Leadfoot10 wrote:Songs of Seraphim wrote:You know what Leadfoot? I was thinking of doing the same...
I can still use the Rail Rifle in close quarters, but I have to constantly shift the gun with the right analog stick along with my strafing... And using the Assault Rail Rifle as it is right now, that kick is much more pronounced...
I don't like using the Rail Rifle in cqc, but scouts sneaking up on you are a thing...
No use in beating a dead horse. You adapt and learn.
Yeah, I already did adapt and learn. The hard way -- learning by getting pounded in PC. Adapting by going away from the ARR/RR in PC a while ago and back to the BrAR....after dying in most CQC situations to CR./AR users I couldn't hit with the RR or ARR, along with shotgunners that seemingly danced between my bullets while having to control the kick and deal with the hipfire dispersion.
I just could not bite my tongue after playing around with the weapons post-hipfire-kick nerf and not understanding how far and away the worst CQC rifle was in need of further CQC nerf...not because its K/S was that out of line (it's not, look at the graph!), or that it was superior in CQC (it obviously was already the worst), but rather simply because it's used by the majority of rifle users (it is clearly).
That is actually the same experience I had.
But I'm not one to rage and give up. So I kept trying. If I was on home point in PC, nothing got by me since I was a good distance away from the point and using ADS on the Rail Rifle. Every now and then a scout would try and ruin that, but I usually danced with them for a while using an SMG, then finish them off with the Rail Rifle.
If I was in a city fight, I admit I had a more difficult time, yet I could still win a 1v1 against a scout or heavy BEFORE the nerf.
Now... I got the jump on a heavy... I could not land any hits, switched to my SMG, couldn't deal enough damage, I tried the Rail again, only for the heavy to leave victorious with a small bit of health. THAT was quite embarrassing since I had the drop on him only to unable to land the shots on the Rail Rifle...
Did this a few times. With scouts... It was much, much worse.
So I made the switch to the CreoDron Burst Asaault Rifle.
I'm not too fond of it... It wrecks scouts, but I've always had a more arduous time handling heavies in my assault or logistics suit.
So unfortunately, I'm going to skill into Combat Rifles since it was a greater choice in PC for a while, now with the Rail Rifle's hindered ability to apply any damage in close quarters, it would be foolish not to skill into CRs. They're a greater choice now more than ever.