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Arkena Wyrnspire
Fatal Absolution
18350
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Posted - 2014.10.22 23:21:00 -
[1] - Quote
For the purpose of gauging interest and highlighting little dissatisfactions with the FW system, I'd like to ask you fine folks of GD to answer a few questions.
1. How satisfied are you with the present state of FW?
2. What do you feel are the main problems, if any, with the FW system?
3. What little issues, if any, do you have with FW?
4. What do you think of the LP store? It's apparently getting the full basic complement in 1.9, but do you feel there should be anything more to it? If so, what?
5. Do you think team deploy is an important thing for FW?
I'll admit I'm quite partial to FW myself, so I'm data-gathering to present a coherent thread later in the month about the topic if there's sufficient feeling that some things could be fixed.
You have long since made your choice. What you make now is a mistake.
GM Scotsman is my hero.
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medomai grey
WarRavens Capital Punishment.
1037
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Posted - 2014.10.22 23:28:00 -
[2] - Quote
Time to get into matches are too long.
FW is a generic skirmish map were dust squad leader direct EVE gods were to take a dump. Pretty colorful dumps of doom!
How to balance cloaks.
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hfderrtgvcd
955
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Posted - 2014.10.22 23:34:00 -
[3] - Quote
If wait times were shorter I would never play pubs.
You can't fight in here! This is the war room.
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xavier zor
G.L.O.R.Y Dark Taboo
99
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Posted - 2014.10.22 23:35:00 -
[4] - Quote
Factional has improved, and the amount of people who play has increased. I can enjoy complex codebreakers because of the factional warfare. Good thing its just skirmish (scout friendly)
Whenever i play FW, i use standard gear half the time to save money. Squads really contribute to FW play, as more coordinated attacks are planned to win the 1075 LP's.
scout ck.0 here!
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Henrietta Unknown
Nox Lupos
408
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Posted - 2014.10.22 23:39:00 -
[5] - Quote
Wait time is laughably long. Sometimes unreliable. Occasionally 'just dead'.
It is not often that two opposing Q-syncs fall into the same match. Usually, they each end up facing newbs/lonewolves and win easily. Takes away the competition.
Too many MLT suits, dammit. Usually blues.
FF just needs to go. As I any many others see it, it is nothing but a detrimental feature towards the DUST experience, especially in FW, given how mentally unstable the so-called 'blues' are. PC FF works because you don't have 'blues' - everyone is accountable for his/her actions.
The LP marketplace is seriously lacking in the 1.8 department of new suits/sidearms/equipment/ADS...I want to be able to buy Sentinel ck.o's!!!
Give the Magsex some love.
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JIMvc2
The Wanga Empire Strikes Back
264
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Posted - 2014.10.22 23:39:00 -
[6] - Quote
- When q sync corps of two squads vs randoms = WHAT THE ****. - The Red line like WHAT THE ****. How am **** am I supposed to have fun when the two squad corps are redlining our team. You want to ******* red line then go to PC.
- It taking ******* forever to get in. - When I'm 1 vs 1 against a scout, That ******* wanker will go cloak and hide and I'm like Really you piece of **** you think that by hiding makes you any ******* better well NO. NO WAY. I thought FW was PVP not Hide and seek.
Where are the drones when you need them.
That's about it.
If you have a ******* problem then go to pc.
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
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Nocturnal Soul
Primordial Threat
4198
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Posted - 2014.10.22 23:42:00 -
[7] - Quote
Must have Imperial Ak.0 scout.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13752
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Posted - 2014.10.22 23:45:00 -
[8] - Quote
Arkena Wyrnspire wrote:For the purpose of gauging interest and highlighting little dissatisfactions with the FW system, I'd like to ask you fine folks of GD to answer a few questions.
1. How satisfied are you with the present state of FW?
2. What do you feel are the main problems, if any, with the FW system?
3. What little issues, if any, do you have with FW?
4. What do you think of the LP store? It's apparently getting the full basic complement in 1.9, but do you feel there should be anything more to it? If so, what?
