Tesfa Alem
Death by Disassociation
323
|
Posted - 2014.11.09 08:34:00 -
[1] - Quote
1) I don't bother with the pyhton, same ROF as my incubus so i perfect my incubus skills instead. Trying out gunning fits for my grimnes but 'm probably just gonna stick an XT-1 on a gorgon.
2) I haven't stopped at all, but I am exploring other ways of providing air supoort without losing 360K a ship. Its not fun being grounded for 3 or 4 matches i na row, and my proto logi aint cheap either. I'm not one of those corp sugar daddy pilot wh0res either, so i earn my right to fly.
3)Glitches related to flying ahs changed plus a few more have been added. Plenty of times i've been fired at by swarms, afterburn, spin my nose around, the objetive will be 400+ meters away and i still register a swarm hit.
In terms of rendering, especially on fast approach, its buiiding,then building details, then turret installations, then nanohives, then any obstacles (cranes, poles etc) then infantry. It can be pretty inconsistent, and frustrating as hell.
I can pull out minmatar commando/proto swarms/ bk-42 CR, wreck anything in the sky and still be cheaper than my turrets. So there you go.
Redline for Thee, but no Redline for Me.
|
Tesfa Alem
Death by Disassociation
325
|
Posted - 2014.11.09 13:51:00 -
[2] - Quote
La Lore Sleipnier wrote:AV is too powerfull now and we have no defense because they are invisibles for us. So in my opinion:
- Reduce swarm acceleration to 0,5 and make they turn radius 90 or 100 degrees or increase the ADS slots, right now the game isnot balance for pilots - Make a simbol or something to see the AV, especialy when they are targeting us with swarm (every plane have a lock on alert, why not for us) -Flares or something to scape - Increase the ROF from 3 at 5 per level please, 3 is a bad joke and TOO EXPENSIVE FOR THAT **** - A button to eject all passengers - Block our ship because sometimes the blues stole us while we are outside repairing etc - Reduce the effective shot for large rail turrets, i hate the camper tank in their red line, those cowards must be nerfed - Increse the tanks price, compared with ADS they are a gif. - Reduce militia tanks slots and/or shield/armor, everybody runs now in militias and they are just for try somethin not to be harder than a diamond. - Make that tanks skill do somethin like increase cpu or something, now people learn it a level 1 and the have all, but we the pilotsneed a lot of skills, all of them usefull, and any stupid camper meka us down in less than a minute
And i think is that all friends, with that the game should be balanced to us the players, maybe not for cryers and campers.
P.D.: Maybe AV players and tanks will hate me for this post, but remember: i hate you more camper I agree with you one most of the points except these
-Increase the tank price: I strongly disagree, my adv missile gunlogi fit is about 300K without proto turrets of proto shield modules, all enhanced. Tanks are expensive enough, if you want to hurt redline tanks then decrease the size of the redline so that they will not be able to engage fights around the objective from the redline.
- reducing militia tank slots: they are only any good if your not facing any decent AV or opposition tank, somas and sicas still get eaten alive unless they run in packs. Their slot layout is bad enough, leave it as is.
I agree pilots are in a bad place right now, but i don't want to drag our tank brothers through the mud as well.
Redline for Thee, but no Redline for Me.
|