|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1265
|
Posted - 2014.10.24 04:22:00 -
[1] - Quote
Good work, Alena.
Long time RR specialists like Stephan Stahl and I have been advocating for adjustments similar to this for a while.
One thing I would clearly add to the discussion...recoil.
The proposed recoil increase in the weapon changes currently proposed would seriously impact usage. The RR and ARR already have the highest recoil level of any light weapon and that actually is quite counter intuitive to a weapon that is intended to do well at range.
I would recommend also holding off on the increased recoil until the dust settles (seriously no pun) on the charge mechanic adjustment we all see how things function.
I do like the idea of a SMG like reflex sight being added to the ARR but that's probably a bridge to far at the moment.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1266
|
Posted - 2014.10.24 15:20:00 -
[2] - Quote
Alena Ventrallis wrote:NextDark Knight wrote:Remove the reload bonus from the Assault Cal Suit for the rail riffle and I'd probley biomass my toon.
The bonus is fine just the way it is.. ...what?
Yeah...i didn't get that either.
The weapon / suit bonus should generally not be something you already have and SP sink for and the CalCommando and Assault have way to much overlap with the reload bonuses.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1266
|
Posted - 2014.10.25 01:02:00 -
[3] - Quote
Bradric Banewolf wrote:I
History lesson: the only nerf the RR ever saw was when all the rifles in the rifle class were nerfed together. Making it not a nerf at all.
Not accurate; they've incrementally lowered a few stats here and there including in the last hot fix. It's usually buried in spreadsheet info.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1267
|
Posted - 2014.10.25 15:35:00 -
[4] - Quote
CCP Rattati wrote:Many of these changes will be implemented on Tuesday, with the rest.
ARR keeps it's chargeup at old value, Damage increased to 40 and 42, and something else I can't remember, writing this from a hotel room in Bejing.
Thanks for listening to us, Rattati.
Quick question...will the ARR retain the current recoil value or will it have the increased value you indicated for the RR in 1.9?
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1272
|
Posted - 2014.10.27 14:56:00 -
[5] - Quote
Middas Betancore wrote:Nice thread, short story, AAR is MY light weapon, love it on all my fits except sentinel Im gonna see how the next hotfix pans out before getting into performance
2 points
Dmg% difference between adv and proto AAR is only 2.2%?? (1 dmg), compared to other weapons that have 5% increases at same meta difference. So for 60k isk (or xxLP) more im not getting much incentive to use proto AAR. (except that it's sexy black and red) So a lot of my proto dropsuits carry adv AAR
Second more is more a brief appeal for variants of weapons to get a price nerf The part that gets me is 10k isk for Adv SB-39 RR 17k isk for Adv SL-4 AAR 70% increase for a variant... Please consider a price nerf, it can really put off a player to use variants.
Thanks for all your continuing hard work
Middas...you've captured a big part of why the SB-39 is the highest selling weapon in Dust I suspect. It's closest to proto performance in class for 60K ISK less the price. I also agree that the variant weapon prices might need a bit of adjustment as well.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
|
|
|