Aramis Madrigal
Bloodline Rebellion Capital Punishment.
306
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Posted - 2014.11.03 16:16:00 -
[1] - Quote
CeeJ Mantis wrote:I can be a scout just fine. Have been since 1.1 when they were bad. I can lurk, and scan, and surprise JUST FINE without a cloak, and that is the point. I have no reason to use anything more than a basic one to give me brief seconds of invisibility. If I need to drop my cloak to scan, then I should just run a basic cloak.
My question was why spend the SP skilling into proto cloaks? Why spend the isk on proto cloaks? Why bother with the fitting cost of proto cloaks?
Currently there are incentives to being cloaked for a long duration. Proto cloaks add another tool to your arsenal because you can use them to sneak into heavily contested territory and provide intel to your squad like strike locations for orbitals. If you can't see, then there is no reason to put on a module that allows you to be deaf, defenseless and ewar blind for 40 seconds. I'm not gonna hack a point cloaked when I can't tell if someone spawned behind me or not. Cloak is fine, and your eyes are fine, but if you are better at scouting without cloak, and you are essentially an ewar blind, deafened, defenseless, and still fairly noticeable scout (because if you are hiding in your opponents blind spot then you don't need to be cloaked) while cloaked, then why bother with anything more than a basic cloak, or even use one at all?
I think there are two reason to use a proto cloak. The first is that it increases loiter time around an objective. If you're playing point defense/area denial, it allows you to stay in an over watch position for extended periods of time, while remaining invisible. In these types of situations, your eyes should be sufficient to detect incoming threats. Second, it is valuable if the cloak places you across certain dB thresholds or into the absolutely undetectable range. As a gal scout in PC, I often run two complex damps and a proto cloak. If I get scanned while uncloaked, but get a scan prevented message while cloaked, I know there is gal logi with a focused scanner . This is just one specific example, but with a couple combinations of dampening and cloak, you can parse your opponents passive and active scanning capabilities and tendencies in the first couple of minutes of a match and select your suits accordingly. If my opponent is too lazy to force me into using 2-3 complex damps, I'll use less and fit more tank and/or speed. All in all, I think the changes keep the cloak as a strong defensive tool, while removing a good deal of the offensive ability people have complained about.
-Aramis |