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Grease Spillett
Bloodline Rebellion Capital Punishment.
518
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Posted - 2014.11.04 21:40:00 -
[1] - Quote
Is so ds3 can compete with kbm. Now if you remove AA you must remove kbm or the ds3 controller from the game. One does not simply walk into mordor.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
518
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Posted - 2014.11.04 21:48:00 -
[2] - Quote
Zatara Rought wrote:Iskandar Zul Karnain wrote:Pretty sure the point of AA is to make people feel better about themselves. Actually it's use covers a variety of reasons. The most important of which is balancing for player skill. https://www.youtube.com/watch?v=EitZRLt2G3w
https://www.youtube.com/watch?v=DF5hqdc510g
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
518
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Posted - 2014.11.04 21:52:00 -
[3] - Quote
Thanks Zatara for the vid. I agree to an extent. But the video shown is pretty absolute. No AA vs kbm? means no fun vs LOADS.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
518
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Posted - 2014.11.04 21:57:00 -
[4] - Quote
https://www.youtube.com/watch?v=PCHycaybErs
Made me laugh
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
518
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Posted - 2014.11.04 22:05:00 -
[5] - Quote
Jacques Cayton II wrote:Grease Spillett wrote:Is so ds3 can compete with kbm. Now if you remove AA you must remove kbm or the ds3 controller from the game. One does not simply walk into mordor. Well when i play cod or bf4 on my pc using a ds4 i pwn. Its avout preferences and i prefer controlers not kb/m
That's cool but honestly I don't care about this subject at all. It really shouldn't be a discussion anyone has to have. When you make a game don't put both interfaces choose 1 so that there are no doubts about someone being good vs someone who sucks at the game. But all inclusiveness makes us trade reason for madness.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
518
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Posted - 2014.11.04 22:23:00 -
[6] - Quote
Such as the scout suit of this past era, the logi of old, and the tank of tomorrow. But I can guarantee that in our human nature to feel superior such as having the largest most powerful alliance simply to show you are better than everyone else should always be the absolute goal of any game. Now how you handle this is a testament to your survival abilities. Spec into FOTM, Get AA, or KBM it doesn't matter. Veterans that play according to the ultimate goal of being number one will gravitate towards the stronger. I just don't understand why it even is an issue at all??? Unless your failure to adapt is the issue. Which is the point Zatara made via someone's video. My videos just illustrated that KBM is superior to the ds3 in all tracking shooters and twitch. Does anyone else believe that they can defeat an opponent with the same suit and weapon with a ds3 versus a controller in dust 514? And would you make a video?
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
519
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Posted - 2014.11.04 22:38:00 -
[7] - Quote
Zatara Rought wrote:It's tough to say on dust which is better ds3 or kbm..
The KBM's have been so fugged up over the last 18 months that it may as well be almost 'balanced' as far as making both incredibly difficult to aim.
There you have it. If there is no clear winner then we all win.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
520
|
Posted - 2014.11.04 22:49:00 -
[8] - Quote
Zatara Rought wrote:Grease Spillett wrote:Zatara Rought wrote:It's tough to say on dust which is better ds3 or kbm..
The KBM's have been so fugged up over the last 18 months that it may as well be almost 'balanced' as far as making both incredibly difficult to aim.
There you have it. If there is no clear winner then we all win. which is sad in a way. It should feel "good" to aim. should feel satisfying. I'm not the best, but obviously I've played in dust and now destiny at a very high level for a very long time , and dust's aiming just feels so dissatisfying.
That is exactly why I came back to dust. There is an element of excitement and you can choose to turn the difficulty up or down based on you gear. You were good in your day. I'll never forget trying to shoot you down from the emerald city mushroom GKO logi vs GKO duvolle assault vs Duvolle assault I could tell a difference though. You had proficiency 5 ar and I had 4. That's all she wrote!
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
520
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Posted - 2014.11.04 22:52:00 -
[9] - Quote
CommanderBolt wrote:Zatara Rought wrote:Iskandar Zul Karnain wrote:Pretty sure the point of AA is to make people feel better about themselves. Actually it's use covers a variety of reasons. The most important of which is balancing for player skill. https://www.youtube.com/watch?v=EitZRLt2G3w By your reckoning and that video, we are already in that category so how does AA help? KB/M player - Their control scheme is already borked and gimped, so how does adding (albeit limited) AA on top of us help? Bollocks.
It's very simple in tracking terms to the advantage of KBM. In a ds3 controller you have to cross the plane of zero to begin to move in the opposite direction. For a KBM you don't instantaneous left and right movement. crossing the plane of zero in dust is probably a few tenths of a second. Any veteran knows that's enough time to win that gun fight.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
526
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Posted - 2014.11.05 18:32:00 -
[10] - Quote
Haerr wrote:Zatara Rought wrote:Grease Spillett wrote:Zatara Rought wrote:It's tough to say on dust which is better ds3 or kbm..
