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Fizzer XCIV
Company of Marcher Lords Amarr Empire
660
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Posted - 2014.10.27 22:32:00 -
[1] - Quote
Ubuu de Reide wrote:Coleman Gray wrote:
300-350M for a sniper, your headshot multiplier is buffed up tho. It was to discourage redline snipers while rewarding actual marksman.
If I can snipe someone from the Redline, is that not marksmanship? No. Its broken.
Swag-suit4lyfe!
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
660
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Posted - 2014.10.27 22:47:00 -
[2] - Quote
Ubuu de Reide wrote:Fizzer XCIV wrote: No. Its broken.
Because in a real warzone, I wouldn't be able to get my rilfe to kill you if I could see you with the scope attached to it, right? Cool dude. But, this is a videogame not a real warzone.
Real life doesn't have redlines where the enemy can't get to you either though, so even you "real life" argument was a **** poor one.
Swag-suit4lyfe!
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
675
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Posted - 2014.10.28 06:37:00 -
[3] - Quote
Xocoyol Zaraoul wrote:Ubuu de Reide wrote:Fizzer XCIV wrote: No. Its broken.
Because in a real warzone, I wouldn't be able to get my rilfe to kill you if I could see you with the scope attached to it, right? In a real warzone if I shot my 80GJ cannon anywhere in sight, everything in sight, including myself, would die ;)
Yup. And because the Scrambler Rifle is a Laser weapon that has kick, every shot would destroy the map.
Do you know how much light would actually have to come out of the scrambler to kick even as much as it does? Enough to incinerate the moon. It would be stronger than the Doomsday weapon on an Avatar by a long shot, like thousands of times more powerful.
Don't even get me started on the Scrambler Pistol.
Swag-suit4lyfe!
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Fizzer XCIV
Heaven's Lost Property
834
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Posted - 2014.11.06 21:12:00 -
[4] - Quote
You cannot silence a projectile traveling at upwards of 25,000 m/s through an atmosphere. Besides, dropsuits don't use sound to detect incoming projectiles, because sound moves too slow to detect something fast enough. They probably use light or some other form of wave energy.
Ubuu de Reide wrote:Isn't that your shield? It takes energy to stop energy, eventually your on-board energy will deplete. That is both shields and armor. If the suit can detect an incoming projectile and completely harden its shields or armor on the point of impact before the projectile reaches it, all incoming damage will be eliminated. Only by hitting a shield/armor beforre they are fully hardeded can you reduce the capacitor. Also, Dropsuits have a practically unlimited energy source. We aren't running on batteries, we've got onboard reactors pumping out enough energy to power a small town for the next few hundred years. The changes to sniper rifles can even be explained by Kaalakiota updating their designed to use larger slugs with a more powerful capacitor. An overall increase in mass and energy, but a decrease in projectile velocity. While the new sniper rifles can simply snap a clone's neck, even through a dropsuit, the projectiles are traveling slower, and can therefore be detected by Dropsuits faster, lowering their effective range.
Iron Wolf Saber wrote: Also lowest max range is 350 not 300; the weapons with 300 meter ranges are forge guns and railgun tanks. Snipers are alone past the 300 range.
This does what in terms of an explanation. And only dropships can fly.. So?[/quote]
Swag-suit4lyfe!
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Fizzer XCIV
Heaven's Lost Property
836
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Posted - 2014.11.06 23:56:00 -
[5] - Quote
Ubuu de Reide wrote:Are you trying to say something? B/c I'm confused by your post.
What I'm saying is that defenses and countermeasures completely outclass offenses in New Eden, which is the opposite of what it is like in the real world.
In the real world, 1-2 bullets will kill or incapacitate, and 1 HEAT missile will destroy a HAV. Our modern weapons completely outclass out modern defenses.
This is reversed in New Eden. Our defenses completely outclass out weapons.
It takes 20-40 bullets to kill, and 1-2 rounds don't even phase us. It takes us dozens of missiles to destroy a HAV or even the equivalent of a HMMWV.
This extends to the effective ranges of our weapons. Dropsuits are so rediculously powerful that they force our weapons that would normally kill at 1000s of meters usable at only a few dozen meters.
GÇóA Rail Rifle would normally kill someone without a Dropsuit at 1000s of meters, but dropsuits are so insanely powerful that Rail Rifles are forced into <100m ranges if that want to do any significant damage. Each round from a Rail Rifle would easily outclass a modern 35mm cannon round in terms of stopping power. But dropsuits are powerful enough to take 20-30 of those shots and walk away.
GÇóLaser Rifles would normally be able to kill at a few 1000km, but because dropsuits are so strong, they need to be focused at 110m in order to even phase them. A Laser Rifle would slice through even our most powerful of armor one hundred times over in a fraction of a second, but Dropsuits force them to focus at only a small range and get much closer than they would ever have to normally.
GÇóEven an Assault Rifle would kill at a few hundred meters easily, but dropsuits force them into a 50m engagement window.
GÇóYour Sniper Rifle could be used as a hyper-advanced artillery piece against our modern military, but the defenses of Dropsuits are so powerful and complex that even it is forced to engage them at 400m.
My dropsuit detects your sniper slug in mid-flight only a few ten-thousandths of a second after it leaves the barrel, calculates its trajectory, determines if it is going to hit me, and begins hardening the point of impact before the round even reaches me. Only by getting closer to me and reducing the amount of time the round the slug is in the air can you actually do any damage. You need to get close enough for your round to reach me before my armor hardens... 400m in this case.
Swag-suit4lyfe!
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