone here a pilot that that could still play fine with any dropships? Anyone stopped piloting anything because of this? Anyone having that similar glitch? 1) Yep. I still regularly pilot and have great success in games (make more money than I lose usually, help the team out where I can). Adapt and Die. (That's not to say there still aren't things unbalanced both against and with ADSs) 2) Scrubs have. 3) Haven't seen anyone forced to jump out (I even use a MCRU on my Python), but I haven't had much dialogue with my passangers. I have noticed invisible swarms, though, and enemies failing to render upon approach. EDIT: To address the AV issue arising, I disagree that a single swarmer/forged shouldn't be able to "kill" a pilot. I will say, though, that I think TTK is way too low for swarms, being such a "user friendly" weapon, so to speak. Forges are fine since they are anti-tank weapons and take quite a lot of still to use while an experienced ADS pilot has ways to engage them in combat. the TTK is way to high for a dropship and they should be dumbfire...have you ever tried flying an ADS? They are underpowered....the missiles on the ADS are far to inaccurate and need increased slpash damage A dropship will two or three virtually every non-heavy suit. I don't think TTK is a problem.
(I assume you mean swarms) I kind of disagree, though I'd like to see some changes to their function.
Uh... I've been flying since 1.3. I'm one of the best pilots in our alliance. I always have a seat open on ML's PC team. I've made almost 200m while consistantly flying ADSs, netting positive even pre-1.7. So yeah, I fly a bit.
Anti-infantry-wise, they are fine, I've seen little difference over the last few HFs. Defensively, I think they're fine, just swarms are a bit OP. AV-wise, they're really lacking. Missiles go where they're fired, they're 100% accurate to your aim.
See first point.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2510
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Posted - 2014.11.09 14:56:00 -
[3] - Quote
Shameless self-promotion of my own ADS fixes thread.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2513
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Posted - 2014.11.09 19:59:00 -
[4] - Quote
DUST Fiend wrote:Hakyou Brutor wrote:I used to ADS in PC, then CCP screwed them. Unless you're Snugglz, Derrith, PARTH0K, or Shep Grey, ADSing is not worth it, for now at least.
Last night in PC I ran a Minmando mk.0 with a prof 3 Wirykomi (I know I'm butchering the name) swarms. The ADS' stood no chance, it was a 3-hit kill to every dropship unless they used a shield booster in between. Heck, even PARTH0K was there, he was useless.
Until CCP fixes AV there is no point in running ADS'.
Edit: The Minmando with Swarms is when the swarms do the most damage btw. Do those guys run Incubus in PC? if so I'll have to chat with them about their fits and tactics I do as AV rail, but my brother runs one as both rail and missile.
You need armor fitting 3/4 to fit Cplx 120mm plate, Cplx light repair, proto turret, and a basic/ADV AB respectively. It's the best fitting imo. Armor comp +3 is really helpful as well.
As far as game play goes, just try and chase off ADSs and tanks. With the current rails you're not going to get as many kills without AV support, so be sure to plant some forgers somewhere you really want defended. It does great in this sense as it can chase wounded Pythons and kill them easily.
When it comes to enemy AV, the best bet is either drop people on them or (my favorite) squish them.
Edit: small rails are leagues better for air to air than missiles due to missile's travel time. Rails still do more sustained DPS than missiles (assuming you don't over heat).
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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