5. Do you think team deploy is an important thing for FW?
I'll admit I'm quite partial to FW myself, so I'm data-gathering to present a coherent thread later in the month about the topic if there's sufficient feeling that some things could be fixed.
1.) Personally I am rather dissatisfied with the current state of Factional Warfare.
2.) Pending post. (It's gonna be a big one)
3.)I have no "little issues" with FW.....besides the lack of inclusion within EVE's universe I feel. Player efforts do not feel significant as FW VP modifiers change every 15 mins or so. E.G - Was very active during the Burn Huola Campaign both in EVE and Dust and was actually embarrassed while explaining how Dust FW works to fleet and how useless we were to their campaign being unable to target the system.
4.) I think it is fantastic that the LP stores are being fleshed out with content, something that is very nice to see, especially for those who make Factional Warfare their primary mode of game play. However as a proponent of the development and introduction of Vehicle Content I'd really appreciate some kind of reaching out the Minmatar and Amarr FW communities as we have suffered a long time without such content.
5.) Yes I would like the option to compose team sized, or small team groups for multiple simultaneous Q-Syncs, part of what is wonderful about FW beside the feeling of being a part of New Eden is that it can be run in multiple ways. Solo hunting both in EVE and Dust can be very successful, but working together is incentivised. However I feel of many this is not the most important issue where selecting specific systems and Districts would not only allow for specific deployment but also serve as a form of team deployment as well.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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Draxus Prime
BurgezzE.T.F General Tso's Alliance
3895
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Posted - 2014.10.22 23:47:00 -
[9] - Quote
FW- unlike EVE where I actually care, in dust I use it to organize stuff like q syncs and duels
"War determines not who is right, but who is left."
Closed Beta Vet
Scout before it was cool
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1133
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Posted - 2014.10.23 01:51:00 -
[10] - Quote
It takes too damn long to get in matches. Decrease price of specialist and proto lp things and more things pls.
Pokemon master and Tekken Lord
Gk0 Scout yay :)
Pls fix SCR CCP
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Hynox Xitio
0uter.Heaven
1707
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Posted - 2014.10.23 02:06:00 -
[11] - Quote
Factional Warfare killed my entire ancestral bloodline.
I will have my revenge.
Also the payouts kinda suck.
I won't scatter your sorrows to the heartless fogwogglers.
( -íº -£-û -íº) /)
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X7 lion
Mikramurka Shock Troop Minmatar Republic
373
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Posted - 2014.10.23 02:09:00 -
[12] - Quote
wait times are to long & it needs a hybrid pay out for those of us who dont have alot of isk to begin with!
Do not contribute to malice what can be explained by ignorance.
being contradictory is not the same as being offensive.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13760
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Posted - 2014.10.23 02:12:00 -
[13] - Quote
X7 lion wrote:wait times are to long & it needs a hybrid pay out for those of us who dont have alot of isk to begin with!
I disagree. You'd get more ISK out of FW if you always are paid out in LP as eventually with a player market FW pendulm swings yield very nice ISK values for the losing factions suits and gear.
Amarr LP now just a high. Time to cash in a couple of billion ISK.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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Koch Rosenzweig
Capital Acquisitions LLC General Tso's Alliance
12
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Posted - 2014.10.23 02:19:00 -
[14] - Quote
Sad when i have to wait so long
Huh, what a pretty biotic a$$. *Slap*
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Apothecary Za'ki
Biomass Positive
1328
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Posted - 2014.10.23 03:22:00 -
[15] - Quote
Arkena Wyrnspire wrote:For the purpose of gauging interest and highlighting little dissatisfactions with the FW system, I'd like to ask you fine folks of GD to answer a few questions.
1. How satisfied are you with the present state of FW?
2. What do you feel are the main problems, if any, with the FW system?
3. What little issues, if any, do you have with FW?
4. What do you think of the LP store? It's apparently getting the full basic complement in 1.9, but do you feel there should be anything more to it? If so, what?
