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Thread Statistics | Show CCP posts - 1 post(s) |
KalOfTheRathi
Nec Tributis
1410
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Posted - 2014.11.06 09:43:00 -
[1] - Quote
FORREST WHITAKER'S BALLZ wrote:does any1 know if they nerfed all weapons again like in 1.8? it seems like 1 on 1 gun fights drag out...its much harder to kill people...1.8 was not fun...TTK was far toooo high...i dunno maybe its a hit marker thing...oh and btw the battlefinder keeps sticking me with guys fresh out the academy sup with that? Yes they did. It is in the first post re: overwriting changes or some such.
I am waiting to play after they re-fix the fix. Again.
And three or four other problems that hardly seem worth logging in to be subjected to.
My favorite tank is a Lightning. Just sayin.
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KalOfTheRathi
Nec Tributis
1410
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Posted - 2014.11.06 09:46:00 -
[2] - Quote
Stile451 wrote:A lot of places are inaccessible to RDVs that shouldn't be. On one of the new maps(3 point skirmish with the train yard) you have to get nearly to the home side red line despite having hundreds of meters of flat open space in between. We need the new maps' images in the maps section so we can point out problem locations more easily. Milemar Falcon wrote:I'm also not getting any points fro the scanner, please fix this! No points for vehicle scanners as well. RDVs can only deploy in designated landing zones. This means that RDV paths can be pre-computed (for all the good it does).
It would seem they either got a little aggressive in reducing the RDV zones are didn't get the full pre-compute.
My favorite tank is a Lightning. Just sayin.
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KalOfTheRathi
Nec Tributis
1412
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Posted - 2014.11.07 01:59:00 -
[3] - Quote
WARxion ForDUST wrote: It would be good to somehow display those "landing zones" on the map while you try to deploy your vehicle.
Oh, you mean like so many SF based games did in the past? Yeah, it would be great.
Isn't there a corp named Not Invented Here in EVE Online? Many universes have them. Good old Terra has several that I have experience with.
Snarking aside I have a few games I play where either the vehicles comes in designated spots, deploy ramps or such. Or the unit is called down where you are currently targeted (Titanfall is my most recent example of that). No computing needed, just drop that sucker. One might suspect that the early Dust514 Alpha and their fancy trailers that showed RDVs dropping tanks into a column had something to do with it. It's hard to let those pet projects go.
If they worked it would have been great. If they didn't require so many resources from the PS3 or the developers. And if they didn't fail a significant percentage of the time.
But, as stated, this is Dust514.
My favorite tank is a Lightning. Just sayin.
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KalOfTheRathi
Nec Tributis
1412
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Posted - 2014.11.07 20:56:00 -
[4] - Quote
CCP Rattati wrote:Please reply with issues with Uprising 1.9
1. Issue with zero ISK payout after matches [Verified and team is working on a solution] 2. Slight delay on activating a Skill Reset and Refund service [Most likely normal] 3. Balance hotfix from last Tuesday overwritten [Needs to be verified] 4. EOM Payout is wrongly increased by certain items in "death toll" calculations @CCP Rattiti,
Are there any plans to fix these problems with 1.9?
I have yet to log in as they seem rather large, although that is just myself. Specifically #3 in your list is somewhat daunting. And I understand item #4 has been over corrected.
Please post a thread in the announcement section when you plan on the fix. Or wherever the current forum target is for those.
Many thanks, KR
My favorite tank is a Lightning. Just sayin.
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KalOfTheRathi
Nec Tributis
1413
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Posted - 2014.11.07 22:54:00 -
[5] - Quote
hfderrtgvcd wrote: 1,3 and 4 have been fixed. Not sure about #2.
#2 doesn't matter to me.
Thanks for the news. I never saw anything regarding a hot fix or quick patch for 1,3 and 4 so I have been waiting.
My favorite tank is a Lightning. Just sayin.
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