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Meee One
Amakakeru-Ryu-no-Hirameki
1271
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Posted - 2014.11.14 01:50:00 -
[1] - Quote
Cross Atu wrote:NextDark Knight wrote:Sorry, Dust is a console game.. Legion is a gimmick to get CCP Dev support.
Eveside should top down control us Pawns..
You need to ask yourself what has to happen to get Dust on both XBone and PS4? Stop the hate today and more players for us all. We don't need to ask about the requirements for xBox, because one of them is Microsoft taking control of the game servers which CCP has flatly stated they are unwilling to consider (not that I blame them, I'm not a fan of MS taking control of my computers either I'm looking at you and your painful UI Windows 8 ). What would need to happen for Dust 514 to arrive on PS4? Community support for Dust and for such a migration. To be specific when I say support I mean all of the following.
- Player activity in game
- Player activity in the feedback cycle via constructive posts (i.e. non hyperbolic rage fests in caps)
- Talking about the game in a positive way on/off line (of course we're not talking about being dishonest here of obfuscating the truth as both of those are a waste of time, but simply presenting what you like about the game for what it is, no more, no less)
- Profitability. A company, gaming or otherwise, will rarely if ever abandon a profitable product. For the same reasons that a company will rarely if ever invest more money into a product/project which is running a sustained loss.
Beyond community support Dust 514 on PS4 would likely call for a migration from UE3 to UE4 and that investment would take a hefty amount of Dev time, underscoring the value of and need for community support. As to Dust 514 on PC it is already developed there (that's how games are developed) and the game already supports various interface devices so no hitch there, the major short fall might be fully using the hardware a PC can offer which brings us back to a migration from UE3 to UE4. In short, much of the cost of migration for Dust from PS3 to PS4 or PC would be overlapping and much of the required means (i.e. community support) would be overlapping as well. To me the natural choice is, if the community support is there, eventually bring Dust 514 to both platforms thus increasing the possible player base and not leaving folks behind based on their preference for hardware upgrade (PS4 or PC). Well,if Dust goes to Ps4. It'll stay the first ever platform connected game in the same galaxy.
If it goes to PC it'll be just another FPS that happens to have a vehicle version for space.
If Dust transfers rather soon to Ps4,they'll have relatively early access to players that would otherwise spend 60$ plus DLC on COD -or- 60$ plus DLC (costs) to CCP.
There are currently 4 F2P titles for Ps4 worth even looking at,but as i said in another post,Dust offers so much more then they do. Even while still on Ps3. This (if CCP acts quickly) can be a golden chance to be 1 of 5 F2P games. 1 of 1 sandbox style. Those are excellent market odds. Plus Ps4 has built in streaming,which links straight to the game being streamed in the PSN store,allowing the players themselves to be a FREE advertisement asset. So,the more 'followers' someone has,the better chance CCP has of getting more AUR. And the more dynamic Dust is,the more followers players get (for monitization) allows them to spend more AUR. So,CCP benefits 2 ways:free advertisement to an untapped source of players,possible AUR purchases (the more that see the stream the better the odds) Streamers benefit:more followers = more money for AUR
But while Dust would be 'rare' and 'unique' on the Ps4,on PCs not so much. F2P games are everywhere on the internet,and only the die hardiest of die hards would stick with it,let alone invest in AUR when so many options are available.
For example:I've had the internet for over 10 years. But,i only learned about CCP and the EVE universe through Ps3 via Dust 514. If Dust never came to a console,i would have never heard of it,and wouldn't be posting in this forum. And there are many others like myself,that because of Ps3 we now know CCP exists.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Amakakeru-Ryu-no-Hirameki
1289
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Posted - 2014.11.14 15:34:00 -
[2] - Quote
Cross Atu wrote:el OPERATOR wrote:NextDark Knight wrote: I have my reservations about Dust as a PC port. Managing hacking in a competitive environment is my biggest concern. Some of the GPU memory hacks for overlaying and displaying information . I just think the resources required to prevent this on PC can be put to much better use when focused just on console development.
I just wanted to add is I think CCP biggest problem with Dust on PS4 is UE4 not supporting the PS3.. So they are kinda suck in a really ****** place with the engine cause they can't upgrade both at the same time.
