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Thread Statistics | Show CCP posts - 1 post(s) |
Sequal Rise
Les Desanusseurs
161
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Posted - 2014.11.05 01:05:00 -
[1] - Quote
And they are doing it for everybody! Not only scouts as I'm not one of them, but MAINLY aussault suits!!!
How can we play smart, attack on flank, use any kind of "surprise" strategy, when there is constantly written at the top of your screen "You've been scanned'
This absolutely ruining the assault gameplay, now everybody sees everybody, strategy is completely gone, all you can do is kill people with RR/LR from a good range. Even if they see you, they can't kill you ...
Remove this shared scan thing CCP please, it is a really bad idea that needs to be undone.
Assaulting people since way too long..
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Sequal Rise
Les Desanusseurs
161
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Posted - 2014.11.05 01:29:00 -
[2] - Quote
One Eyed King wrote:KEROSIINI-TERO wrote:Really? I thought passive scans did it far more efficiently.
You know, those 24/7 permascans, which give opponents no warning, have on even while gunning down bogeys. Talk about wallhack. Passive shared scans (which shouldn't be a thing) were shared only with squad. Now, Active Scanners are spamming the entire team with scans. If you had just played like you do now, assuming that everyone can see you, and that there are scouts not showing on tacnet, then you would have been just fine. Don't you see the only thing that has change is that you now have a permanent "You have been scanned" message? Scouts can still see you. They can still hide from you.
Scouts still have a perma wallhack OP passive scan, but as you said they only share intels to their squads, so as the scanner used to do. This way the scanner was useless compare to the passives.
With the actual shared scanner you shine on THE WHOLE ENEMY TEAM's screen like saying "Hey look at me! I'm here!" Not only scouts, but everybody. This has to stop.
CCP, you must stop giving easy mode tools to noobs so they can have easy wins. Strategy is the most important part of a FPS and you're spitting on it because scrubs don't know a sh*t about it.
Assaulting people since way too long..
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Sequal Rise
Les Desanusseurs
164
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Posted - 2014.11.05 11:48:00 -
[3] - Quote
CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Many ideas have been brought here, I like the one of doing snapshots for the team, and normal for the squad. Adding an error probability depending on the buildings you're scanning into, the mood of the map, etc. could be a nice thing to make people learn how and when to use a scanner.
Knowing in which direction the scanned person is looking at should be taken away for both active and passive scans.
Personally, I'm all for removing EWAR and scanners as I dont think it can belong in the FPS world. It goes against any sense of strategy and surprise. But I know most people couldn't handle such a change...
Even though I have all EWAR skills maxed, they are useless on an assault suit. I tried with a dampener, and it didnt change anything. I thing Jebus Mcking's ideas are great about this, and they should become a thing in Dust.
I'm not a FOTM (year now) player so NO, I don't want to use a scout to do my job. Assault suits have been created in this purpose. They either need love in their Ewar side, or, as I said before, see the whole scan thing taken away..
Assaulting people since way too long..
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Sequal Rise
Les Desanusseurs
167
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Posted - 2014.11.05 17:48:00 -
[4] - Quote
Echo 1991 wrote:I fail to see why it shouldnt be visible for the entire team. Its not like my nanohives or needles only work on squad mates. If you guys wanna avoid scans use ONE complex damp, that way they will have to use a proto scanner unless its a gal logi. I use 1 proto damp on my proto MinAssault. I can avoid std scanners and some vehicles one with this. Scouts without ewar mods and adv+ scanners still scan me all the time. It's a real pain to sacrifice 1 slot for dampeners on an assault suit. I found a good way for 1, 2 would never fit.
However, Assault scan profile is too high to compensate it enough with damp. It needs to get lowered. Jebus McKing did a god thread about it and I hope it'll become a real thing.
@DeadlyAztec: I agree with you but I dont think that CCP will do this..
Assaulting people since way too long..
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Sequal Rise
Les Desanusseurs
174
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Posted - 2014.11.06 18:21:00 -
[5] - Quote
No one should scan nor beeing scanned. Problem solved.
Assaulting people since way too long..
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Sequal Rise
Les Desanusseurs
174
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Posted - 2014.11.07 01:31:00 -
[6] - Quote
Cross Atu wrote:/swaps "active" to "passive" in thread title, exits thread No need to swape it, take it out. It works for both, active ones are just the new FOTM tool that are breaking the game because they give shining intels to the whole team and not squad only.
Now I know CCP will never take out the whole scan thing out of the game because it could make it too good to be true, so I'm just trying to reduce the damages.
So many ideas have been proposed about fixing Ewar, but even after all these months (I lost the count), CCP isn't capable of finding a solution. No, the only thing they do is making everything worse by giving active scanners a huge buff... If the Devs can't find any solution to something they created, maybe it's because their isn't any, and that the whole thing must go to the garbage.
Assaulting people since way too long..
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