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zzZaXxx
Vengeance Unbound
635
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Posted - 2014.11.07 16:38:00 -
[1] - Quote
Previously (and currently) it's 0.5. It's going up to .1, so it's doubling. It'll be twice what's it's always been and half of what it was recently. I'm looking to respec into Cal Assault/RR, among other things. Do you think twice the usual kick will be serviceable enough to merit using the rifle for its range? The only alternative is the LR, but it's probably no better hipfiring. Is ScR/Amarr Assault the way to go now for max range, or do you think the RR will still excel in its role? |
zzZaXxx
Vengeance Unbound
636
|
Posted - 2014.11.07 18:03:00 -
[2] - Quote
Mike Ox Bigger wrote:As a Cal Assault and RR user, I can tell you the kick hasn't made too much a difference to me as I always pull out my SMG in CQC. You can still use the RR in CQC you just can't spray and pray with it, I still do fine with it when hipfiring but you have to use short bursts which gives little room for error because of the spool up time. When you know you're about to have to CQC brawl, do you first hipfire your RR at them as they approach and then switch to your SMG when it starts kicking too much? Or do you start with your SMG and only go to RR when you exhaust your clip?
In the latter case would a Scrambler or Ion Pistol work better as a starter than SMG? |
zzZaXxx
Vengeance Unbound
636
|
Posted - 2014.11.07 18:14:00 -
[3] - Quote
Leadfoot10 wrote:Depends on who I'm going up against.
Shield based, I pull the ScP. Armor based I stick to the RR. If I'm unsure, I start with the higher DPS of the RR, then switch to the sidearm once its kick becomes too much and if I don't have time to recharge it.
But really, in CQC, I expect to die if the other player isn't a noob...because that's what generally happens. Ok.... So are you able to avoid CQC enough to merit using the RR? |
zzZaXxx
Vengeance Unbound
637
|
Posted - 2014.11.07 22:27:00 -
[4] - Quote
D4GG3R wrote:Amarr assault best assault Don't you have trouble with all the heavies and armor tankers? Do you find there are more shield tankers lately? As a heavy I've faced up against Cal Sent recently and it's a beast with those shields against HMG. I run AR usually but want a long range option. Do you think ScR can compete with RR at long range? How is it in CQC? |
zzZaXxx
Vengeance Unbound
637
|
Posted - 2014.11.07 22:28:00 -
[5] - Quote
Joseph Ridgeson wrote:zzZaXxx wrote:Previously (and currently) it's 0.5. It's going up to .1, so it's doubling. It'll be twice what's it's always been and half of what it was recently. I'm looking to respec into Cal Assault/RR, among other things. Do you think twice the usual kick will be serviceable enough to merit using the rifle for its range? The only alternative is the LR, but it's probably no better hipfiring. Is ScR/Amarr Assault the way to go now for max range, or do you think the RR will still excel in its role? The kick is going from .2 to .1, which I believe is what it was before. However, the charge time is going to be .6 seconds. Horse's Post. "Kick ease: 0.2 0.1 buff" with a charge nerf. The kick before was .05. Charge was .03
So both will be double their current value. |
zzZaXxx
Vengeance Unbound
644
|
Posted - 2014.11.08 17:14:00 -
[6] - Quote
Mike Ox Bigger wrote:zzZaXxx wrote:Leadfoot10 wrote:Depends on who I'm going up against.
Shield based, I pull the ScP. Armor based I stick to the RR. If I'm unsure, I start with the higher DPS of the RR, then switch to the sidearm once its kick becomes too much and if I don't have time to recharge it.
But really, in CQC, I expect to die if the other player isn't a noob...because that's what generally happens. Ok.... So are you able to avoid CQC enough to merit using the RR? The RR is still the dominant rifle in Ambush, hands down. It's still great for wide open engagements where it's range trumps other weapons but in CQC you're better off with any of the other rifles. Stick to nades and your sidearm up close and you'll be fine. Thanks man. Skilled into. Calmando so I'm all in. |
zzZaXxx
Vengeance Unbound
645
|
Posted - 2014.11.08 17:49:00 -
[7] - Quote
Mike Ox Bigger wrote:zzZaXxx wrote:Mike Ox Bigger wrote:As a Cal Assault and RR user, I can tell you the kick hasn't made too much a difference to me as I always pull out my SMG in CQC. You can still use the RR in CQC you just can't spray and pray with it, I still do fine with it when hipfiring but you have to use short bursts which gives little room for error because of the spool up time. When you know you're about to have to CQC brawl, do you first hipfire your RR at them as they approach and then switch to your SMG when it starts kicking too much? Or do you start with your SMG and only go to RR when you exhaust your clip? In the latter case would a Scrambler or Ion Pistol work better as a starter than SMG? I try to ding them with the RR first, you can get a good 5-10 shots before it starts getting out of control. I'm not a fan of A KRR, I don't know why but I can't get used to long range with it. I have trouble hitting people slighting behind cover so I'm really hoping they don't gimp my gun anymore than they already have. 5-10 good shots with old 0.05 kick or new 0.2? We haven't seen 0.1 yet of course. |
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