Sclompton Face-Smasher
uptown456
146
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Posted - 2014.11.18 08:38:00 -
[1] - Quote
jace silencerww wrote:Kasira Vorrikesh wrote:I recently came back to Dust after a long, long break. As a career sniper, I too was dismayed by the range changes. It is easier to get headshots with the new small dot (I don't know when that changed), and the bonus to damage is welcome, but ultimately I feel the same way as the OP. I used to get headshots perfectly well enough before, even on moving targets (I don't consider headshots on stationary players to be remotely bragworthy, at any distance).
To clarify about the notion that all long range snipers (500m+) like to pad their KDR: it's probably true for a lot of snipers, but not entirely for me. I just hate dying. But I don't hate it so much that I tank my suit, or wear anything other than a scout suit; instead I relied on extreme distance, positioning, and criminally insane paranoia to keep myself alive. But anyone with even a basic Tactical sniper rifle could drop me in a second, which I think makes me better than a true KDR padder (AKA, the heavy suit sniper, or long ago, the logisniper).
With all that said, the new range limitations have essentially redrawn the maps in my mind, and destroyed everything I once knew about tactical positioning. I haven't the patience to re-walk every single map according to the new ranges, dying at a rate of five times my previous worst days, as I search for new shaded crevices. I therefore must say that Dust has finally broken my spirit. None will note or regret my passing, since I belonged to possibly the most despised and disdained player category in the history of this game; but I am content that, for a while, I was good at what I did.
And for the record, my main had a KDR that peaked at 51, all while wearing a non-tanked, non-cloaked, pre-buff, Gallente advanced scout suit (would have worn Caldari, but alas this was before they were released). I recorded well over two thousand kills in this suit, most with the advanced rifle, and about a third of my total with the Charge.
I might have prattled on too long, but consider it my obituary. I also wish to salute the few true snipers left in the game. aww don't go. you can still snipe I know reworking on the maps is silly but do like some of us and shot a few times and move to a new spot then repeat. the new map is one where you do have to move a lot with the flow of the battle and with the redlines on doms & some skims being changed all snipers are reworking maps. Hell for those who would use it but the Tac AR and ScR are better called for for that when all you have to to do is run said amount in flanking, straight, or cutting someone off but CCP nerf bombed them to uselessness and THOSE (RR too right?) ARE marksman weapons giving and taking pistols too...
But since those are mostly nonviable ( won't down people's skill) it leads to low to NO usage and leaves the SR as the only (like I said give or take pistols) form of marksman weapon despite said seconds to crouch, stop sway, line shot like you want to, leave tunnel vision, and hopping up all in motion to save your a** from that scout, LR, counter sniper, or DS falling towards you. There's more to put down but I hope you get the point of the long-ranged marksman and the mid- ranged marksman of which already seem far too dead in this game with the constant cycle of QQ and CQC bastards trying to make this game a Dust 514 version of Nuke Town (COD)
Edit: Also 80 if not 90% of this game's map design is CQC based from the start so what did anyone expect to happen when long rangers are one the field.
Playstyle: Scout~Passionate In-bred Sniper~Support~Enemy finder
Weapon: Pro SG~SR~SMG~NK~ScR
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