|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Terry Webber
Molon Labe. General Tso's Alliance
469
|
Posted - 2014.11.02 05:14:00 -
[1] - Quote
While my experience with vehicles is limited to the LAV, I'm liking a lot of what has been suggested in this thread so far. |
Terry Webber
Molon Labe. General Tso's Alliance
480
|
Posted - 2014.11.06 05:59:00 -
[2] - Quote
Pokey Dravon wrote:So, brainstorm time! I tried to avoid bonuses that directly buff defenses or damage output, while maintaining some of the racial themes we already see in the game.
Pilot Role Bonus +% Reduction to Mindlink Modules per level to prevent mindlink use on other dropsuits.
Amarr Pilot Designed for relentless assault by keeping weapons firing longer and providing rapid deployment of troops for a hotzone. +% Reduction to Turret Heat Buildup +% Reduction to mCRU Spawn Time
Caldari Pilot Designed for continual long range bombardment with faster reloads to keep sustained DPS high. +% Increase to Turret Reload Speed ???
Gallente Pilot Designed to quickly close the gap between targets to make use of short range weapons as well as move around quickly to scan large areas. +% Increase to Max Speed +% Increase to Range of Active Scanners
Minmatar Pilot Designed to be quick and agile to outmaneuver enemies with a tracking speed bonus prevent enemies from out-tracking them. +% Increase to Acceleration +% Increase to Turret Rotation Speed
I like these stats. Maybe for the second Caldari racial bonus, it can be a percent increase to the zoom-in feature when aiming down the sights for better accuracy. |
Terry Webber
Molon Labe. General Tso's Alliance
480
|
Posted - 2014.11.06 06:47:00 -
[3] - Quote
Pokey Dravon wrote:Zoom actually isn't bad, very good idea
Also I was thinking like 2% per level for the bonuses? 2% would be good for the racial bonuses. 3% would be good for the role bonus.
|
Terry Webber
Molon Labe. General Tso's Alliance
480
|
Posted - 2014.11.06 06:59:00 -
[4] - Quote
That seems like a much better idea. |
Terry Webber
Molon Labe. General Tso's Alliance
484
|
Posted - 2014.11.07 19:39:00 -
[5] - Quote
Mr Weird X wrote:Okay, so regarding the pilot, pilots know how to fly, so without a doubt they'll receive a bonus on airship mechanics and such.. so I'm assuming pilot dropsuits will drop when the rest of the airships come into play, light airships in particular.. in this I propose a concept Idea that I really hope gets recognized. . Now before you reject this, just think about it.. gliding abilities.
Say what?
Well yeah, the ability to just eject from an aircraft vehicle and still be able to glide like a flying squirrel .. just something to think about.
I realize this is weird and crazy but I, however, would love this Interesting idea. It would give us more control over our descent but I'm not sure if it will be necessary since we can use our inertial dampeners. |
Terry Webber
Molon Labe. General Tso's Alliance
491
|
Posted - 2014.11.17 03:17:00 -
[6] - Quote
I, for one, like the stats in your spreadsheet, Pokey. Hopefully, they won't make vehicles OP if they ever have a chance to be added. |
|
|
|