
Pokey Dravon
OSG Planetary Operations Covert Intervention
3361
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Posted - 2014.11.02 19:21:00 -
[1] - Quote
Interesting idea, and it actually touches on an idea I had for a Heavy Caldari Anti-Infantry I had some time ago. If anyone has played Killzone 3, in multiplayer there was a couple LMGs that you could use, one of which was the STA-3. It had no ability to aim down sights, it sprayed all over the place, and it was clunky and hard to use. Pretty much a useless weapon. Until of course you crouched down, the cone tightened to near pinpoint accuracy, and it wrecked at long range. The kicker was that if you moved at all, the cone would severely spread out again, so the weapon could only be used if you were planning on sitting still, typically defending a choke point from range.
Now normally I'm against reduction to rotation speed from the hip (though I'm completely fine with it while aiming down the sights) because I feel it overly dampens normal movement in an attempt to hinder combat tracking speed. Back when heavies has that reduced turn speed all the time, going around a corner was basically suicide because it took so damn long to turn a corner. That being said, perhaps we could discuss a modified version of what you're getting at.
What if this modified HMG had terrible spread/DPS to a point of uselessness in CQC but had unhindered rotation speed. But if you either crouched or aimed down the sights, that cone tightened significantly to a degree similar to rifles as you stated, and the rotation speed dropped significantly, and any sort of movement at that point would cause the spread to revert back to its normal hipfire state, forcing you to not move around much.
Another thing that I surprisingly don't see people talking about much is spin up time. While it is interesting and unique with the way that CCP basically...doesn't have spin up time, it is often a mechanic used in other games to keep the HMG from being overpowered by delaying the time before it can apply damage. Perhaps for this longer range HMG we should consider a spin up mechanic (Much like a long range Caldari weapon would have a charge up time).
Hotfix Delta Sentinel eHP Calcs
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