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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14092
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Posted - 2014.11.03 19:11:00 -
[1] - Quote
Cat Merc wrote:Basically, it's a dropship MCRU - with a twist.
Once landed (and it can only be activated once landed), it will give the dropship 90% resists on both shields and armor, and activate an MCRU with a spawn timer set to 1, as well as immobilize it. Once 20 seconds pass the resist bonus is gone, the spawning is set to 15 seconds, but the dropship stays immobilized for the next 30 seconds.
This means that either your team secures the landing zone within 20 seconds, or the dropship is dead. Very, very dead. Deader than dead. As dead as a dead thing can be.
You are asking for a Bastion Module for DS.......
Fair enough.
When I asked for one for HAV.
People cried so hard it destroyed the forums.
GÇ£How does this all work then?GÇ¥
GÇ£Like so Choirboy.GÇ¥
- Mila to Kador, Sub Zero Club, Shoashu Sasaanko
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14092
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Posted - 2014.11.03 19:58:00 -
[2] - Quote
Cat Merc wrote:True Adamance wrote:Cat Merc wrote:Basically, it's a dropship MCRU - with a twist.
Once landed (and it can only be activated once landed), it will give the dropship 90% resists on both shields and armor, and activate an MCRU with a spawn timer set to 1, as well as immobilize it. Once 20 seconds pass the resist bonus is gone, the spawning is set to 15 seconds, but the dropship stays immobilized for the next 30 seconds.
This means that either your team secures the landing zone within 20 seconds, or the dropship is dead. Very, very dead. Deader than dead. As dead as a dead thing can be. You are asking for a Bastion Module for DS....... Fair enough. When I asked for one for HAV. People cried so hard it destroyed the forums. Well, said DS can't really fire back. Its main purpose is to deploy troops that will clear the area, not become a turret lol
Yeah and its not like there's anything toi destroy with Siege Modules anyway.
GÇ£How does this all work then?GÇ¥
GÇ£Like so Choirboy.GÇ¥
- Mila to Kador, Sub Zero Club, Shoashu Sasaanko
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14092
|
Posted - 2014.11.03 20:15:00 -
[3] - Quote
Breakin Stuff wrote:True Adamance wrote:Cat Merc wrote:True Adamance wrote:Cat Merc wrote:Basically, it's a dropship MCRU - with a twist.
Once landed (and it can only be activated once landed), it will give the dropship 90% resists on both shields and armor, and activate an MCRU with a spawn timer set to 1, as well as immobilize it. Once 20 seconds pass the resist bonus is gone, the spawning is set to 15 seconds, but the dropship stays immobilized for the next 30 seconds.
This means that either your team secures the landing zone within 20 seconds, or the dropship is dead. Very, very dead. Deader than dead. As dead as a dead thing can be. You are asking for a Bastion Module for DS....... Fair enough. When I asked for one for HAV. People cried so hard it destroyed the forums. Well, said DS can't really fire back. Its main purpose is to deploy troops that will clear the area, not become a turret lol Yeah and its not like there's anything toi destroy with Siege Modules anyway. Please tell me that the siege module would be a good idea. The day you guys get it implemented is the day I go on a tank murdering spree that will live on in LEGEND. Because being immobilized in a ground vehicle is bluntly the stupidest idea ever to cross the mind of ANYONE. And it will make soloing HAVs trivial.
My understanding of Siege Modules is that (in EVE) you use them to destroy/reinforce SoV tower and POS right while sub caps defend them isnt that right?
IN Dust there's nothing like that worth destroying.
Sure I could massacre from the correct position....but I'd rather seen Siege modules actually used for something.
GÇ£How does this all work then?GÇ¥
GÇ£Like so Choirboy.GÇ¥
- Mila to Kador, Sub Zero Club, Shoashu Sasaanko
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