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Thread Statistics | Show CCP posts - 15 post(s) |
Victor Moody Stahl
Amarr Templars Amarr Empire
99
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Posted - 2014.11.08 06:11:00 -
[1] - Quote
XxGhazbaranxX wrote:Increase precision on scanners and increase the bonus to precision on gallente logistics suit. That way you can scan crappy ssuits but for anyone willing tp put points jn dampening it will take more than that. I would suggest the following: *Applies to players fully skilled into dampening using no dampeners.
- a standard scanner cannot pick up heavy suits or below unless the scanner user has at least level 1 in gallente logi in which case he can scan heavy suits but not medium or light with the standard scanner.
- An advanced scanner can scan heavy suits without the user being skilled in gallente logistics. An advanced scanner cannot pick up medium suits unless the user is using a gallente logistics suit with the gallente logi skill at level 3.
- A proto scanner can scan heavy and medium suits without any skills into the gallente logistics suit but not scouts. A proto scanner user can scan scouts only if the user has level 5 in gallente logistics.
*focused scanner should be reduced to 75 meter but can scann all suit types.
Uh, I'm not sure I'm quite understanding this, but it sounds like you're suggesting that the active scanner's scan precision should be so bad that you need to use it on a GalLogi.
Which is totally cool, I guess, if you just really have a raging hateboner for scanners. I could always carry a needle instead of a scanner....
Who am I kidding, I'll just carry more hives.
In all seriousness however, I think that your post could do with a lot of clarification on what you actually mean, because it sounds like the ultimate nerf of ultimate destiny for active scanners... which I'm sure a lot of those scout punks would absolutely love because then they would be the unholy terror of DUST, with even heavies unable to keep them in check.
The only way to be safe would be to redline snipe from underneath the MCC, because then you can't be orbital'd. Of course, good luck actually killing anything from there....
Buff Logis | Nerf Scouts
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Victor Moody Stahl
Amarr Templars Amarr Empire
103
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Posted - 2014.11.11 06:14:00 -
[2] - Quote
As a part time heavy, I approve of normalized heat buildup on HMGs.
Side note: can the Burst HMG get a 450 round mag, instead of 425? It just bugs me that it holds 9 bursts and change instead of ten full bursts. Just to be clear, don't touch the heat buildup, just the capacity.
Buff Logis | Nerf Scouts
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Victor Moody Stahl
Amarr Templars Amarr Empire
113
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Posted - 2014.11.15 06:00:00 -
[3] - Quote
Except for the whole issue that Kain Spero pointed out that clacks right now allow you to fire two shots with the shotgun while still clacked.
So, yeah. That's a problem. A big one. That needs to be fixed. Because it's broken.
Since you'll probably want some proof, you can find it here. It's very clear that you can double-tap people with a shotgun, dumping nearly a thousand damage onto them (and generally instagibbing logis and assaults without any fear of response) with ease.
Buff Logis | Nerf Scouts
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