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Thread Statistics | Show CCP posts - 3 post(s) |
Meee One
Amakakeru-Ryu-no-Hirameki
1238
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Posted - 2014.11.03 08:39:00 -
[1] - Quote
CCP Rattati wrote:A common definition of Pay-to-Win is "items of greater quality can only be bought for real money". This scenario does not violate that principle.
On the ISK generation, I believe that the community has asked for a way to make ISK losses in FW more bearable, and I think with the fact that you need to purchase the LP items first, combined with a lower than market price resell value, that this will only offset losses for the most part. >AUR is bought with money >greater quality being 15% increase to sales >seeing as there is no ISK version it equals 0%
You yourself,with your own definition of P2W have just stated that this new mechanic is P2W.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Amakakeru-Ryu-no-Hirameki
1238
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Posted - 2014.11.03 08:49:00 -
[2] - Quote
CCP Rattati wrote:Maken Tosch wrote:CCP Rattati wrote:A common definition of Pay-to-Win is "items of greater quality can only be bought for real money". This scenario does not violate that principle.
On the ISK generation, I believe that the community has asked for a way to make ISK losses in FW more bearable, and I think with the fact that you need to purchase the LP items first, combined with a lower than market price resell value, that this will only offset losses for the most part. I think what VikingKong was getting at is that the Market Agent presents a situation in which players with AUR will be the only ones who can get that advantage of 50% resell value (assuming they maxed out their Loyalty Rank as well). This presents a situation in which players with this agent will suffer less loses in terms of ISK than players without it. So they will make less ISK per second. Sounds like buying time. Buying time would be if there were an expensive ISK version as well as a comparitively cheap AUR version. For example: -100-500 million ISK version -or- -20k AUR version
As good F2P models show,you give early access,not exclusive access to your real money spenders.
You make AUR more appealing by making it much faster than ISK,but don't punish those that use ISK. You already have early access methods in Dust ffs: -boosters -AUR gear
Just do with the agent as you would with a 'neo' suit vs a regular.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Meee One
Amakakeru-Ryu-no-Hirameki
1244
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Posted - 2014.11.03 18:15:00 -
[3] - Quote
True Adamance wrote:Fantastic if I can't earn my FW content and prove I'm a loyalist then **** it I'm just going to buy it.
- Mantra of post 1.9 FW kiddies Boosters for FW are ok because it allows early access,ISK returns,and the most important thing is it's temporary. Meaning you have to keep getting boosters to keep the effect.
This is how the agent is broken it's permanent. Everything permanent that CCP has offered so far has been low level,but this would be high level.
But,if the agent worked like boosters... That wouldn't be as broken.
It's the perminance that bothers me.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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