I share this sentimemt with regards to PC gamer hacking and the win/loss risk/reward system in place in DUST. Truth is, if hackers hack a BF4 battle on PC, it sucks for the players, but outside of performance stats doesn't really matter. With the economic structure we have here, you grind to earn to play, losses under those circumstances would be catastrophic, especially for new players who'll be subjected to not just character XP and equipment gaps BUT to outside hacking as well. It would be just as devastating for vets also, PC would be a bottomless spiral of ddos attacks, lag spam, actual wallhacking, MAO and whatever the HOTM the script kids learned on you tube that week. The SONY network, while not flawless by any measure does at least provide a helpful level of stability and security against this sort of thing, which in turn creates a more reliable and secure gaming experience. I'll restate it once more and then let the point rest for now. If we continue to treat the prospect as an "either or" to things are likely to result A) Divided community support reduces the likelihood of a port gaining the momentum it needs to actually happen. B) It is my impression that if there is an 'either or' choice forced on this issue PC is substantially more likely to happen. As previously stated there are valid concerns to be raised with both platforms but not only does dividing the community not resolve those concerns it hinders other positive motion. 0.02 ISK Cross While it's nice you pander to your voters,being wishy-washy won't serve but to frustrate them,and yourself.
One very important fact you seem to be forgetting is: updates.
One platform = waiting on sony -or- update as frequently as you want Two platforms = waiting on sony and update as frequently as you want (?)
Lolno. If it goes to two platforms it messes up any updates. PC would be ahead,while consoles would be behind. Or,PC updates would be stalled to ensure it stays the same as consoles'. Or consoles/PCs exclusively would be updates as frequently as possible with little to no stalling.
A choice needs to be made,'everyone can have everything they want' is speech lying politicians use to get re-elected.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Amakakeru-Ryu-no-Hirameki
1299
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Posted - 2014.11.16 01:01:00 -
[3] - Quote
Cross Atu wrote:Meee One wrote:Cross Atu wrote:el OPERATOR wrote:NextDark Knight wrote: I have my reservations about Dust as a PC port. Managing hacking in a competitive environment is my biggest concern. Some of the GPU memory hacks for overlaying and displaying information . I just think the resources required to prevent this on PC can be put to much better use when focused just on console development.
I just wanted to add is I think CCP biggest problem with Dust on PS4 is UE4 not supporting the PS3.. So they are kinda suck in a really ****** place with the engine cause they can't upgrade both at the same time.
I share this sentimemt with regards to PC gamer hacking and the win/loss risk/reward system in place in DUST. Truth is, if hackers hack a BF4 battle on PC, it sucks for the players, but outside of performance stats doesn't really matter. With the economic structure we have here, you grind to earn to play, losses under those circumstances would be catastrophic, especially for new players who'll be subjected to not just character XP and equipment gaps BUT to outside hacking as well. It would be just as devastating for vets also, PC would be a bottomless spiral of ddos attacks, lag spam, actual wallhacking, MAO and whatever the HOTM the script kids learned on you tube that week. The SONY network, while not flawless by any measure does at least provide a helpful level of stability and security against this sort of thing, which in turn creates a more reliable and secure gaming experience. I'll restate it once more and then let the point rest for now. If we continue to treat the prospect as an "either or" to things are likely to result A) Divided community support reduces the likelihood of a port gaining the momentum it needs to actually happen. B) It is my impression that if there is an 'either or' choice forced on this issue PC is substantially more likely to happen. As previously stated there are valid concerns to be raised with both platforms but not only does dividing the community not resolve those concerns it hinders other positive motion. 