The KBM's have been so fugged up over the last 18 months that it may as well be almost 'balanced' as far as making both incredibly difficult to aim.
There you have it. If there is no clear winner then we all win. which is sad in a way. It should feel "good" to aim. should feel satisfying. I'm not the best, but obviously I've played in dust and now destiny at a very high level for a very long time , and dust's aiming just feels so dissatisfying. I have finally given in and started playing Dust with a controller instead of a mouse. The struggle of using a mouse in Dust is fu cking surreal.
I'll never forget a time I had to fight Regnyum on manas peak. It was like fighting a tornado of bullets. It wasn't because of a suit difference or a weapon difference. I was ds3 and he was KBM. I felt like a idiot child completely incapable of fighting back. I don't care what anyone says about KBM or AA. I just wish it were one or the other.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
527
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Posted - 2014.11.05 22:37:00 -
[11] - Quote
CommanderBolt wrote:Grease Spillett wrote:CommanderBolt wrote:Zatara Rought wrote:Iskandar Zul Karnain wrote:Pretty sure the point of AA is to make people feel better about themselves. Actually it's use covers a variety of reasons. The most important of which is balancing for player skill. https://www.youtube.com/watch?v=EitZRLt2G3w By your reckoning and that video, we are already in that category so how does AA help? KB/M player - Their control scheme is already borked and gimped, so how does adding (albeit limited) AA on top of us help? Bollocks. It's very simple in tracking terms to the advantage of KBM. In a ds3 controller you have to cross the plane of zero to begin to move in the opposite direction. For a KBM you don't instantaneous left and right movement. crossing the plane of zero in dust is probably a few tenths of a second. Any veteran knows that's enough time to win that gun fight. What on earth are you talking about? If you are talking about strafing here, you are utterly wrong as both control options can move at the exact same speed. You will have to forgive me if your fingers are too slow because the control system does not limit strafing, that's for sure. Now granted KB/M does have the advantage in vehicles of having forwards and left/right directional movement at the same time for tanks. Controller has this for LAV with the accelerate / decelerate with the triggers. This is something that should be allowed for tanks as well as I do want equal terms. Now if you are talking about aiming, it is all a matter of preference. I would agree that in an ungimped setting, the mouse offers a more precise aiming method but in DUST this is not the case. The Kb/M is gimped to hell and back. Aiming is very troublesome. You will also notice that all of the top players in this game, in terms of PC fights OR in terms of the leaderboards - are ALL DS3 controller users. So before we start arguing specifics and the nuances of KB/M vs controller, we must remember that you cannot argue any points while any control system is nerfed / gimped.
ok i'll show you... this is ds3 360 transition__0__transition180 KBM Immediate360 Immediate180 no acceleration between the two. Instant left and right theoritically
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
527
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Posted - 2014.11.06 13:49:00 -
[12] - Quote
Victor Moody Stahl wrote:Grease Spillett wrote:I'll never forget a time I had to fight Regnyum on manas peak. It was like fighting a tornado of bullets. It wasn't because of a suit difference or a weapon difference. I was ds3 and he was KBM. I felt like a idiot child completely incapable of fighting back. I don't care what anyone says about KBM or AA. I just wish it were one or the other. Citation please. Because, you know, it is actually a well known fact that every single top-tier player in Chrome was actually a DS3 user. Also, as far as I know, Regnyum actually did a video tutorial on strafing, and it appeared he was using a DS3. Mostly because it's hard as hell to try and circle-strafe/figure-8 strafe using a keyboard.
Can't cite it. I don't have anything to record with. I just remember it.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Grease Spillett
Bloodline Rebellion Capital Punishment.
527
|
Posted - 2014.11.06 13:55:00 -
[13] - Quote
CommanderBolt wrote:Grease Spillett wrote:
ok i'll show you... this is ds3 360 transition__0__transition180 KBM Immediate360 Immediate180 no acceleration between the two. Instant left and right theoritically
What on earth are you talking about? Are you talking about turning speed / sensitivity now? If that is the case you DS3 users should be asking CCP to give you an increased sensitivity setting or something. This is not my issue and it is NOT I repeat NOT a limitation of your control mechanism, instead this is an artificial limit placed by the game. Just as how KB/M has many artificial limits and gimps. You see..... you dont like it when stuff is messed up either, do you? Now maybe we can all push for everyone's preferred controls to be up to par?
If you go back and read I made it clear I don't care about AA. The issue is if people want a KBM they should have that option and that option only in game. Same with Ds3 having both makes a lot of people rage for no reason from what I see. I don't care - 3rd time said in this thread- Just make it one or the other not both then AA can be turned off.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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