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Shinobi MumyoSakanagare ZaShigurui
Seituoda Taskforce Command Caldari State
1319
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Posted - 2014.10.30 21:24:00 -
[1] - Quote
Bright Cloud wrote:Currently its frustrating to get a blueberry out of your dropship when they spawned on your mCRU. I would really apreciate it if we could get a eject all passangers function from the dropship. Cause usually those guys only want to do 1 thing: hug your side gun or try to steal your dropship when you jump out. Maybe press X to kick all players out? Cause on the vehicle controls X is currently unused. Or the fact that your the pilot but if someone jumps in while your laying spawns for instance , now your the passenger and not the pilot of your own ship and I know that this might be picky and all but if you hop back into your own ship while someone else is in that same ship , you should retain your pilot status because most of the time ... they will crash your ship anyway , same with ground vehicles ... I see people steal someone's HAV just to get it destroyed when before the pilot was doing fine against multiple foes .
How does the vehicle lock work in the first place .?. because I think it only works at the initial spawning of your vehicle and doesn't work afterwards .
Could be wrong about that but it just seems that once I leave my dropship and I don't instantly recall it , anyone can fly off instantaneously .
Thank you Rattati , the DEV crew and the CPM for getting the job of 1.9 done .
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Shinobi MumyoSakanagare ZaShigurui
Seituoda Taskforce Command Caldari State
1319
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Posted - 2014.10.30 21:27:00 -
[2] - Quote
Kaeru Nayiri wrote:As much as I share the frustration of having blueberries in my ship trolling me, an eject button is far too easy to abuse. Judge talked about this in his recent videos. He suggests improving communication between dropship pilot and passengers as a better means of dealing with the issue than an eject button.
If both sides can communicate intent, there would a lot less bs going on. People can't mislead someone , how do you know if ones STATED intension is exactly that ?
I can totally agree with a passenger eject .
Everyone doesn't have or use mics either .
Thank you Rattati , the DEV crew and the CPM for getting the job of 1.9 done .
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Shinobi MumyoSakanagare ZaShigurui
Seituoda Taskforce Command Caldari State
1319
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Posted - 2014.10.30 21:29:00 -
[3] - Quote
Kallas Hallytyr wrote:And if they aren't spamming your side turret at everything that moves (or doesn't - because I really want you to shoot that installation blue, that's why I'm wildly swerving you away from it!) they're just sitting there to get vehicle kill assists.
I'd like two buttons: one to eject everyone; one to eject everyone but your gunners. I like that idea .
Thank you Rattati , the DEV crew and the CPM for getting the job of 1.9 done .
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Shinobi MumyoSakanagare ZaShigurui
Seituoda Taskforce Command Caldari State
1319
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Posted - 2014.10.30 21:36:00 -
[4] - Quote
Darth-Carbonite GIO wrote:There's a very easy way of getting rid of unwanted passengers in your dropship. It's 100% effective, takes less than a minute, and involves absolutely no risk to you or your dropship. It's one of the first things I teach my aspiring pilots What's that ?
Don't leave us hanging off a cliff , did I really have to ask ?
Spit it out Guru .
Thank you Rattati , the DEV crew and the CPM for getting the job of 1.9 done .
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