Lupus Wolf
Minmatar Republic
5
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Posted - 2014.10.20 03:57:00 -
[1] - Quote
Gabriella Grey wrote:I am not really a fan of saying the Incubus is the ONLY ANTI VEHICLE DROPSHIP. It would be much more practical and dynamic for the game that the type of turret equipped on the assault dropship makes it anti vehicle or not. But as it stands the Incubus is in a bad place and the same goes for the python. The Incubus isn't the only "Anti-Vehicle" dropship, but the bonus for rail turrets it makes it more effective as that role.
Derpty Derp wrote:Atiim wrote:I think the RoF on all turrets need to be increased by 15%, and have a different bonus for the ADS, maybe:
+5% Splash Radius per Level (Python) +8% Heat Sink Expansion per Level (Incubus)
Not only that, but the Damage on 20GJ Railguns also needs an increase. As it stands now, they have absolutely no chance against a 'Triple Rep' Madrugar. If you give me 15% RoF even the fooked up sentinal swarmers wont last long enough to get a 2nd shot off, lol. Basic small rails do enough damage to trololol infantry meanwhile doing enough to drop all but the dreaded triple rep Madruga, which suggests the issue with with armour rep or even just that people should be allowed to make their tank immune to small rails as they will get dropped by everything else in seconds. The small blaster perhaps could use a slight increase, but only really on an ads that doesn't get to sit still for long, because I'm running small blasters on a cheap LAV and taking out HMG's with ease. Ratati has stated that he hates small rail turrets being able to fire fast.
Just adding my useless and slightly unrelated 2 bits here:
I only skilled into the ADS a few months ago. I went Incubus because of it's tank and I heard the Python's shields were like paper. Now I know it's not as bad if it's fit right. Personally, I switched from Incubus to Python because of it's natural resistance to AV. Still getting used to the handling though, it seems to always want to move forward. Also, imo, I wouldn't stick turrets on my ADS because it takes away from tank. I'd rather NOT lose 300k than get a few vehicle kill assists.
P.S. Back in Bravo, my bro and I (With basic swarms and an advanced Forge) took down an Incubus before he had a chance to get away (it was around 10 seconds). He came back and with another blueberry swarmer, we took him down before he could even hit the afterburner. Yes, he probably had a low tanked fit, but just sayin, AV was fine IF we worked as a team and knew WHEN to engage (Or if the pilot was dumb). Now, mind you, the buff to swarms also encouraged more players to put a few skills in them, resulting in even more AV than before. I can only hang around for a few minutes before there's 3 swarmers on my tail. No, I don't agree that someone with a 2.5 million SP investment should be equal to someone with a 12k SP into swarms, but that's not a problem with dropships, is it?
Gunnlogis with BLASTERS!?! BLASPHEMY!!! #MissilesFoLyfe
|: Rail/Missile GL< Blaster GL< B Matty< M Matty< Missile GL :|
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