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Aeon Amadi
Fatal Absolution General Tso's Alliance
7088
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Posted - 2014.11.08 02:50:00 -
[1] - Quote
Just read the PSU Exclusive Interview with CCP Rouge and CCP Rattati. Here's what I have to say about that.
First of all I want to mention that I feel as though I've had a moment of clarity recently. Excitement about recent hotfixes and Uprising 1.9 were distracting, absolutely, but after focusing on this recent interview and feelings I've had in the past I'm starting to understand what I'm trying to convey more clearly now.
A while back I asked the question: "What if Legion dies...?". It was a thought provoking exercise toward the community to consider the long-term possibilities of what could happen if not everything went according to plan. CPM weighed in with the "It's still being worked on and you should be worried if we ever stop talking about that". Which is cool, it's a minor reassurance, but it's not the reassurance we needed.
Consider for a moment the rate of communication. At Fanfest 2014, the big surprise was out and it went terrible. Hell, it was dubbed the "Rouge Wedding", just to give you some context as to how bad it was. Understand that even with that in mind, there was no reason any longer to continue long-term silence and for a while we were seeing tidbits from Legion developers about what they were working on... Then, out of no where, dead silence again. Like a stick of chewing gum that had lost it's flavor.
What's bewildering is the continued rhetoric about Legion: "We want to hear your feedback, keep it coming." But as I explained in my thread on Legion Transparency, that dialogue is not a one-sided street and it is physically impossible to give feedback on a game that doesn't exist yet without any sort of information to go off of. The devs are silent, the most recent tidbit of info was a few seconds of gameplay in the John Wick movie, and all eyes are on Dust 514 all of a sudden.
Consider the wording used in the interview when asked the second question: "We were told we weren't going to be getting any major updates. Why the sudden change?" It started as a bug fix and then started growing more and more but the general gist is that very few of the additions in the update weren't trickle down from previous projects (Caldari Production facility) or something that was already desperately needed (NPC market).
The premise here is that the content of the newest update was already there; it just needed optimizing. Sure, some things were added in after talking with the CPM but there wasn't a substantial amount of -DEVELOPMENT- shifted over. Which either means that all focus is still on Legion - truthfully - or development has come to a grinding halt entirely and we're right back to the same routine we were at toward the end of 2013 with CCP Shanghai being dead silent on everything that actually matters while sponging as much as possible to stay afloat.
It's a hypothesis, a theory, if you will.. But there's really no other option here. We're not holding CCP Shanghai hostage when they're the ones with the gun. By all accounts, there is no mid-term or long-term plan. There is only a short-term plan that bounces between hotfixes and balance passes... Which is worrying because eventually we -WILL- run out of things to balance and fix. It was said that before Legion releases, they wanted Dust 514 to be as enjoyable as possible and that there were no plans to end it's current reign... but in the same sense, it has no where to progress without development. This is made even more evident by the considerations I've made in this thread.
The catch here is that if Dust 514 -DOES- start getting development (which looks to be increasingly likely as of late) then it really does meant there is no mid or long-term plan to keep the studio in action. Legion -IS- the only option for CCP Shanghai to have long-term viability and it is imperative that it be done properly; which can only happen at the behest of their current and future consumers. Neither of which are available as long as there is perpetual silence.
What is CCP Shanghai's mid-term and long-term goals for EITHER game?
What part does the community play in it and do we even have a say, or is this just another case of "CCP knows best", perpetuating the endless cycle we've gone through for years?
Where do we go after everything is balanced in Dust 514 - without the excuse that "there is so much more to balance" as it is a fallacy that does not answer the question; a deflection?
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7089
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Posted - 2014.11.08 03:15:00 -
[2] - Quote
MINA Longstrike wrote:Recent updates have left me feeling somewhat jaded and overall concerned for the future of dust as well.
Loyalty ranks and Market sales while overall good ideas, seem to be designed in such a manner that they say **** you to anyone who isn't willing to dump money on the game. Yes I understand that you're not really 'losing' on anything with them being present as opposed to not existing.
Changes seem to cater to whoever can shout the loudest on the forums about something rather than actual in-depth analysis what is or isn't functioning with something, and why or why not it would need to be changed. Eg. Dropships, Nanite injectors, RR's, scouts and small missiles will very likely be on the chopping block soon.
