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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  PLAYSTTION
 GamersForChrist
 
 267
 
 
      | Posted - 2014.11.07 23:31:00 -
          [1] - Quote 
 This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot.
 
 44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)   - Open Beta Vet - 31mil sp - 
 R.I.P Dust 514 | 
      
      
        |  DUST Fiend
 Onslaught Inc
 RISE of LEGION
 
 14942
 
 
      | Posted - 2014.11.07 23:42:00 -
          [2] - Quote 
 
 PLAYSTTION wrote:This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot. You mean...a plasma cannon?
 
 (pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+  Bitter Vet extraordinaire | 
      
      
        |  PLAYSTTION
 GamersForChrist
 
 267
 
 
      | Posted - 2014.11.07 23:43:00 -
          [3] - Quote 
 
 DUST Fiend wrote:PLAYSTTION wrote:This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot. You mean...a plasma cannon? Basically, but caldari and better for AV.
 
 44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)   - Open Beta Vet - 31mil sp - 
 R.I.P Dust 514 | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 5866
 
 
      | Posted - 2014.11.07 23:49:00 -
          [4] - Quote 
 I think that the Assault Swarm Launcher needs to lock on faster but have a very short range and I think all the Swarm Launchers should be able to dumb fire though with the inclusion of an arming distance of course.
 
 The Tactical Swarm Launcher would ideally have a poor locking distance but high damage.
 
 The Burst Swarm Launcher should shoot all the missiles in the magazine one after the other in a prolonged burst. Except that you would not be able to stop firing until your entire magazine was empty.
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  TEBOW BAGGINS
 GREATNESS ACHIEVED THRU TROLLING
 
 1320
 
 
      | Posted - 2014.11.07 23:54:00 -
          [5] - Quote 
 yea the tac version's swarms would be able to make 180 degree turns, and buildings would not effect or hinder their flight,
 
 oh wait nvm, we already have this
 
 AKA Zirzo Valcyn AFKing since 2012 | 
      
      
        |  Apothecary Za'ki
 Biomass Positive
 
 1684
 
 
      | Posted - 2014.11.07 23:55:00 -
          [6] - Quote 
 
 PLAYSTTION wrote:DUST Fiend wrote:PLAYSTTION wrote:This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot. You mean...a plasma cannon? Basically, but caldari and better for AV. forgegun?
 
 [[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]] All Hail our Lord and Savior CCP RATTATTI o7 | 
      
      
        |  Apothecary Za'ki
 Biomass Positive
 
 1684
 
 
      | Posted - 2014.11.07 23:56:00 -
          [7] - Quote 
 
 TEBOW BAGGINS wrote:yea the tac version's swarms would be able to make 180 degree turns, and buildings would not effect or hinder their flight, 
 oh wait nvm, we already have this
 we dont, iv seen ads pilots dodge incomming swarms by goign around tall buildings.. and hav pilots by duckign behind cover
 
 [[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]] All Hail our Lord and Savior CCP RATTATTI o7 | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2502
 
 
      | Posted - 2014.11.08 00:02:00 -
          [8] - Quote 
 How would this be better for AV?
 
 Dust is there! I was real! Dear diary, Rattati senpai noticed me today~ | 
      
      
        |  NextDark Knight
 Molon Labe.
 General Tso's Alliance
 
 566
 
 
      | Posted - 2014.11.08 00:24:00 -
          [9] - Quote 
 Swarm launcher use to dumb fire.. it blew the servers up and lagged the hell out of game. It was the crazest thing ever.. it was soon nerfed to the floor like all cadari gear.
 
 Our Gallentee overload talk about freedom.. but they just oppress the Caldari might.
 
 Over 60+ Million SP and full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/Xbox. | 
      
      
        |  PLAYSTTION
 GamersForChrist
 
 267
 
 
      | Posted - 2014.11.08 00:34:00 -
          [10] - Quote 
 
 Apothecary Za'ki wrote:PLAYSTTION wrote:DUST Fiend wrote:PLAYSTTION wrote:This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot. You mean...a plasma cannon? Basically, but caldari and better for AV. forgegun? Faster firing and with splash damage.
 
 
 44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)   - Open Beta Vet - 31mil sp - 
 R.I.P Dust 514 | 
      
      
        |  Atiim
 Heaven's Lost Property
 
 13507
 
 
      | Posted - 2014.11.08 00:39:00 -
          [11] - Quote 
 
 DUST Fiend wrote:PLAYSTTION wrote:This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot. You mean...a plasma cannon? No, Plasma Cannons are short range and have an arc.
 