0.02 ISK Cross While it's nice you pander to your voters,being wishy-washy won't serve but to frustrate them,and yourself. One very important fact you seem to be forgetting is: updates. One platform = waiting on sony -or- update as frequently as you want Two platforms = waiting on sony and update as frequently as you want (?) Lolno. If it goes to two platforms it messes up any updates. PC would be ahead,while consoles would be behind. Or,PC updates would be stalled to ensure it stays the same as consoles'. Or consoles/PCs exclusively would be updates as frequently as possible with little to no stalling. A choice needs to be made,'everyone can have everything they want' is speech lying politicians use to get re-elected. Update disparity is a matter of a few weeks for games like Warframe and according the last information CCP had gained Sony approval for a more streamlined approval process with regards to Dust 514 so that "update lag" for PS4 would be even less in all likelihood. Even if it were not such a small time window it is my view that PC players waiting a few extra weeks before a new update is deployed (they could still log in to the test server and try out the new patch, file bug reports, etc, which would actually provide value in and of itself ensuring fewer broken mechanics make it to the live server) is a comparatively small price to pay for not excluding the PS4 community. Even for the PC players themselves having the higher overall player population and larger community supporting the game is directly beneficial. The idea that sacrificing - both now and in the future - a meaningful portion of this community and its support for the game just to avoid a week or two delay when new patches roll out is either needed or on balance superior to a policy of overall inclusiveness is, to be utterly blunt, short sighted. If however the community here proves more fixated on choosing up sides for the "platform wars" than on making sure a platform migration happens in the first place, well there is nothing I can do about that except shake my head and hope the unnecessary conflict of it does not hurt the games future too badly. 0.02 ISK Cross This was a satisfactory answer. Thank you.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Amakakeru-Ryu-no-Hirameki
1299
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Posted - 2014.11.16 01:03:00 -
[4] - Quote
IAmDuncanIdaho II wrote:Meee One wrote:Cross Atu wrote:el OPERATOR wrote:NextDark Knight wrote: I have my reservations about Dust as a PC port. Managing hacking in a competitive environment is my biggest concern. Some of the GPU memory hacks for overlaying and displaying information . I just think the resources required to prevent this on PC can be put to much better use when focused just on console development.
I just wanted to add is I think CCP biggest problem with Dust on PS4 is UE4 not supporting the PS3.. So they are kinda suck in a really ****** place with the engine cause they can't upgrade both at the same time.
I share this sentimemt with regards to PC gamer hacking and the win/loss risk/reward system in place in DUST. Truth is, if hackers hack a BF4 battle on PC, it sucks for the players, but outside of performance stats doesn't really matter. With the economic structure we have here, you grind to earn to play, losses under those circumstances would be catastrophic, especially for new players who'll be subjected to not just character XP and equipment gaps BUT to outside hacking as well. It would be just as devastating for vets also, PC would be a bottomless spiral of ddos attacks, lag spam, actual wallhacking, MAO and whatever the HOTM the script kids learned on you tube that week. The SONY network, while not flawless by any measure does at least provide a helpful level of stability and security against this sort of thing, which in turn creates a more reliable and secure gaming experience. I'll restate it once more and then let the point rest for now. If we continue to treat the prospect as an "either or" to things are likely to result A) Divided community support reduces the likelihood of a port gaining the momentum it needs to actually happen. B) It is my impression that if there is an 'either or' choice forced on this issue PC is substantially more likely to happen. As previously stated there are valid concerns to be raised with both platforms but not only does dividing the community not resolve those concerns it hinders other positive motion. 0.02 ISK Cross While it's nice you pander to your voters,being wishy-washy won't serve but to frustrate them,and yourself. One very important fact you seem to be forgetting is: updates. One platform = waiting on sony -or- update as frequently as you want Two platforms = waiting on sony and update as frequently as you want (?) Lolno. If it goes to two platforms it messes up any updates. PC would be ahead,while consoles would be behind. Or,PC updates would be stalled to ensure it stays the same as consoles'. Or consoles/PCs exclusively would be updates as frequently as possible with little to no stalling. A choice needs to be made,'everyone can have everything they want' is speech lying politicians use to get re-elected. Not true, look at Blizzard with Diablo - it can work. Plus, the PS4 is apparently going to be easier to deploy updates to. That said, I do wonder how they will have us all in the same lobby when two clients may be running different versions. Re: politicians - I could say you're behaving like a tabloid newspaper and twisting words - the problem stated is about a divided community due to them thinking the choices are mutually exclusive, not 'everyone can have everything'. It keeps them on their toes. I prefer news,good -or- bad,but i loathe neutral gray answers.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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