I'm incredibly bothered by the state of rail rifles and their hipfire (60 to 140 degrees of kick! when any other 'service' rifle has less than 5) to 'balance' their range (if range is such a problem nerf the ****ing range!).
While it is somewhat re-assuring to know that they can patch dust, this recent patch has left me with the gut feeling of 'this was a cash-grab and recanted on a lot of things that shouldn't exist - like respecs'.
That's part of the problem, but not in the way you think. All of those changes you mention are part of the short-term. Changes that are in Dust now or will be in the near future... None of which affect the overall grand plan (if there is one) five years down the line or ten years down the line. It's a distraction, if anything, prying the community's focus away from asking the important questions.
Where will Dust 514 be in ten years? Five years? -NEXT- year?
What about Legion? When does it take over and why haven't we heard anything about it if not for the same rhetoric of "it's not a game" and "it's still in development"?
The most important question however is what applies to -everyone-: Where will CCP Shanghai be in ten years? Five years? -NEXT- year?
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7093
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Posted - 2014.11.08 04:29:00 -
[3] - Quote
Eruditus 920 wrote:I have felt for a while and stated several times I think CCP is preparing itself to be sold.
I don't believe they have the capital or resources to bring Legion to life.
The recent trend to monetizing everything possible like BPO's, respec, customization plans etc is to show a potential buyer they are as profitable as possible.
This scenario makes the most sense for every one involved.
It's certainly plausible. Maybe not CCP selling it's entire company and/or merging with another but it's possible they might sell the rights to Dust 514.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7101
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Posted - 2014.11.08 11:41:00 -
[4] - Quote
137H4RGIC wrote:You guys forgot your tin foil hats this morning! Smh. You cry out demanding content and once you get it you claim that they're selling out. I see them making more items for sale with aur and I see them improving their f2p Model. If dust or legion was dead we would not see a shred of a hot fix or a new patch.
You either didnt read my post or just didnt understand it so let me elaborate. This has less to do with marketing and more to do with what the future holds. Obviously CCP wants revenue to keep it going but if they were doing well then it wouldnt be necessary to keep everything tight lipped.
Think about it for a second... A game is to be released, you hype it up. You market it rampantly. Theres the possibility for overhype but nothing gets accomplished if no-one knows what youre trying to sell.
Bringing up "aurum" and "bpo sales" has nothing to do with CCP's long term and if Dust is doing great, thats even worse because then were admitting that the game should keep going until the last PS3 fan spins. There is no longevity in that at all and we need to see through the short term feel good of balancing hotfixes and small updates and look toward the eventual horizon of what all of this means.
Ill say again, what is the ten year plan? What is the five year plan? Because Dust 514 likely wont be around that long and likewise shouldnt.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7102
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Posted - 2014.11.08 18:15:00 -
[5] - Quote
137H4RGIC wrote:DUST Fiend wrote:Ahh, to be content with mediocrity Mediocrity is opinIon in this case. I can't stand CoD for its simplicity. PS2 feels pointless. For me, those two would be selling for mediocrity. The quality of this game is opinIon based, not factual. Why does eve have a ten year plan and dust dOesn't? Because eve was out for ten years before they announced their first ten year plan. I can't thinkof any fpsmmorpg that has a ten year plan or even a five year one. Ccp doesn't have one year plan as I suspect ccp will be releasing legion. When ccp was confronted with fears that dust would die they did announce a one year plan. It wasn't detailed or specific but they had one.
Other FPS games are backed by inexhaustible funding from publishers and have a history of releasing games within their franchise. And yes, every FPS game franchise has a five or ten year plan because they cliffhangers in for sequels or generally just have a community that desires an additional release. To say that you dont see it, doesnt mean it doesnt exist.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7102
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Posted - 2014.11.08 18:30:00 -
[6] - Quote
RKKR wrote:Aeon Amadi wrote:[u]What is CCP Shanghai's mid-term and long-term goals for EITHER game? Let's have a look in that SOONGäó-LONGTERM ROADMAP document. ... or in other words: don't expect an answer, at least not an honest one.
A theme thats been needing to change for sooooo long. Had hope with CCP Rouge but, what do you know, right back to square one.
Makes you wonder what the CPM has been doing with all their time and why they havent asked these questions.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7106
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Posted - 2014.11.08 22:00:00 -
[7] - Quote
Luk Manag wrote:I don't understand why they are afraid to trust their fans. Yes, the industry is competitive, yes you might be behind in technology, but you don't do yourselves any favors with gag orders and secret development plans. CCP should know better than anyone that they can sell a vision and a dream and all we need is occasional roadmap updates... If you don't tell us Legion is "greenlit" then we assume it was redlit. Then what?