5. Do you think team deploy is an important thing for FW?
I'll admit I'm quite partial to FW myself, so I'm data-gathering to present a coherent thread later in the month about the topic if there's sufficient feeling that some things could be fixed. 1. not very but its not as bad as pub contracts (because players who should be in FW stomp MLT suits in pubs more cause fw dosnt run)
2.Q-syncing and player orbitals..if we could do WP orbitals aswell it could balance it a little for the team with out eve player support but drawback is WP cost vs 3 minute timer on player orbital.. maybe WP needs to be lowered to 3750-4000wp
3. awoxers who purposly awox at the end of the round.. seems they preffer to kill proto/adv logis.. IE me.. several effing times.
4.id like to see full compliment of items from standard to pro in FW.. and maybe buff FW gear in various aspects like PG/CPU avail/use racial traits added to the racial armor/shield/kinkat moduals.. ie.. caldari have shield mods better then any other race.. minmatar get armor plates with less movement penality and kinkats with more %speed, gallente get a bonus hp regen on plates of all types, amarr plates offer greater armor amount... all weapons and moduals cost less pg/cpu and all suits have more pg and cpu.. meaning the time spent to get FW geared is time to be that little better then just "regular" proto equipment.. like in eve.. Faction/LP gear is better then T2 is most respects
5. yes if 1, full team deploy is only put against other teams. 2, teams who team deploy are not put against squads or random-berrys. maybe add 2 options "Normal" and "Team" as team signup can be organized between players for a fair team vs team FW.. and maybe give higher LP pay because of the time/coordination taken.. so its like a PC-Lite.. and proto stompers get to have some good fun against good competition
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Apothecary Za'ki
Biomass Positive
1328
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Posted - 2014.10.23 03:24:00 -
[16] - Quote
True Adamance wrote:X7 lion wrote:wait times are to long & it needs a hybrid pay out for those of us who dont have alot of isk to begin with! I disagree. You'd get more ISK out of FW if you always are paid out in LP as eventually with a player market FW pendulm swings yield very nice ISK values for the losing factions suits and gear. Amarr LP now just a high. Time to cash in a couple of billion ISK. sell salvage.. iirc the FW gear is dirt cheap it just costs LP we dotn get LP redeemed but we get the isk which is pathetically small.. 8k for a proto suit.. i would sell stuff i dont use (normal) but i would keep any and all FW items for the legion migration
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Apothecary Za'ki
Biomass Positive
1328
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Posted - 2014.10.23 03:25:00 -
[17] - Quote
Hynox Xitio wrote:Factional Warfare killed my entire ancestral bloodline.
I will have my revenge.
Also the payouts kinda suck. yeah LP payout per level needs to be better
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Apothecary Za'ki
Biomass Positive
1328
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Posted - 2014.10.23 03:27:00 -
[18] - Quote
hfderrtgvcd wrote:If wait times were shorter I would never play pubs. wait times are long because it has 2 sets of 16 players to source ok? and of those 2 sets of 16 1 may be q-syncers waiting for newbs to random sign up on the opposite side.. which could take seconds.. or 30 minutes.. i dont get why people dont understand this concept
FW DOES NOT RUN IF THERE IS ONLY 1 TEAM SIGNED UP, AKA THE LOSERS DONT SIGN UP = YOU WAIT LONGER
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hfderrtgvcd
962
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Posted - 2014.10.23 03:30:00 -
[19] - Quote
Apothecary Za'ki wrote:hfderrtgvcd wrote:If wait times were shorter I would never play pubs. wait times are long because it has 2 sets of 16 players to source ok? and of those 2 sets of 16 1 may be q-syncers waiting for newbs to random sign up on the opposite side.. which could take seconds.. or 30 minutes.. i dont get why people dont understand this concept FW DOES NOT RUN IF THERE IS ONLY 1 TEAM SIGNED UP, AKA THE LOSERS DONT SIGN UP = YOU WAIT LONGER why do you even post? roughly 98% of your posts are so ******* ******** it blows my mind. The OP asked what I didn't like about FW. I said the long wait times. No ******* **** there are long wait times because not enough players are qing up.
