Indy Strizer
Osmon Surveillance Caldari State
174
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Posted - 2014.11.08 22:11:00 -
[1] - Quote
Vulpes Dolosus wrote:Raising payouts won't make people less risk averse. Sure, people will bring out better gear, but that's because they won't lose money from dying in better gear, ie they're risk averse.
I could be wrong, but the reason for such relatively low payouts is to make using high tiered gear unsustainable to give newer players who can't field comparable gear a chance.
Imagine it, if payouts could support proto gear, all people would run is high level stuff, putting anyone who's new and can't field such gear at a disadvantage almost all the time. Whereas now, you have to run lower tier gear to build up you capital and find your proto gear, lessening its frequency.
Raising the payouts is also a slap in the face to the whole "risk vs reward" idea by essentially removing the risk of running high leveled gear.
In my opinion, the current payout system is already a slap in the face to the whole risk vs reward premise.
I think what's being suggested here isn't a flat blanket increase to isk payouts, it's more of a redistribution in isk REWARDS- to those that deserve it: the people who actually push and don't give up when they're being protostomped, the people who get warpoints and try to win...
I can't tell you how many times I've killed tons of protoscouts with my anti-scout fit and really believe I genuinely contributed massively to a victory- only to lose isk because each fit costs about 40,000 ISK. It's a fit I hate, but constantly found myself confined within prior to 1.9...
Higher tiered gear is already sustainable by older players- I've never played in PC and I've earned all 100 million of my ISK using nothing but STD suits, but I consider myself broke because my 100 million is my "minimum contingency budget".
If I really wanted to...
I could easily change my mindset and use nothing, but proto...
I could easily find a group of protostompers and tag along and never worry about going broke.
I could just use protogear when there is no opposition on the other team.
I could just sit in the redline as soon as I start losing and still make significant profit or at least mitigate my losses.
Besides... This shouldn't be about giving newer players getting a chance just because they're new players- that's what the academy, starting isk, and starting skills are for. It should be about rewarding good players- whether or not they were new, whether or not they were using proto or standard, whether or not they were being stomped, maybe even compensating them in isk for each death so that way people don't go broke when they die 20 times.
Risk is comprised of more than just losing protogear in a match- you take a risk everytime you deploy into match, you take a risk even when you're in battle solo, you take a risk when you go in standard gear against protosquads- that should be awarded more than sitting in the redline and giving up.
Not to mention- increasing the frequency of protogear may actually increase the consistency of a player's performance and in effect- their Mu. It can possibly refine matchmaking as players perform using their best gear and so perform their best more consistently, they'll gradually get quarantined into their own more competitive matches.
PC used to spill into pubs constantly in the form of it's competitive players, their tactics, fits, and their isk- as protogear and being a quitter is way too economically viable in the face of that. Well, it was actually more than that, is was how you were supposed to play- manage your ISK, mitigate your losses, etc..
You know what happens to the game when all you can do to win is quit? Or when your reccomended course of action is to not try?
It dies.
And before you even say "Oh, but Dust isn't dead yet"- go look at your blue berries next time you're getting stomped and look at what players do behind the redline. It looks like they're wandering around pretending to play Hey You, Pikachu!
They're not playing the game.
The economy of Dust514, although not a fully realized economy, still is an economy... It was and perhaps still is lop-sided and imbalanced, there were few people who would tell you otherwise. Look at all the threads complaining about the blue ring and Nyain San for the longest time.
In my opinion, people can no longer shrug and just say "PC is where the big boys play, pubs are for lower tier players" because it's already been demonstrated time and time again that PC players and PC corp wannabe's come into pubs and when they do, pub players aren't rewarded enough for pushing back. |