The amusing part about this is that they keep saying two things: "We are still developing Legion." Which is great... but they also keep saying, "Legion is not a game." And they dont even bother to put 'yet' at the end of that. They wont even give us a promise that any development they're putting into this will mean anything at any point in time, even if its greenlit.
Which begs the question: Is that a subconscious status update? That Legion -is not- a game and Dust 514 is all we have; a dead end that will only continue until the very last die hard fan caps out all of his skills and turns the PS3 off one last time. Who knows? The hilarious irony is that a game company that uses uncertainty in all areas of gameplay as its primary hallmark now has us completely uncertain about part of the franchise's inevitable fate.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7106
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Posted - 2014.11.08 22:55:00 -
[8] - Quote
137H4RGIC wrote:Point is, threads like these aren't going to cause them to come out and tell you just because of loosely sourced extrapolations. Speculate all you want, but we'll get Legion. And it'll be great. Just because you aren't getting the information you want, doesn't mean that what you want isn't coming.
Oh you know that for a fact do you? So, what about when we should have gotten the information about Legion last November when it started rather then at Fanfest when they dropped it like an atom bomb on the entire community who was expecting information on Dust 514 and got none.
And theyre not loosely sourced extrapolations. We have gotten -NOTHING- about Legion since June and there are seemingly no long term plans for either game. What we want has always drastically overshadowed what we have gotten and all evidence of our run so far has shown us that we want -has not- come, so why should we believe it ever will when the only backing for that is that someone merely said it will?
It took an act of congress just to get a roadmap for Dust 514 and that fell through when Legion was announced. How long until we get our roadmap for what really matters?
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7110
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Posted - 2014.11.09 01:18:00 -
[9] - Quote
137H4RGIC wrote:Who do we hold accountable? Are you the CEO of CCP? They aren't forcing you to play their game, so I suppose that only leaves you to hold yourself accountable.
Actually, if you guys go over to the Feedback/Suggestions Forum, you'll see that they're working on the Commandos and Logis next in the hotfixes. And as was said previously, before they add more content they need to balance what is here. Obviously Logis and Commandos aren't balanced quite right, that's why CPM is taking input on it now for CCP.
Before CCP can add more content that you're searching for and so very impatient for, they need to balance what is here. I understand that you're upset because we weren't delivered what was promised when it was said to be. But every game goes through this. Everything gets pushed back. Release dates, etc.
I don't know that we'll get Legion for a 100% fact. But being that Rouge and Rattati JUST said they have a team working on it in Shanghai RIGHT now, means that they're still putting money into it which means that they're working on bringing it to us. So sit, down, play DUST, 'have a coke and a smile and shut the **** up' :) the last quote was from Eddie Murphy but eh, I'm all about references ;)
And everything you just mentioned is still short-term planning. You realize that right? Commando/Logi balance and whatever imaginary content that comes after 'everything is balanced' but not actually coming because (again) we have no active development on Dust 514? It's all short-term planning. Like, less than a year. Less than six months, actually. None of that balance even matters though because it doesn't -apply- to Legion. Balance on a PC game with as different gameplay as we saw at Fanfest and as we were shown else-where... You can't just port everything from Dust 514 to Legion and expect it to work flawlessly. It's naive.
You're missing the point -entirely- and that's what is so frustrating because I know that if you are missing the point then at least ten other people in the community are as well. It shouldn't matter if I'm the CEO of CCP, the Executive Producer of CCP Shanghai, or just a nobody player; the questions are still there and the answers have not been given. Constantly deflecting with this rhetoric about it "being in development" and "just sit down and enjoy it for what it is" is what got us into this mess in the first place.
Why should we worry about it? Because it's -our- game, it's -our- stories, and it's -our- legacy. But further more, without us, no-one in CCP Shanghai has a job and it's all pointless anyway. Trying to shoo away the player-base with this sort of talk can do absolutely -nothing good- and having blind faith in the situation to resolve itself has not, does not, and will not result in a good outcome.
We have every right to ask these questions when CCP themselves established the groundwork for a long-term, competitive game and advertised it as such.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7110
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Posted - 2014.11.09 02:06:00 -
[10] - Quote
Eruditus 920 wrote:
Aeon,
I understand the points you are making and it is a valid and interesting discussion. So do others.
