Jebus McKing wrote:IV. What Would Change?
The first thing you might notice is that even with 0 SP invested in dampening a Medium suit will be able to avoid a STD active scanner. This is unfortunate, but considering that you can still scan equipment, vehicles, and heavies and considering that your SP investment is very small I think it is still fair.
The good news though is that even with max skills a Medium suit will still have to fit at least one dampener to avoid an ADV active scanner, vehicle scanners, scouts with 0x precision enhancers, and GA Logis with a STD active scanner.
The way things currently work a Medium suit would already need max skills + 1x complex dampener to even avoid the passive scans of CA/MN + 0x precision enhancers, and these are the two scouts that are not even specialized into scanning! With my proposal you will still need at least 1x dampener but at least it would be easier to overcome these non-specialized scans.
It would need only 1x complex dampener to overcome a proto active scanner. Now to some people this might look ridiculous. But considering that:
- the SP investment for a proto active scanner and for a complex dampener are the same,
- you can still see a dampened Medium suit with your eyes,
- the proto active scanner can still scan everything that doesn't use at least 1x dampener (except for CA/GA scouts),
- the active scanner still gives its results to the whole team,
- you don't need a scanning-specialized suit for it,
- and that a GA Logi still only needs an ADV active scanner to beat a Medium with 1x complex damps,
makes it seem fair to me.
The interesting part comes when you use 2x dampeners on a Medium suit. With my proposal 2x damps, which is 25% of high/low slots of a proto Assault, will save you from all but the most dedidicated scanners. (GA Logi with proto scanners, GA Scout with 2x precision, AM Scout with 2x precision, and CA/MN Scouts with 3x precision will still be able to see you.)
Using 3x dampeners (37,5% of high/low slots of proto Assault) on your Medium suit will now even make you hide from anything but AM Scouts with 2x precision and GA Logi with focused scanner.
(BTW even with those changes a Medium suit can never dodge a GA Logi with focused scanner.)
Now if you wanted to exaggerate you could say that it is not fair when an Assault suit is fully dampened and still has 800-1000 HP. But to reach these numbers you'd have to use 3x dampeners and use 100% of your remaining slots for HP modules which means you have no additional damage / regen / speed / stamina/ scanning / hacking. Every other module will considerably reduce your HP. 800-1000HP is the absolute maximum you can get when you use 3x damps.
V. Give me a Choice!
This proposal really is less about buffing but more about giving people a choice. Right now Assaults/Logis/Heavies choices are very limited when it comes to EWAR. And in my honest opinion, the gameplay is suffering from that. Too many times I have wished to work out a nifty plan to overcome the enemy only to realize that I would be shot as soon as I move away from the bunch of blueberries around me.
Please, CCP, give me a choice!
~FIN~
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.