 I believe the OP's asking for either an RPG or a Laser Guided SL. Personally, I believe RPGs should be the Matari AV weapon and all Swarms should be Laser Guided.
 
 The 1st Matari Commando -HAND | 
      
      
        |  PLAYSTTION
 GamersForChrist
 
 268
 
 
      | Posted - 2014.11.08 00:49:00 -
          [12] - Quote 
 
 Atiim wrote:DUST Fiend wrote:PLAYSTTION wrote:This name might be taken idk but i want a one shot no lock on swarm launcher. You would have the same amount of individual swarms as the regular one bet with higher damage and a long recoil after each shot. You mean...a plasma cannon? No, Plasma Cannons are short range and have an arc. I believe the OP's asking for either an RPG or a Laser Guided SL. Personally, I believe RPGs should be the Matari AV weapon and all Swarms should be Laser Guided. Oh i never thought of that. Make it matari.
 
 44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)   - Open Beta Vet - 31mil sp - 
 R.I.P Dust 514 | 
      
      
        |  TEBOW BAGGINS
 GREATNESS ACHIEVED THRU TROLLING
 
 1325
 
 
      | Posted - 2014.11.08 01:14:00 -
          [13] - Quote 
 
 Apothecary Za'ki wrote:TEBOW BAGGINS wrote:yea the tac version's swarms would be able to make 180 degree turns, and buildings would not effect or hinder their flight, 
 oh wait nvm, we already have this
 we dont, iv seen ads pilots dodge incomming swarms by goign around tall buildings.. and hav pilots by duckign behind cover 
 is why SL tracking is being reduced by another 10 degrees
 
 AKA Zirzo Valcyn AFKing since 2012 | 
      
      
        |  Sgt Kirk
 Fatal Absolution
 
 8272
 
 
      | Posted - 2014.11.08 01:17:00 -
          [14] - Quote 
 Why not just make a rocket launcher, reskin the Swarm Launcher, and give it to Minmatar.
 
 CCP holds the Caldari's hand so this doesn't happen again.  | 
      
      
        |  Lloyd Orfay
 SHAKING BABIES
 FACTION WARFARE ALLIANCE
 
 181
 
 
      | Posted - 2014.11.08 01:52:00 -
          [15] - Quote 
 
 NextDark Knight wrote:Swarm launcher use to dumb fire.. it blew the servers up and lagged the hell out of game. It was the crazest thing ever.. it was soon nerfed to the floor like all cadari gear.
 Our Gallentee overload talk about freedom.. but they just oppress the Caldari might.
 
 
 If any caldari gear were working poorly it would be the suits because of weapon damage profiles against shields, other than that you're typing crazy stuff, man.
 | 
      
      
        |  danthrax martin
 Immortal Guides
 
 179
 
 
      | Posted - 2014.11.08 01:54:00 -
          [16] - Quote 
 If anything, a rocket per second leading to a 4 rocket at full lockon...
 
 Pro Gal 'mando, Assault, Scout | 
      
      
        |  TEBOW BAGGINS
 GREATNESS ACHIEVED THRU TROLLING
 
 1326
 
 
      | Posted - 2014.11.08 02:02:00 -
          [17] - Quote 
 
 Sgt Kirk wrote:Why not just make a rocket launcher, reskin the Swarm Launcher, and give it to Minmatar. 
 
 Oh look, a new weapon in game!
 
 release the scud
 
 AKA Zirzo Valcyn AFKing since 2012 | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 5868
 
 
      | Posted - 2014.11.08 05:25:00 -
          [18] - Quote 
 
 NextDark Knight wrote:Swarm launcher use to dumb fire.. it blew the servers up and lagged the hell out of game. It was the crazest thing ever.. it was soon nerfed to the floor like all cadari gear.
 Our Gallentee overload talk about freedom.. but they just oppress the Caldari might.
 You wish we were your overlords.
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 5868
 
 
      | Posted - 2014.11.08 05:27:00 -
          [19] - Quote 
 
 TEBOW BAGGINS wrote:Sgt Kirk wrote:Why not just make a rocket launcher, reskin the Swarm Launcher, and give it to Minmatar. 
 
 Oh look, a new weapon in game!
 release the scud I want all Minmatar to sound like that all the time. Even the chicks :P
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  Byozuma Kegawa
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 342
 
 
      | Posted - 2014.11.08 06:02:00 -
          [20] - Quote 
 Wait... so a tactical swarm is a dumbfire swarm? I don't follow. I'd think a tactical swarm would be a smarter swarm, one that can fly around or over obstacles instead of into them. I picture tactical swarms as needing a longer lock-on, but once locked on the only escape is to get out of their flight range. Really difficult for an HAV, hectic for an LAV or dropship.
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