You will also noticed I bowed out of the thread instead of beating my head against the wall trying to fix stupid.
The people that get it, get it. Don't worry about those that are not savable.
It's a triage situation in here.
Even if it weren't true it's still a hilarious way to put it
I honestly just wish more people spoke out about it instead of becoming distracted with the little short-term shinnies. Here's to hoping that this thread reaches the community and provokes them to ask the hard questions.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7110
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Posted - 2014.11.09 02:40:00 -
[11] - Quote
Sigourney Reever wrote:Until you hear EVE Developers talking about Dust/Legion, there's nothing there. They're the gatekeepers (to resources in and out of Game, Roadmaps and Planning) Not whomever is tasked with making the mechanics of a FPS component (or 0g FlightSim component).
Obviously Dust was to be released alongside/shortly after a successful Incarna component in EVE.Obviously Carbon failed both Dust and EVE (as well as WoD). If those had worked (even a little bit) we might have a different state of affairs.
Beyond OBs there's never been a discussion of shared platforms coming from EVE devs.
I think like a lot of us I saw simple and obvious places for the 2 games to interact: PI.
It would have been simple (conecptually) to have made Dust/Legion maps and assets that used the PI concepts in EVE to produce sockets in Dust that then overlay on their trumpeted procedurally generated terrain. There were only like 16-24 'buildings' that EVE players could place on planets. More than we have in Dust as sockets now, but not many more.
The problems arise when you consider that EVE devs would have to introduce a mechanic into EVE that took something from EVE players. There's never been any EVE devs (of those left) that have spoken on Dust/Legion let alone advocating deeper interaction between the games.
Its pretty clear once you consider mounting direct competition (Elite, Star Citizen) and the last year's worth of messaging from CCP that they intend to make the Legion and Valkyrie components a part of the EVE client, if they can, before those competitors are fully in place.
But until you hear EVE Devs talking about how they want their players interacting (winning *and* losing) with players in another game, there won't be any.
Project Legion -can- work without Eve Online by providing unique gameplay features that no-one else does and they had a good start with the PvEvP discussions. We need more of that. Need more info to continue this "dialogue" and to keep "giving them feedback" otherwise, I guess I could just give some feedback on the five seconds of gameplay we saw in John Wick.
137H4RGIC wrote: It's CCP's game. Not yours. If you're not satisfied with content they're releasing now, nothing will be good for you. You want your candy and you want it now. Jump up and down harder, hold your breath and bite your arm. Because it'll be here when it's ready. Not when you want it. :)
Maybe if I get you a bottle, you'll be happier, eh?
Kay.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7115
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Posted - 2014.11.09 05:03:00 -
[12] - Quote
Ronan Elsword wrote:137H4RGIC wrote: Maybe if I get you a bottle, you'll be happier, eh?
Can I get one too, I prefer rum, any kind is good. Also Aeon, the fact that you're still asking the hard questions after months of silence is remarkable. However I doubt the community can see past these short term goals anymore. Most of the people who cared either moved on or stopped.
S'what I'm afraid of, honestly. Next step is to question why the CPM isn't doing it.
Legion Transparency
Long-Term Roadmap
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7122
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Posted - 2014.11.10 03:47:00 -
[13] - Quote
Alright. Back from the hospital so I don't have to read this banter on a tiny little phone screen.
Sigourney Reever wrote:Except we've not seen any PvE FPS gameplay at all in either Dust or Legion. I've seen screen shots and renders, but nothing more (please link if anyone has video.) Consider this thread: https://forums.dust514.com/default.aspx?g=posts&m=2175598#post2175598and that it's been locked. (not moved to 'Legion Discussions' assuming it was 'off topic') how's that for dialogue?
Kay, so when I was at Fanfest I started asking a bunch of Eve players how Dust 514 / Project Legion -should- interact with Eve Online and PI was one of the least favored if only because... Well, it's not exactly changing the course of any wars. On the other hand, the Eve guys did make a lot of really cool suggestions that are a lot more feasible, justify the re-use of static maps (like we have now), and a lot more meaningful.
Attacking/Defending Station Services.
Capturing POS towers (something that cannot be done in Eve currently, they can only be destroyed).
Obligatory mention of Titan capturing.
Attacking planet districts as a means of reducing/increasing Sov timers in the system.
