
LAVALLOIS Nash
QcGOLD
270
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Posted - 2014.11.05 19:05:00 -
[1] - Quote
KingBabar wrote:For me its always been game mechanics and fun over lore and realism, any day, any game. I don't really care how one would justify it but I'm pretty confident that a "reasonable" explanation can be thought out. .
I think you only see the game from your own perspective so for you it seems detrimental. But ok, lets say we did it your way. So now, instead of having guaranteed place to be able to deploy at, all uplinks are accessible to any of the random red or marauding scouts that roam around. Unlike a rooftop unlink, which requires effort and a strategy, now any bare minimum effort player can put on a cloak and go and break them all.
So what happens next? Well with all our repawn points destroyed while we were fighting, we are forced to spawn near or in our redline. Now the fight has shifted for the worst. While we fight just to have the privilege of deploying outside our redline, the clock is ticking on the objective. At this point, if the other team gives us too much of a fight...the match is over. The bogged down team will switch to snipers and AFK militia fits, a few people might burn 10 mins of so climbing through the mountains to place some uplinks on the extreme flank. But for all intents and purposes, its done. The objective wont be challenged.
So instead of being bored on the ground under a roof full of people trying to stay in the game, youll be bored waiting outside a redline full of AFKers. But you might get a few more kills per game under this system, so youll be happy. You have to understand that when you alter the system, you alter the people working in it. Why would I risk a expensive suit and proto uplinks just to go and place a uplink beside the 1 box in the middle of the giant wide open field each map is, just so it can yeild 75WP before someone with a milita pistol destroys it? Not worth it. I can make more and risk less redline camping or proxy mine spamming. People wouldnt specialize in uplinks anymore, there would be much less spawn points, and alot more new players would say **** it if they had to run from the MCC to the objective each death. |