Atiim
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Posted - 2014.10.29 11:39:00 -
[2] - Quote
DarthPlagueis TheWise wrote: It takes the value of earning it away. You mindless drones may not like having to actually earn your place in this game, but I do. It gave this game one of the greatest senses of accomplishment I've ever experienced in a game.
It doesn't take away the value of anything. By earning it you get access to 3 Dropsuits and a +25% bonus, along with the satisfaction of not having to spend money to obtain it. Unless by "value", you meant the fact that most other players wouldn't have PRO or ADV so the couldn't compete with you.
Lol at "earn your place in this game". I've unlocked Prototype versions of every role and weapon in DUST, along with every core skill you can think of. Given how you haven't even been here for a year, I'd be willing to bet that in terms of earning items and SP I'm way further down the line than you.
DarthPlagueis TheWise wrote:I used to be one of the true Amarr Sentinels with everything maxed out, and one of the even fewer Gal Logis with every single thing proto. Now those will be a dime a dozen. That first part is a "No True Scotsman" fallacy. If someone has an Amarr Sentinel, they are also a "true Amarr Sentinel" simply because all it takes to truly be an Amarr Sentinel is to be an Amarr Sentinel.
That aside, you're delusional if you think that Amarr Sentinels and Gallente Logis are currently "a dime a dozen". Everyone and their mothers has an AmSent, and every FoTM scrub still has a Gallente Logi from 1.4.
DarthPlagueis TheWise wrote:And no, character creation gives people plenty of time to try out everything and see what fits them best. If they didn't pick what suited them from the beginning, it's their own fault. You only need one proto suit, one proto weapon, and two proto modules (high and low) to get on a competitive level. Except the Character Creation doesn't tell new players any of that, and given how you only start with 500k you'll need to create a new character about 4 times just to try out the Specialized roles, and that's assuming you know what they are.
As for not picking what suited them from the beginning, that fault lies in the NPE for not explaining the roles or what any of them do. However, even if it was their fault, that fault can be corrected. You need way more than one single Suit, weapon, and two modules to be competitive.
You forgot about the skills which increase CPU by 25%, PG by 25%, Shields by 25%, Armor by 25%, the 3 which decreases weapon CPU/PG by 25%, and many others which give an extreme edge over others.
The 1st Matari Commando
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