You can't fight in here! This is the war room.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1033
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Posted - 2014.10.23 04:17:00 -
[20] - Quote
The main thing I would change about FW is remove the estimated time and add a "Q Count" so that people know when others are searching and know when grabbing one more person will start up a battle. |
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Vicious Minotaur
1257
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Posted - 2014.10.23 04:59:00 -
[21] - Quote
1. How satisfied are you with the present state of FW? Completely dissatisfied. Will not play in its present state.
2. What do you feel are the main problems, if any, with the FW system? It takes forever to get into a match. The LP store is garbage.
3. What little issues, if any, do you have with FW? FW always being a Skirmish. No variety in game modes. Skirmish, skirmish, skirmish, nothing else. Repetitive, to say the least.
4. What do you think of the LP store? It's apparently getting the full basic complement in 1.9, but do you feel there should be anything more to it? If so, what? The LP store is garbage. Make the LP store feed into vanity. Everything, barring equipment and mods, should have a unique skin that fits the faction/manufacturer. It takes work to get that LP, and when using it, you look the same as everybody else using lame ISK equivalents. LAME. Also, there should be 100% UNIQUE (in functionality and appearance) weapons/suits/mods in the store that can only be gained through LP. These unique items should serve as sidegrades, not upgrades to existing items.
5. Do you think team deploy is an important thing for FW? Don't care, just as long as it does not further shaft solo players. (but... but... this is a team game! It is well known that it is completely and utterly impossible for a solo player to contribute to the team and otherwise be a team player unless they squad up!)
I am a minotaur.
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2107
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Posted - 2014.10.23 05:47:00 -
[22] - Quote
On the few occasions I try, I can literally never even get into a battle! Let alone comment on it.
I have all 4 races selected. I swear this game just doesn't like me. It always seems to take me longer than anyone else to find battles when I am solo.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
146
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Posted - 2014.10.23 07:55:00 -
[23] - Quote
I'll admit I'm quite partial to FW myself, so I'm data-gathering to present a coherent thread later in the month about the topic if there's sufficient feeling that some things could be fixed.[/quote]
1. I am not satisfied when it was introduced and still not . It has gotten better because of the revamp , but only slightly.
2. Nearly every problem with FW is the main problem. First is how it using a very generic gametype of skirmish for ever match thus making it very repetitive and redundant because it is virtually no different from skirmish in Instant Action besides. The fact that the link to eve is very insignificant , you'll get very little reward for actually capturing terrority, and that there is little reason to stick with a faction that is constantly losing like they are Valor from MAG. Combination and other problems like how long it takes to get in matches made it feel like it was a waste . SWBF had more strategy in it's territory control mode than Dust. Playing and also knowing other games that have faction wars or territory control modes ; Dust's version is poorly designed and very lackluster imo
3. FF
4. It's a ok attempt to get people to play the mode , but it wasn't enough obviously.
5. Don't care about it |
Stefan Stahl
Seituoda Taskforce Command
799
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Posted - 2014.10.23 08:07:00 -
[24] - Quote
Arkena Wyrnspire wrote:1. How satisfied are you with the present state of FW? I wouldn't touch it with a stick. Though I like the idea of influencing TQ.
Arkena Wyrnspire wrote:2. What do you feel are the main problems, if any, with the FW system? FW gives me worse rewards than running pubs.
Arkena Wyrnspire wrote:3. What little issues, if any, do you have with FW? Queue times are too long, but that's a secondary.
Arkena Wyrnspire wrote:4. What do you think of the LP store? It's apparently getting the full basic complement in 1.9, but do you feel there should be anything more to it? If so, what? I wouldn't mind if LP as a currency was removed.
