|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Magewarlord
Vengeance Unbound RISE of LEGION
51
|
Posted - 2014.10.30 09:55:00 -
[1] - Quote
I do agree with an increase in the weekly SP cap, but more than tripling it seems a bit much. those of us that have jobs will surely fall even more behind the people who don't have lives outside of video games. double the weekly cap sounds quite good, but any more than that will cause me to be further behind the 'no-lifers'. plus, if mom and dad put up enough money to buy three boosters to add to that weekly cap, us hard working adults are going to come home to an over-leveled mess of youngins that have more SP than we can ever manage to accumulate in the lifetime of Dust. being able to stack boosters contributes to the "pay-to-stay one step ahead" (I won't say "win") aspect of this game. it will earn CCP a bit more money, but adds to that slight feeling of needing to pay more to stay ahead of the game. CCP ought to bear in mind that those with money to triple stack boosters will earn 2.25 million SP each week, which means they will max everything so fast that the game will get boring quicker with nothing else to save up/work for. I would recommend either not raising the cap so much or not allowing triple stacked boosters; having both is overboard. that is probably my only complaint about the new patch though, as the rest of the changes sound quite good. the 'respec for aurum' was a good idea I had talked about for a while. I'm sure the community could start a thread of ideas for CCP to make money through purchases while avoiding the "pay-to-win" aspect as much as possible. |
Magewarlord
Vengeance Unbound RISE of LEGION
51
|
Posted - 2014.10.30 10:03:00 -
[2] - Quote
DEZKA DIABLO wrote:Press return from time to time. Huh?? |
Magewarlord
Vengeance Unbound RISE of LEGION
51
|
Posted - 2014.10.30 10:06:00 -
[3] - Quote
Breakin Stuff wrote:Good christ that wall of text!
I'm not reading that disaster.
Instead I will give the TL;DR:
"I don't want newbie scrubs to be able to catch me or breakin to be able to run all of the dropsuits efficiently! I won't be able to predict and gigglestomp them if I can't predict their fits easily!
Protosomps are about to eat the biggest nerf possible by boosting SP gains well on that note I suppose everyone will have their proto soon enough. The only issue will be who has the ISK to run it all day in pubs and who doesn't... |
Magewarlord
Vengeance Unbound RISE of LEGION
51
|
Posted - 2014.10.30 10:08:00 -
[4] - Quote
yeah the patch notes said that you will be able to use 3 boosters at once now. (or maybe it was 2 which will triple SP for the week) |
Magewarlord
Vengeance Unbound RISE of LEGION
51
|
Posted - 2014.10.30 10:12:00 -
[5] - Quote
Apothecary Za'ki wrote:mage that wall of text is not justified. they raised the weekly allowance so people dont have to play alts after 2 to 3 days of playing their mains.. and the fact that we will be getting Loyalty levels with increasing multipliers on isk/SP at the end of a match the 700k+ cap seems fair as i can predict some of the hardcore vets will already be at high end if not maxed out on Loyalty rank multiplier bonuses meaning 1 "average match" pre 1.9 may net them up to 5k sp, but in 1.9 with the multipliers it may net them 20k sp or something. this is true about the Loyalty rank multiplier and I didn't take that into account. though that means that newer players will have to work harder to catch up to that bonus. and btw sorry I type very fast and before I know it I've typed a whole essay. |
Magewarlord
Vengeance Unbound RISE of LEGION
54
|
Posted - 2014.11.01 08:38:00 -
[6] - Quote
Son-Of A-Gun wrote:Magewarlord wrote:Apothecary Za'ki wrote:mage that wall of text is not justified. they raised the weekly allowance so people dont have to play alts after 2 to 3 days of playing their mains.. and the fact that we will be getting Loyalty levels with increasing multipliers on isk/SP at the end of a match the 700k+ cap seems fair as i can predict some of the hardcore vets will already be at high end if not maxed out on Loyalty rank multiplier bonuses meaning 1 "average match" pre 1.9 may net them up to 5k sp, but in 1.9 with the multipliers it may net them 20k sp or something. this is true about the Loyalty rank multiplier and I didn't take that into account. though that means that newer players will have to work harder to catch up to that bonus. and btw sorry I type very fast and before I know it I've typed a whole essay. Length of post is not what they are complaining about. All in one solid paragraph is. Break up your text with line breaks next time. Gives the reader a moment to pause and reflect on smaller portions of the text. ah I see. good call, thnx |
Magewarlord
Vengeance Unbound RISE of LEGION
54
|
Posted - 2014.11.01 08:43:00 -
[7] - Quote
of course my issue is not that newbie scrubs will be able to catch up faster, but rather the opposite; that the no-lifers and veterans will get even further ahead of the pack, making things more lop-sided. hopefully I'm wrong. I do fine myself, but I hate seeing blue dots getting stomped cuz I'd hate for them to get angry and quit playing. |
|
|
|