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hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 05:06:00 -
[1] - Quote
Its flying out of my hands every time i try to hipfire. The assault version too. |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 05:12:00 -
[2] - Quote
Yea its real funny, if its bright flashing didnt wanna make you go epileptic already now it shakes the hell outta my screen. |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 05:34:00 -
[3] - Quote
Operative 1125 Lokaas wrote:hails8n wrote:Its flying out of my hands every time i try to hipfire. The assault version too. When you aim in at long range can you hit with it? Then it is now doing its job. Caldari=long range. Still its hipfire shouldnt be that extreme. |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 05:47:00 -
[4] - Quote
I dont care about the kick so much, its the shaking. Why does it have to make my tv sceen spazz out? |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 17:41:00 -
[5] - Quote
Bump unless a devs said something about it then please inform. |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 17:57:00 -
[6] - Quote
So if it was a nerf based on kdr like the ads nerf why did the arr get hipfire nerf. All i ever used that thing for was hipfire. |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 18:13:00 -
[7] - Quote
Leadfoot10 wrote:Apothecary Za'ki wrote:hails8n wrote:Its flying out of my hands every time i try to hipfire. The assault version too. it got "balanced" like 1-2 days ago It got balanced yesterday at downtime, and your client was updated upon a subsequent logon. And, FWIW, the ARR actually got a bit of a buff, and no nerfs to hipfire kick or dispersion. Personally, I didn't notice any difference in the ARR, which I've used extensively since its introduction. It got not buff, only a hard hipfire nerf. Just use it. |
hails8n
DEATH BY DESTRUCTION
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Posted - 2014.10.29 19:24:00 -
[8] - Quote
Leadfoot10 wrote:Alena Ventrallis wrote:Cat Merc wrote:hails8n wrote:Leadfoot10 wrote:
It got balanced yesterday at downtime, and your client was updated upon a subsequent logon.
And, FWIW, the ARR actually got a bit of a buff, and no nerfs to hipfire kick or dispersion. Personally, I didn't notice any difference in the ARR, which I've used extensively since its introduction.
It got not buff, only a hard hipfire nerf. Just use it. Its clip size and damage was increased quite a bit. And the hipfire kick was increased alongside the base RR. I ran tests before and after, there is far more kick on the ARR now. I'm campaigning to have this corrected, alongside a range reduction for the ARR. You may be right, but that's not what Ratatti said, nor has this long time ARR user noticed any change to kick or range. The ARR has always kicked like a mule, and has also always been very difficult to take down targets at range after the first few rounds. So as far as Ratatti's words and my observations are correct, the ARR only received a buff in damage and clip size and everything else about the weapon is unchanged, and I have no earthly idea how you drew a conclusion to the contrary. You didn't happen to video your tests, did you? Thr hipfire kick was definitely changed on it. If you havent ised it already. |
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