RedPencil wrote:EDIT: A short sum up of scout twist
- define scout role as low profile, low ehp, gather information, assassin
- remove sidearm slot to limit engagement ability <= sidearm can fit in light slot anyway
- shield or armor stack penalty to stop scout that run as assault <= better to run assault for a brick tank
- No nerf ewar or cloak <= Merc need situation awareness not a nerf on ewar
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Long version:
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I don't like the idea of nerf scout's ewar or cloak because I feel it is a part of scout role (low profile, low ehp, gather information, assassinate). However, they need to limid 2 thing.
- ability to engagement (remove sidearm slot).
- ehp effectiveness (shield or armor stack penalty)
Remove sidearm slot
This could limit ability for scout to engagement in combat (sidearm can fit in light slot). They have to be selective on a type of weapon to use (long range or shot range weapon) , evaluate the situation, and more selective on a target to strike. Shotgun or NK still effective, but have to take a risk if the OHK miss (no more swap weapon to finish off enemy). Same thing with a long weapon engagement such as sniper or rifle ( better run away from CQC).
Shield or armor stack penalty
True scout should has ehp below 400. Below are stack penalty examples that I think we can add in each scout suits. Number and effect are subject to be vary.
+20db Scan Precision when stack more than 1 shield extender (Yep, wanna tank like assault, then you can't see enemy coming)
+100% shield Shield Recharge Delay when stack more than 1 shield extender (Yep, wanna tank like assault, then you have to out of combat for awhile)
+25db Scan Profile when stack more than 1 armor plate (Yep, wanna tank like assault, then you must lost ability to hide)
-15% speed penalty when stack more than 1 armor plate (Yep, wanna tank like assault, then you gonna run a lot slower)
So a scout can't run as assault anymore, Everything have a trade-off and that is no need to nerf ewar or cloak. Ewar and cloak is a good thing. It encourage merc to be more self-awareness, situation awareness, form up a squad, and play as a team.
FYI: Nerf ewar = nerf true scout and encourage brick tank. Every time we nerf scout, Std or Adv scout are the most suffer but not this time.