Arkena Wyrnspire wrote:5. Do you think team deploy is an important thing for FW? Likely. It'd be a good argument towards socializing, if there was a tangible reward for participating in FW. |
Stevez WingYip
Company of Marcher Lords Amarr Empire
10
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Posted - 2014.10.23 10:44:00 -
[25] - Quote
True Adamance wrote:X7 lion wrote:wait times are to long & it needs a hybrid pay out for those of us who dont have alot of isk to begin with! I disagree. You'd get more ISK out of FW if you always are paid out in LP as eventually with a player market FW pendulm swings yield very nice ISK values for the losing factions suits and gear. Amarr LP now just a high. Time to cash in a couple of billion ISK.
Wrong. There no planned player market at this point until we know what is happening with Project Legion. |
Operative 1125 Lokaas
True Companion Planetary Requisitions
520
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Posted - 2014.10.23 11:51:00 -
[26] - Quote
What FW? Lol.
THIS IS THE VOICE OF RÁN
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Broonfondle Majikthies
Dogs of War Gaming
1334
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Posted - 2014.10.23 11:54:00 -
[27] - Quote
I love FW
At least I think I do...
Been so long since I was able to get into a match I can't really remember.
[Searching......]
"The air smells damp and oppressive, like a wet nun"
"Why am I talking to a lightbulb? Illuminate me"
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MINA Longstrike
Kirjuun Heiian
1436
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Posted - 2014.10.23 13:56:00 -
[28] - Quote
1. How satisfied are you with the present state of FW? It like so many things CCP has done operates off of a flawed design
2. What do you feel are the main problems, if any, with the FW system? When getting anything other than a squad of minimum 4 people chances at victory are drastically reduced due people not holding points, not placing equipment and in general not being 'useful' team members. Inability to designate areas as targets is incredibly frustrating and problematic for both dust and eve (If there was a system like the eve infrastructure hubs where I could spend LP to say, set an area as a priority target for the next x battles, I would *GLADLY* spend stupid amounts of LP on it eve or dust side).
3. What little issues, if any, do you have with FW? Long queue times are symptomatic of more endemic problems. Would love to see a method of queuing as a 'role' viewable by teammates in warbarge.
4. What do you think of the LP store? It's apparently getting the full basic complement in 1.9, but do you feel there should be anything more to it? If so, what? Problems still exist with certain races having incredibly underwhelming amounts of content.
5. Do you think team deploy is an important thing for FW? No.
I would like to see WP earnings doubled or tripled for support actions like drop uplinks, scanners, nanohives, so that people are very heavily incentivised to be useful teammates. I'd like to see WP rewards for doing things like defending / assaulting objectives.
Facwar is brutally frustrating to attempt to play without a playgroup, largely due to the 'scout' meta that STILL exists (roughly 50% of suits bought are scouts still) and in the rare circumstances where you don't run into 10 individuals mucking about with scouts, you get situations where 4 people standing on a point are heavies.
The problems are mostly beyond the design of facwar.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Arkena Wyrnspire
Fatal Absolution
18374
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Posted - 2014.10.23 13:58:00 -
[29] - Quote
MINA Longstrike wrote: Facwar is brutally frustrating to attempt to play without a playgroup, largely due to the 'scout' meta that STILL exists (roughly 50% of suits bought are scouts still) and in the rare circumstances where you don't run into 10 individuals mucking about with scouts, you get situations where 4 people standing on a point are heavies.
Honestly, this just happens everywhere in DUST.
You have long since made your choice. What you make now is a mistake.
GM Scotsman is my hero.
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MINA Longstrike
Kirjuun Heiian
1436
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Posted - 2014.10.23 14:04:00 -
[30] - Quote
Arkena Wyrnspire wrote:MINA Longstrike wrote: Facwar is brutally frustrating to attempt to play without a playgroup, largely due to the 'scout' meta that STILL exists (roughly 50% of suits bought are scouts still) and in the rare circumstances where you don't run into 10 individuals mucking about with scouts, you get situations where 4 people standing on a point are heavies.
Honestly, this just happens everywhere in DUST.
Problems that exist elsewhere are simply exaggerated in faction warfare.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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