But, yanno, that's to do with Legion, not so much this thread. It's only loosely related because we're not able to talk with any devs about these sorts of ideas (despite them saying that they're watching the forums). Just as well, Legion is slated to have any interaction with Eve Online at first so it's kind of a moot point anyway.
As a reminder, we -desperately- need more interaction with Legion devs and I think we should make it a priority to go out to other members within the community to remind them not to be distracted with the short-term shinnies and thing of the larger scheme of things. Reading about it and agreeing with it here does help to some degree but it's only going to take off if everyone else knows about it.
Legion Transparency
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7125
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Posted - 2014.11.10 04:22:00 -
[14] - Quote
I've created a sister thread with questions for the CPM. Feel free to add your own if they are related.
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7126
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Posted - 2014.11.10 04:34:00 -
[15] - Quote
Eruditus 920 wrote:Aeon, I didn't vote for CPM. Maybe I should have. Keep up the fight.
I learned a valuable lesson that I never really understood until after the CPM elections: If you want something done, you have to do it yourself. Funny thing is, at first, that phrase seems arrogant.. Like, no-one else works as hard as you do.. I didn't really get it because of how I perceived the phrase's use. That's not the case. There's a thousand different reasons why a person can't do something, not always is it merely an excuse. Two question that someone has to ask themselves immediately after using that phrase though is, "Why haven't I done something about it?" and "What is within my power to change it?"
If you can answer both of those, impossible is nothing.
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7135
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Posted - 2014.11.10 07:57:00 -
[16] - Quote
Leither Yiltron wrote:Aeon Amadi wrote: Which begs the question: Is that a subconscious status update? That Legion -is not- a game and Dust 514 is all we have; a dead end that will only continue until the very last die hard fan caps out all of his skills and turns the PS3 off one last time. Who knows? The hilarious irony is that a game company that uses uncertainty in all areas of gameplay as its primary hallmark now has us completely uncertain about part of the franchise's inevitable fate.
I think that answer is "yes" Aeon. I don't think any company, any person, with a good conscious says "we're listening to the fans" and then won't drop a single word on the apparent resource vampire sucking away our franchise's hope at a future. Frankly, I'd think that CCP has let go quite a substantial number of Shanghai's employees. Right after FanFest, they claimed to be at 60 developers, so y'know 50 at max by this point. Despite some vigorous discussion in this area, my gut feeling is that the amount of resources sunk into 1.9 is about the extent of CCP Shanghai's past exertions on other Uprising 1.X variants. I don't get the impression that the material, no matter how much of it was already half complete, was done by anything less than the majority of their devs. Altogether? Legion is probably iced, at best in hypersleep. Meanwhile CCP do as much as they can to wring revenue out of Dust, long term be-damned. This isn't a negative, I completely understand the need to make as much money as you can on your product, but as people have mentioned in this thread the changes that have been made really don't help the game's longevity. They'll keep on talking about mid-term and short-term plans for the game, and fulfilling some of them, just to keep the servers alive and to try to recoup some of the game's sunk costs. Unless CCP tell us otherwise, they're not working on Legion. This silence is just another typical round of betrayal of their fan base by CCP. I would say that it breaks my trust and loyalty, but those have been long spent up on my account. Maybe they'll start working on Legion again when and if Valkyrie releases and replenishes their coffers and their investors' confidence.
S'what I'm worried about, honestly. Here's to hoping the sister thread gets something a bit more optimistic from the CPM but considering Soraya's post, it ain't looking too great.
Long-Term Roadmap
Question -EVERYTHING-
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7144
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Posted - 2014.11.10 17:15:00 -
[17] - Quote
Luk Manag wrote:We're sorry for surprising you with Legion. We promise to keep you, our loyal fans, informed on our progress with Legion...as soon as it is greenlit.
Seems to be the case. The running joke here, now, is that they're asking for feedback and dialogue on nothing. Basically coming up to the table, putting an empty platter on it, and asking us how it tastes; telling interviewers that they want to continue asking us how it tastes.
It's obvious that the community is fed the **** up with it.
Long-Term Roadmap
Question -EVERYTHING-
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7176
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Posted - 2014.11.11 16:42:00 -
[18] - Quote
John Demonsbane wrote:
- Aeon Amadi The pessimist sees a dying IP (legion and dust combined) and a company trying to recoup whatever losses they can before scrapping the whole thing once it's no longer paying for it's own maintenance.
