Derpty Derp
Dead Man's Game RUST415
619
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Posted - 2014.10.30 19:08:00 -
[1] - Quote
Kaeru Nayiri wrote:As much as I share the frustration of having blueberries in my ship trolling me, an eject button is far too easy to abuse. Judge talked about this in his recent videos. He suggests improving communication between dropship pilot and passengers as a better means of dealing with the issue than an eject button.
If both sides can communicate intent, there would a lot less bs going on.
Too easy to abuse in what way? I can (and have on occasion) just jumped out of a fast moving dropship, launching it into the redzone (possibly upside down just incase) to show that bloob who does nothing until you land, at which point they start frantically swapping seats to try and get the pilot seat.
Yes I can launch bloobs into the redzone, but why would I want to do that unless you're not helping the team? If there's a guy doing nothing but that, you'd hope the people would learn, much like the poorly positioned uplinks that wedge you all into a wall, you don't do it twice.
The risk is currently on the pilot who has put up the money and can have their whole match wasted because someone refuses to get out! Put the risk on everyone else and learn which pilots you can and can't trust. |
Derpty Derp
Dead Man's Game RUST415
629
|
Posted - 2014.11.04 18:40:00 -
[2] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Darth-Carbonite GIO wrote:There's a very easy way of getting rid of unwanted passengers in your dropship. It's 100% effective, takes less than a minute, and involves absolutely no risk to you or your dropship. It's one of the first things I teach my aspiring pilots What's that ? Don't leave us hanging off a cliff , did I really have to ask ? Spit it out Guru .
I'm gonna guess at parking on the fiery rings (which unfortunately aren't on every map) but they'll burn the side turret bloob without breaking your shield regen.
Slave of MORTE wrote: Flies them 100m into the redline ejects as swipes Flys away..that's how it's abused ..This is an old idea from closed beta
1 if such a thing we're to work it must have a distance limit for example cant eject people into redline or yo close to redline Also it would have to auto trigger inertial dampener
Even if u did these there us still this
And ccp would still have to put a factor that dealt with using dropship momentum to hurl players past the redline to there timer deaths
It was rhetorical, since I stated how it could be abused after asking...
But that's just it, there are already things that can be abused to kill teammates even without friendly fire, & they don't even give you -50 for doing so. Simple fix for the ejection, anyone getting out of the dropship gives you transport points for everything they do for a short while. During this time if the ejected passenger dies, you lose 50wp, therefore it is in the pilots interest to stick around and keep the ground guys safe.
A few examples where -50wp is needed...
Ramming a jeep with another jeep or a tank (or a dropship if you really think you can survive the hit, lol.)
Ramming a tank with a tank, I've killed a couple of "friendly" tanks this way, it's what you get for mindlessly ramming my jeep... taking out a shield tank you can usually blow up doing this, against a Madruga you usually just aim to flip them upside down, or off the side of a cliff. Be aware when flipped a tank can still fire, an enemy tank flipped me over and stared in amazement at what happened, I turned and fired the last 2 shots to blow them up before getting out an recalling.
Ramming a dropship as we know is the easiest way to down a "friendly" vehicle.
Dumping the dropship in the redzone with passengers inside (hardly a large impact on your wallet when it's a gorgon.)
My point being, these "abuses" are already here and are staying... There's no reason to use it as an argument not to add something useful to the game... The eject button would allow me to be a transporter in PC's rather than just a trololol the enemy with missiles and ****, because I don't use a mic.
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