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Lazer Fo Cused
Shining Flame Amarr Empire
85
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Posted - 2014.11.05 13:37:00 -
[1] - Quote
1. Yes it would make games longer since the MCC would have to get destroyed
2. No reason to stop going hard in a game because clones do not matter
3. More kills, more rez, more WP, more fun in general
4. Only in Pubs this would happen
5. FW would have clone limits as an entry for competitve gameplay against competitve players and is the gateway to PC where clone limits are also in place to an extent |
Lazer Fo Cused
Shining Flame Amarr Empire
85
|
Posted - 2014.11.05 13:55:00 -
[2] - Quote
manboar thunder fist wrote:It provides an alternative way to win, for when you're not in a squad so you can outkill the enemy pubstompers.
1. True
2. On the flipside you could be getting cloned hard but yet have the point and are fighting for it and you win because the enemy MCC died and not because you ran out of clones |
Lazer Fo Cused
Shining Flame Amarr Empire
96
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Posted - 2014.11.06 11:30:00 -
[3] - Quote
manboar thunder fist wrote:Lazer Fo Cused wrote:manboar thunder fist wrote:It provides an alternative way to win, for when you're not in a squad so you can outkill the enemy pubstompers. 1. True 2. On the flipside you could be getting cloned hard but yet have the point and are fighting for it and you win because the enemy MCC died and not because you ran out of clones Ummmm dont really get your second point
1. There is no hope
2. The enemy team could be killing you lots but not actually taking the point, they could be getting 200+ kills overall but not getting the point and if they dont get the point then they do not win |
Lazer Fo Cused
Shining Flame Amarr Empire
96
|
Posted - 2014.11.06 11:31:00 -
[4] - Quote
manboar thunder fist wrote:Besides, my point is that when your team is full of snipers and mcc squatters, it still offers you a way to win if you are willing to try hard, which i think makes sense.
1. Either way if thats your team you will lose by MCC, not by clones because no one is bothered to risk owt or its a proto stomp and they cant be bothered so its an MCC win |
Lazer Fo Cused
Shining Flame Amarr Empire
96
|
Posted - 2014.11.06 11:34:00 -
[5] - Quote
John Demonsbane wrote:Mobius Kaethis wrote:OP's idea is a poor one since it would further limit paths to success.
Lets put more sand in the sandbox, not glue it all together into one single mountain. This. Plus, infinite clone counts would just take the risk away from zerg tactics. You can just send waves of people at the objective if you want, but it's a risk you need to weigh against another tactic. The battles where it comes down to 3 ticks on your MCC but you've made holding the objectives costly for the other team and are trying to get those last 5 clones before the timer runs out.... man those are exciting.
1. In pubs the zerg is fun, look at ambush everyone spawns in same place then **** hits the fan and that example is rare most of the time |
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