- The optimist gets a new patch, which was previously said not to be possible, and sees new life and actual investment into what was a dead-end game with no new content planned. They believe that further development is not only possible, but actually in the pipeline.
I think I'm in the middle. My best guess (which is worth as much as anyone else not working for CCP, which is to say, not a whole heck of a lot) is that Legion has not been canned, it's either on the back-burner due to more pressing issues with EvE development, or is on track but not fully greenlit for various reasons:
Think about it this way. You are CCP. Your big splash into the console market (really, any market that is not EvE) crashed and burned. You probably lost a lot of money; if not outright, at the very least revenue you planned on having when making your budget for upcoming years is gone. You make the hard but probably financially sound decision to scrap it and start over, but completely and utterly botch it, creating a PR disaster and angry fan base.
What's your next move? Job one is to un-alienate the fan base. Continue to **** them off and you may as well not bother making Legion to begin with. Easiest way to do that is to make cost-effective changes to Dust that improve our playing experience.
Job 2 is to right the ship and try to keep yourself from being a one-hit wonder and develop a successful second game. One thing you don't want to do is repeat past mistakes by over-promising or releasing a fundamentally broken product. Think about it: If Legion fails like Dust did, it's over. Nobody, whether they be players, investors, or upper management, is going to give them a third chance. So you have to get it right on day 1:
- Don't hype or release an unfinished game - Don't promise ANYTHING that is not already implemented and tested - Don't get yourself into an eternal nerf/buff cycle
How does Dust fit in? For one, it helps fund it. Thus the push to sell aurum. Two, since they run on the same engine, by far the easiest way to test your new assets is to have the Dust playerbase break them. You may or may not be happy with being a glorified playtester, but some people are probably fine with that if it means new toys in Dust and successful development of Legion.
________________________________________________________________________________________________
It really comes down to perception. If you are very suspicious of CCP, which is not unreasonable, this is dishonest, plain and simple: A cash grab and they are using whatever nearly-finished content they already had to create the illusion of continued development and will shut it down once they've squeezed every cent out of us. Caveat emptor, I guess. On the flip side, there are plenty of legitimate reasons for them to be doing things the way they are doing them.
Just so we're clear, I never once said that either Dust 514 or Legion was dying. I said that they seemingly had no mid or long-term plan, that there isn't any transparency at all, and gave conclusions that can reasonably be drawn from the evidence given. I'm not a pessimist in the slightest (and I'd appreciate it if you didn't act as such), if anything I'm a hopeful optimist but I'm not certainly not brain-dead enough to reasonably believe that the situation is in any way good.
That aside, by not repeating one mistake (over-promising) they're making the exact same mistake that we had in the first place (no communication). Neither of which are good for the game, the community, the studio, or the franchise.
As for the nearly finished content bit - we have every reason to assume that's the case; especially considering the recent utilization of the Caldari Production Facility which we were seeing near-completed screenshots of back in November 2013 when CCP LogicLoop was still with the company. Hell, it was -supposed- to come out in 1.7/1.8 (I can't remember which). To completely ignore that and say that it's "dishonest" is naive.
Dust 514 -DOES- have an expiration date. You can try and pretend that it doesn't and that CCP doesn't have some end-goal to turn off but it's absolutely, 100% the truth: There are no plans to provide continued, active development for the game. There are no plans to port it to the PS4. It -is- going to die someday, be it next year, five years from now, hell it could be when the PS5 is released... But it's more logical to assume that since they're already working on Legion, that at some point they're going to cease -all- focus on Dust 514 for the betterment of their own progression. That is not unreasonable for them to do. Either way, Dust 514 only lives as long as it's playerbase keeps playing it, whether Legion is out or not. That was the entire point of what I was trying to illustrate; not some "herp derp Dust 514 is dying" speech.
Long-Term Roadmap
This Player is Against Proto BPOs
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7176
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Posted - 2014.11.11 16:45:00 -
[19] - Quote
postapo wastelander wrote:Easy if legion dies, more time and efford for dust, what i actually prefering more boyo
And how long you think that's going to last, dude? PS4 is already out, players have already migrated to other games. Some came back, others didn't. Dust 514 can survive on the PS3, sure, but CCP's long-term future for "Eve Online on the ground" isn't too bright with that notion.
Long-Term Roadmap
This Player is Against Proto BPOs
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