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One Eyed King
Land of the BIind
5291
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Posted - 2014.11.02 18:05:00 -
[1] - Quote
So by "fix" you mean being completely unusable?
They already show up on active scans.
Just flux the points before you hack, and assume there are some there. No fix is needed for this.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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One Eyed King
Land of the BIind
5304
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Posted - 2014.11.02 20:16:00 -
[2] - Quote
maluble wrote:One Eyed King wrote:So by "fix" you mean being completely unusable?
They already show up on active scans.
Just flux the points before you hack, and assume there are some there. No fix is needed for this. Im not making a case for myself I always flux points my main roll is a hacker. Im trying to make it better for other players In all honesty, if they are hacking a point, they have no excuse for complaining about REs.
MAYBE with the throwing distance, though I really don't think it much of a problem. Same goes for timer and damage capacity.
Not looking, shooting, or fluxing a point before you hack it? Just plain lazy.
One of the great aspects of Dust is that you have to think, plan, and coordinate.
Lets not start making suggestions that only benefit people too lazy to use their heads.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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One Eyed King
Land of the BIind
5305
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Posted - 2014.11.02 20:30:00 -
[3] - Quote
maluble wrote:One Eyed King wrote:maluble wrote:One Eyed King wrote:So by "fix" you mean being completely unusable?
They already show up on active scans.
Just flux the points before you hack, and assume there are some there. No fix is needed for this. Im not making a case for myself I always flux points my main roll is a hacker. Im trying to make it better for other players In all honesty, if they are hacking a point, they have no excuse for complaining about REs. MAYBE with the throwing distance, though I really don't think it much of a problem. Same goes for timer and damage capacity. Not looking, shooting, or fluxing a point before you hack it? Just plain lazy. One of the great aspects of Dust is that you have to think, plan, and coordinate. Lets not start making suggestions that only benefit people too lazy to use their heads. Commandos cant wield grenades and I know how to place re so it sinks into objective and you cant shoot it only nade will destroy it. Then why not ask for them to fix a glitch instead of fixing a problem that isn't there?
I run some commando, and most of my commando fits have some sort of splash damage weapon to use on REs OR another light weapon which can be used to shoot theme from a distance.
Fixing a glitch is reasonable. "Fixing" a problem related to a glitch in such a way to render the item useless is not.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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One Eyed King
Land of the BIind
5310
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Posted - 2014.11.02 21:19:00 -
[4] - Quote
Again.
Its more reasonable to ask them to fix a glitch than for them to negate the use of an entire item just because of the glitch, while still leaving the glitch in place.
Besides, if they fix it like you say, and it can't be gotten, what does it matter if they can see it anyways? They would still need to have you blow the RE so they can take the point. Doesn't solve the problem.
And really, if they are out in the open(non glitched), unless the Commando is running Knives with a side of Knives or Swarms with a side of Swarms, they can shoot it safely. They don't have to carry the exact same as I carry.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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